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Fight Night Round 4 Trailer - First Gameplay

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Old 03-14-2009, 08:17 PM   #89
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Re: Fight Night Round 4 Trailer - First Gameplay

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Originally Posted by TequILLa
I complained about the refs in Madden, how can you have it in last generation hardware, now you have state of the art hardware it causes at these problems now. You can have car problems and take your car to Firestone and they can say this is wrong, you need this, that can be don't, are you just gonna to accept that, and they have to be right because they are mechanics. Come on now, don't be gullable
It's really a non-issue. If while playing this game, the lack of a ref is a noticable concern, then maybe Prizefighter is a better option. It has a ref... and it also has some of the very same in-ring issues the EA devs wanted to avoid... probably not a coincidence.
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Old 03-15-2009, 06:03 AM   #90
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Re: Fight Night Round 4 Trailer - First Gameplay

Well, guess what buttercups, aint no ref gonna be in it. Done dadda. Whats next? I know, they need to smooth that **** out, looked like the framerate wasn't optimized yet, lets hope they tweak that before release.

I called that with prizefighters first gameplay videos, **** was all herky jerky n ****, and they didnt fix it before release. I'm calling it now with that FN video, they better not leave it like that.
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Old 03-15-2009, 07:16 AM   #91
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Re: Fight Night Round 4 Trailer - First Gameplay

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Originally Posted by Darxide
It's really a non-issue. If while playing this game, the lack of a ref is a noticable concern, then maybe Prizefighter is a better option. It has a ref... and it also has some of the very same in-ring issues the EA devs wanted to avoid... probably not a coincidence.

Your talking about Prizefighter, made by Venom Studios, published and owned by struggling Take-Two interactive, the same publisher that dropped the College Hoops franchise. They are not in the same financial space as EA, it's like comparing a guppy to a Great White Shark. Heck EA's marketing push for a game like Madden probably cost more then all of the budget behind all of prizefighter. EA is one of the biggest gaming companies in world and very resourceful, they can and have the money to build physics engines for Fight Night from ground up. Don't think EA can't successfully implement a referee and not have problems doing it. We don't know really how long they've been working of Fight Night Round 4. You only can do so much in one year, for one, they are not even using the same engine that round 3 used, and they have twice the number of boxer then round 3, a lot of work goes into trying to get every boxer likenesses implemented, they added a muscluar system on the boxers frames. We are talking about vancover EA here, probably if not the best studio working under the EA sports umbrella, the same studio that took the NHL hockey franchise and make it one the best most realistic sports title, not just hockey and thats saying a lot. They probably were pressed for time putting one in this year and having it run like they wanted to given the physics engine they have running. Don't think for one second it can't be done because THEY TOLD YOU SO. All I know is they need to add a ref in the game and they probably will the next fight night. I'm not trying to sway your opinion or anyones opinion, but in MY MIND in just as important. I would even go as far as to add different refs (real ones) some that let you get away with more clinching then others, some that might stop fights quicker then other. It's apart of boxing

Last edited by TequILLa; 03-15-2009 at 07:27 AM.
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Old 03-15-2009, 07:24 AM   #92
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Re: Fight Night Round 4 Trailer - First Gameplay

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Originally Posted by aholbert32
Really? So a ref is just as important as Smart CPU AI to you? Different fighter styles? Smooth animations? Well if thats the case you must think Prizefighter is a great game. It had a ref. It didnt have smooth animations, different fighter styles or smart cpu AI but it had a ref. And according to what you said...a ref is just as important to you.

I'll let it go because I made my point. The game doesnt and wont have a ref and it doesnt matter to me. People have reasons for buying games and if the lack of a ref causes people to not buy the game...its no sweat off of my back.
this is almost comical...no it is....lol funny stuff!

