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Major League Baseball 2K9 Developer Diary: Franchise

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Old 02-19-2009, 11:29 AM   #25
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Re: Major League Baseball 2K9 Developer Diary: Franchise

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Originally Posted by kGinGreen
sounds amazing. I just hope they spend a lot of time ironing things out in the next couple weeks. I jsut have a hard time believing VC in their first year can add all this stuff and have it all actually work right at the same time. I dont doubt it's all there, but i just hope we dont have to wait until 2010 to get it ironed out and fix all the glitches that come along with a complete overhaul.
From what I understood/read they've been working on this game for close to 2 years. But I might be wrong. Still, game is looking solid.
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Old 02-19-2009, 12:45 PM   #26
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it all sounds nice but one of the "little things" this game is lacking is the chance to save in the middle of the game
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Old 02-19-2009, 12:51 PM   #27
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Re: Major League Baseball 2K9 Developer Diary: Franchise

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Originally Posted by imhim312
it all sounds nice but one of the "little things" this game is lacking is the chance to save in the middle of the game
In game saves are in this year
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Old 02-19-2009, 01:05 PM   #28
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Re: Major League Baseball 2K9 Developer Diary: Franchise

This game just sounds better and better with each passing day.
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Old 02-19-2009, 01:37 PM   #29
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Re: Major League Baseball 2K9 Developer Diary: Franchise

I know it said we can control all 30 teams and we were able to do that last year my question on this subject is Can we sign Free Agents to their correct teams in Franchise this year? Last year you could make trades, release, and re-sign(Contract) players but you couldn't sign free agents to any other team but the one you are controlling. Just wondering if we are able to do all of that this year? Thanks

Also can we select uniforms for both teams in franchise or are we limited to just teh user controlled team?

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Old 02-19-2009, 01:56 PM   #30
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Holy Goodness. God please let the supreme court overturn the nfl license so that we can have this in nfl2k11. besides that this is great. i have always been a big fan of 2k and now that VC have the baseball game to, its lights out for the competition. only this time sony cant buy the mlb license cause 2k have it.
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Old 02-19-2009, 02:33 PM   #31
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Re: Major League Baseball 2K9 Developer Diary: Franchise

Quote:
Originally Posted by ShowTyme15
I know it said we can control all 30 teams and we were able to do that last year my question on this subject is Can we sign Free Agents to their correct teams in Franchise this year? Last year you could make trades, release, and re-sign(Contract) players but you couldn't sign free agents to any other team but the one you are controlling. Just wondering if we are able to do all of that this year? Thanks

Also can we select uniforms for both teams in franchise or are we limited to just teh user controlled team?
When I say you have control over all 30 teams, you are making every decision for every team. That includes trading, player re-signing in the offseason, dealing with injuries, etc.

As for uniform selection in franchise, you can put either team in whatever uniform you want (including home uniforms when they are away and vice-versa).
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Old 02-19-2009, 02:38 PM   #32
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Re: Major League Baseball 2K9 Developer Diary: Franchise

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Originally Posted by SimBaller
When I say you have control over all 30 teams, you are making every decision for every team. That includes trading, player re-signing in the offseason, dealing with injuries, etc.

As for uniform selection in franchise, you can put either team in whatever uniform you want (including home uniforms when they are away and vice-versa).
Thanks SimBaller I appreciate it. One more thing I don't know if you can answer this but are retractable roofs in this year? Will we have the option to choose open or closed? also when you play in place like Houston,Arizona,and Milwaukee will teh roofs be closed depending on the weather? Thanks again

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