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MLB 2K9 Release-Day Patch Details

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Old 03-03-2009, 12:25 AM   #57
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Re: MLB 2K9 Release-Day Patch Details

Quote:
Originally Posted by mwjr
What's the batter aggressiveness problem?
Haven't you played the demo?
The CPU batters will rarely take any pitches in the strike zone. I've played 20 or so games of the demo & I've only seen an AI batter take a first pitch strike 3 or 4 times. Supposedly the final retail version is the same way & theres no take pitch sliders.

I seriously don't see how so many could be more concerned about editing stances, as opposed to having a realistic playing game of baseball! I'm all for authentic batting stances & all, but the AI has got be functioning correctly/realistically above ALL else IMO.
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Old 03-03-2009, 12:33 AM   #58
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Re: MLB 2K9 Release-Day Patch Details

Quote:
Originally Posted by ericjwm
Haven't you played the demo?
The CPU batters will rarely take any pitches in the strike zone. I've played 20 or so games of the demo & I've only seen an AI batter take a first pitch strike 3 or 4 times. Supposedly the final retail version is the same way & theres no take pitch sliders.

I seriously don't see how so many could be more concerned about editing stances, as opposed to having a realistic playing game of baseball! I'm all for authentic batting stances & all, but the AI has got be functioning correctly/realistically above ALL else IMO.
I can't agree with you more. The fun of sports games to me is replicating the fun of sport. The licenses are gravy, but if i had a choice between the The Show with generics and legends (ala APF, wow that would be awesome) or MLB 2k9, i know in a heartbeat which I'd choose.
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Old 03-03-2009, 02:16 AM   #59
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Re: MLB 2K9 Release-Day Patch Details

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Originally Posted by salhus47
If you could choose one issue to be fixed would it be batter aggresivness or ability to edit sig stances and wind ups?
Batter Aggressiveness.
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Old 03-03-2009, 03:00 AM   #60
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Re: MLB 2K9 Release-Day Patch Details

Quote:
Originally Posted by ericjwm
Haven't you played the demo?
The CPU batters will rarely take any pitches in the strike zone. I've played 20 or so games of the demo & I've only seen an AI batter take a first pitch strike 3 or 4 times. Supposedly the final retail version is the same way & theres no take pitch sliders.

I seriously don't see how so many could be more concerned about editing stances, as opposed to having a realistic playing game of baseball! I'm all for authentic batting stances & all, but the AI has got be functioning correctly/realistically above ALL else IMO.
Totally agree with you, brotha.
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Old 03-03-2009, 03:52 AM   #61
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Re: MLB 2K9 Release-Day Patch Details

PS3 patch is out. I just received it and i am downloading it as i type this. 70 percent done.
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Old 03-03-2009, 09:12 PM   #62
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Are there any future patches that may be avaliable. Some that address issues like the computer swinging at every strike, or the amount of pop flys that get hit in the game.
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Old 03-04-2009, 09:16 PM   #63
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Re: MLB 2K9 Release-Day Patch Details

Any news on when the PC patch will be released to fix the franchise bug?
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Old 03-04-2009, 09:31 PM   #64
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Re: MLB 2K9 Release-Day Patch Details

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Originally Posted by Peter_OS
Any news on when the PC patch will be released to fix the franchise bug?
I've read the 2k is not planning on patching the PC version. I hope I'm wrong.
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