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NCAA Football 10: Gameplay Camera Presentation Updates

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Old 03-19-2009, 12:54 PM   #9
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Re: NCAA Football 10: Gameplay camera presentation updates

This is nice and dandy, but the hope is that this is not a pacificer for not getting SELECTABLE and CUSTOM cams this year, because that would be ridiculous.
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Old 03-19-2009, 12:55 PM   #10
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Re: NCAA Football 10: Gameplay camera presentation updates

Nice find

What feature have we been asking for that deals with cameras

Last edited by Boucher; 03-19-2009 at 12:57 PM.
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Old 03-19-2009, 01:01 PM   #11
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Re: NCAA Football 10: Gameplay camera presentation updates

Ok news like this make sense and improves playing the game. I very much like this feature.
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Old 03-19-2009, 01:04 PM   #12
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Re: NCAA Football 10: Gameplay camera presentation updates

" You’ve probably noticed the passing icons are somewhat transparent in the images. New to NCAA Football 10 is the hiding of the passing icons as you run further from the line of scrimmage. If you are looking to run 20 yards backwards and launch a crazy arcade-like pass, we hope you memorized the routes your receivers are running and their assigned button on the controller. Otherwise, you could end up throwing into double/triple coverage and giving the ball away."

This. lol thank you ea.
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Old 03-19-2009, 01:12 PM   #13
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Re: NCAA Football 10: Gameplay camera presentation updates

Quote:
Originally Posted by Allaboutme
" You’ve probably noticed the passing icons are somewhat transparent in the images. New to NCAA Football 10 is the hiding of the passing icons as you run further from the line of scrimmage. If you are looking to run 20 yards backwards and launch a crazy arcade-like pass, we hope you memorized the routes your receivers are running and their assigned button on the controller. Otherwise, you could end up throwing into double/triple coverage and giving the ball away."

This. lol thank you ea.
This is a positive but not something I'm thrilled about. I feel as though this is putting band-aid on the issue. I feel as though the gameplay should be designed to encourage you to stay in the pocket. Making the icons transparent after dropping back so many yards should not be the answer. We shouldn't feel more safe outside the pocket than we should inside. That's been a fundamental issue in EA's football games.
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Old 03-19-2009, 01:23 PM   #14
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Re: NCAA Football 10: Gameplay camera presentation updates

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Originally Posted by rgiles36
This is a positive but not something I'm thrilled about. I feel as though this is putting band-aid on the issue. I feel as though the gameplay should be designed to encourage you to stay in the pocket. Making the icons transparent after dropping back so many yards should not be the answer. We shouldn't feel more safe outside the pocket than we should inside. That's been a fundamental issue in EA's football games.
Well said. As a mirror to that, the lack of fundamentals has really thrown me for a loop. I can't believe that in year 4 and 5 for NCAA and Madden respectively, I'm hoping to see the players come to the LOS and lineup smoothly and realistically.
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Old 03-19-2009, 01:23 PM   #15
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Re: NCAA Football 10: Gameplay camera presentation updates

Quote:
Originally Posted by rgiles36
This is a positive but not something I'm thrilled about. I feel as though this is putting band-aid on the issue. I feel as though the gameplay should be designed to encourage you to stay in the pocket. Making the icons transparent after dropping back so many yards should not be the answer. We shouldn't feel more safe outside the pocket than we should inside. That's been a fundamental issue in EA's football games.
Thats true with pocket QB's ,but not mobile ones.

I fail to see how they implemented Qb's procedural awareness in those shots. It look just like last year except the view moves.

Stupid me thinking that procedural awareness would actually make this game better.
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Old 03-19-2009, 01:36 PM   #16
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Re: NCAA Football 10: Gameplay camera presentation updates

Quote:
Originally Posted by rgiles36
This is a positive but not something I'm thrilled about. I feel as though this is putting band-aid on the issue. I feel as though the gameplay should be designed to encourage you to stay in the pocket. Making the icons transparent after dropping back so many yards should not be the answer. We shouldn't feel more safe outside the pocket than we should inside. That's been a fundamental issue in EA's football games.
Thats true, but we dont know how it works yet. what happens if when you roll out the Icons get dim and it makes throwing while moving actually affect the QB Accuracy this year. then it would be more than a bandaid imo.hopefully it makes running to the sideline and launching it deep no more, kids got away with this so much this year. all they have to do is dial in a post route run to the opposite sideline and bam.

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