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NCAA Football 10 - Designer Chat

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Old 03-25-2009, 03:47 PM   #89
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Re: NCAA Football 10 - Designer Chat

Yes it was because I'm sure the developers are smart enough to realize that the more people say it, the bigger the issue. also if more people see it, other posters might agree further increasing the chance it will be reviewed. Nobody bashed the developers nor is this some "petty" request about shoe colors or whatever. It's very possible they developers skimmed through the stuff the first time and didn't see it. Posting it again limits the chance that might happen again.
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Old 03-25-2009, 03:50 PM   #90
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Re: NCAA Football 10 - Designer Chat

Quote:
Originally Posted by rudyjuly2
Yup. But OMT actually said they do that by design for some strange reason. At least he explained it that way when we were complaining about it for '09 a long time ago.

If I set my defensive strategy to 3-4, I shouldn't have to always choose the 3-4 defensive playbook before playing a game.
Can we get the reason for this foolishness? Programming 60+ teams to defenses that they don't even use is dumb.

And those aren't new cleats.....
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Old 03-25-2009, 03:58 PM   #91
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Re: NCAA Football 10 - Designer Chat

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Originally Posted by FadeEmAll
Yes it was because I'm sure the developers are smart enough to realize that the more people say it, the bigger the issue. also if more people see it, other posters might agree further increasing the chance it will be reviewed. Nobody bashed the developers nor is this some "petty" request about shoe colors or whatever. It's very possible they developers skimmed through the stuff the first time and didn't see it. Posting it again limits the chance that might happen again.
im pretty sure u wernt serious but ill let you keep that statement, also when u quoted what he said it was on the same page, so the developers would see it, or maybe they are blind....
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Old 03-25-2009, 04:01 PM   #92
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Re: NCAA Football 10 - Designer Chat

Man I didn't even quote what he said. I had posted the exact same question 5 pages back, and I quoted my original statement. I did that to illustrate to the developers we were gamers with similar interests and so it may be a common complaint. Please make sure you are correct in your assumptions before smarting off because apparently many of them weren't this time.

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Old 03-25-2009, 04:14 PM   #93
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Re: NCAA Football 10 - Designer Chat

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Originally Posted by FadeEmAll
Man I didn't even quote what he said. I had posted the exact same question 5 pages back, and I quoted my original statement. I did that to illustrate to the developers we were gamers with similar interests and so it may be a common complaint. Please make sure you are correct in your assumptions before smarting off because apparently many of them weren't this time.

funny because like most major complaints of this game it is still being ignored.
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Old 03-25-2009, 04:53 PM   #94
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Re: NCAA Football 10 - Designer Chat

Online Dynasty Hirings and Firings would be great too.

I am in a BIG12/ACC dynasty and I have won 6/8 BCS titles. Texas and Miami still have like 4x the amount of interested recruits every year, so I wouldn't mind going and getting one of those teams if possible. I finish up #3 every year in recruiting regardless of their respective records.

Don't you think 6/8 titles would get me the Notre Dame treatment?
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Old 03-25-2009, 05:08 PM   #95
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Re: NCAA Football 10 - Designer Chat

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Originally Posted by MMAsterkillah
Online Dynasty Hirings and Firings would be great too.

I am in a BIG12/ACC dynasty and I have won 6/8 BCS titles. Texas and Miami still have like 4x the amount of interested recruits every year, so I wouldn't mind going and getting one of those teams if possible. I finish up #3 every year in recruiting regardless of their respective records.

Don't you think 6/8 titles would get me the Notre Dame treatment?
I asked a designer/producer in the EA forums about it yesterday and he said it wont be back this year cuz the commish can just change the teams. i think the game should do the firing personally. at least let contracts and offers from other teams into '10.
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Old 03-25-2009, 05:44 PM   #96
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Re: NCAA Football 10 - Designer Chat

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Originally Posted by AuburnAlumni
It's a huge boost to my expectations to see the OL/DL getting worked on.

The core of NCAA should be the OL/DL interaction. The game is won in the trenches..both on the field and in video games.

(Edited for space)

Love to hear how you guys plan on addressing these issues in NCAA 2010.
So I'm going to try and cover your questions by explaining what our goals are on the line... Mainly because the line play is still a work in progress and not everything is functioning correctly yet.

1. The D-Line has to matter, blitzing should not be the only way to get pressure

What I mean is simply we want the defensive line to be able to make an impact on the running and passing game, guys should be able to get off blocks and make plays.

2. Higher rated players should dominate (when faced up against lower talent) on both sides of the ball

Ratings need to be able to drive the action, while I don't want to create a situation where a 90+ DE beats a 75 OT 100% of the time, you should be scared that every play that DE can be in the backfield.

Also I'm going to have to double check but I'm pretty sure most of the huge impact blocks no longer play for inteior linemen. It is sort of silly a 280 pound player gets pushed back in the air 3 yards. But they still can be cut blocked, so you will see some D-Linemen on the ground.

-Russ
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