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Old 03-15-2009, 07:45 AM   #93
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Re: Fight Night Round 4 Trailer - First Gameplay

Quote:
Originally Posted by TequILLa
Your talking about Prizefighter, made by Venom Studios, published and owned by struggling Take-Two interactive, the same publisher that dropped the College Hoops franchise. They are not in the same financial space as EA, it's like comparing a guppy to a Great White Shark. Heck EA's marketing push for a game like Madden probably cost more then all of the budget behind all of prizefighter. EA is one of the biggest gaming companies in world and very resourceful, they can and have the money to build physics engines for Fight Night from ground up. Don't think EA can't successfully implement a referee and not have problems doing it. We don't know really how long they've been working of Fight Night Round 4. You only can do so much in one year, for one, they are not even using the same engine that round 3 used, and they have twice the number of boxer then round 3, a lot of work goes into trying to get every boxer likenesses implemented, they added a muscluar system on the boxers frames. We are talking about vancover EA here, probably if not the best studio working under the EA sports umbrella, the same studio that took the NHL hockey franchise and make it one the best most realistic sports title, not just hockey and thats saying a lot. They probably were pressed for time putting one in this year and having it run like they wanted to given the physics engine they have running. Don't think for one second it can't be done because THEY TOLD YOU SO. All I know is they need to add a ref in the game and they probably will the next fight night. I'm not trying to sway your opinion or anyones opinion, but in MY MIND in just as important. I would even go as far as to add different refs (real ones) some that let you get away with more clinching then others, some that might stop fights quicker then other. It's apart of boxing
I don't want to disrespect you, but you really are starting to sound like a spoiled woman that wants what she wants no matter the circumstances. The producers never told us it couldn't be done. they said, they didn't want to stay stuck or wasting time trying to make something work(referee), while they could be adding and tweaking something else(wishlist stuff). EA has not been working on this game for 4 years like you would be lead to believe.

EA Vancouver is a big company, but everyone there has their own projects. They have teams of producers and developers working on different games. I'm talking from being there and taking a tour around the place. I'm not just assuming what is going on there. One thing I do is ask questions from different people to see if what I was told adds up.
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Last edited by SHAKYR; 03-15-2009 at 08:25 AM.
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Old 03-15-2009, 11:03 AM   #94
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Re: Fight Night Round 4 Trailer - First Gameplay

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Originally Posted by TequILLa
this is almost comical...no it is....lol funny stuff!

I know. The fact that you think an in ring ref is as important as smart CPU AI is hilarious. One of the most ridiculous statements Ive read on this board. LOL.
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Old 03-15-2009, 11:44 AM   #95
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Re: Fight Night Round 4 Trailer - First Gameplay

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Originally Posted by SHAKYR
I don't want to disrespect you, but you really are starting to sound like a spoiled woman that wants what she wants no matter the circumstances. The producers never told us it couldn't be done. they said, they didn't want to stay stuck or wasting time trying to make something work(referee), while they could be adding and tweaking something else(wishlist stuff). EA has not been working on this game for 4 years like you would be lead to believe.

EA Vancouver is a big company, but everyone there has their own projects. They have teams of producers and developers working on different games. I'm talking from being there and taking a tour around the place. I'm not just assuming what is going on there. One thing I do is ask questions from different people to see if what I was told adds up.
Your trying your best not to disrespect nobody, wow, so we both having this issue. I've been trying reply/comment in a respectable manner without this getting stupid. Arguing back and forth if a referee should be in the game, to the developers told me this, he said, she said, because of this, because of that. Where did I say EA was working on this game for 4 years, I could of sworn their was a studio switch because EA Chicago shut down, and there was a little down time in between and they got a all new team. Look man I not gonna sit here and argue with you or anybody that was at the community day, it's pointless, EA tells you something, you run with it. It's no different then when guys would go to Madden community day or Live Community day, with the mentallity like, "I was their I seen it and talked to the developers, so I know". I said time was probably the reason why it wasn't in, but somehow you didn't read that you skipped that.
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Old 03-15-2009, 12:09 PM   #96
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Re: Fight Night Round 4 Trailer - First Gameplay

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Originally Posted by aholbert32
I know. The fact that you think an in ring ref is as important as smart CPU AI is hilarious. One of the most ridiculous statements Ive read on this board. LOL.

Look here, in the sport of boxing when that bell sounds 3 men are in the ring, you have 2 boxers and you have one referee. That is the foundation of a boxing game, then everything comes behind it. You build a house you don't half do the fountain, of course we need a roof, windows and doors, let's finish the foundation first to 100% capacity, not 90%, then give this boxing game soul and character. I'm just a hardcore boxing fan aholbert, I mean hardcore to the bone gristle. It doesn't I'm not gonna the game because I will, it just irrating to hear someone yell "break" and he's not even their.
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