Home

Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

This is a discussion on Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 02-16-2009, 02:55 PM   #353
Rookie
 
OVR: 4
Join Date: Aug 2008
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

Quote:
Originally Posted by glitchditcher
Uhh yeah man. Put Derrick Brooks at CB and watch how much worse he gets burned than David deep. Put David at LB (only for the coverage aspect) where he is hardly ever covering anything deep and watch how good he looks.
Brooks would get burned deep because, more likely than not, he is slower than the player he is covering, not because he lacks coverage skills. Put Brooks and David against players who have equal physical skills as them and I think there is a good chance that Brooks fares better. Brooks might struggle against a WR because he is slower (which should be reflected in his speed and acceleration ratings) while David might get burned because he gets frequently faked out by double-moves and other well-run routes (which should be reflected in coverage ratings).
Inspiration is offline  
Reply With Quote
Old 02-16-2009, 04:55 PM   #354
Pro
 
rhombic21's Arena
 
OVR: 9
Join Date: Jul 2002
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

Quote:
Originally Posted by glitchditcher
I'm not talking about man coverage. No one even uses that because of how terrible it is. I'm talking about Zone.
That doesn't even make sense. In zone coverage, players don't guard any particular receiver, and yet you're complaining about linebackers being able to cover wide receivers too well. I'm just not clear on what you think the problem is here.
rhombic21 is offline  
Reply With Quote
Old 02-16-2009, 05:44 PM   #355
Rookie
 
OVR: 13
Join Date: Aug 2008
Blog Entries: 1
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

I know i'm a little late to the party but HALLELUJAH! It's awesome to see that the game will workout this way and that you don't need to have 90+ speed at running back to break a long run.

If you'd like to keep the 99 speed guys in check, i think you should also consider tweaking agility and acceleration. Some of the slower players i think should get boosts in agility and acceleration, while some of the speed guys should take a hit in at least their agility. I don't think anyone will disagree with me it's much easier to change direction and hit top speed when you're slower while madden/ncaa seems to believe the opposite. I'm not saying you should invert the current formula, but you should consider Tinkering with this to also negate some of the speed advantage of super fast players.
Chessboxer1 is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-16-2009, 06:21 PM   #356
Pro
 
OVR: 6
Join Date: Jul 2005
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

Quote:
Originally Posted by Chessboxer1
I know i'm a little late to the party but HALLELUJAH! It's awesome to see that the game will workout this way and that you don't need to have 90+ speed at running back to break a long run.

If you'd like to keep the 99 speed guys in check, i think you should also consider tweaking agility and acceleration. Some of the slower players i think should get boosts in agility and acceleration, while some of the speed guys should take a hit in at least their agility. I don't think anyone will disagree with me it's much easier to change direction and hit top speed when you're slower while madden/ncaa seems to believe the opposite. I'm not saying you should invert the current formula, but you should consider Tinkering with this to also negate some of the speed advantage of super fast players.
So you think tackles change directions faster than rb's?
shttymcgee is offline  
Reply With Quote
Old 02-16-2009, 06:30 PM   #357
Hall Of Fame
 
OVR: 40
Join Date: Jul 2002
Blog Entries: 8
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

They do need more variables though. Right now I'm thinking "closing speed." If raw speed is all they have then we are gonna have a problem. This would mean no linebacker would be able to cover Chris Johnson on a swing pass to the flats (ala NCAA 2009 where no linebacker could keep up with RB's on swing passes, even OLB's who are lined up outside) and this just should not be the case. Or allow their pursuit rating to serve as "closing speed." So they get a boost. Ray Lewis is not a great straight line runner, but I'll be damned that after 13 years, he can still cut that back off at the corner on a swing pass out of the backfield.
LBzrule is offline  
Reply With Quote
Old 02-16-2009, 07:45 PM   #358
MVP
 
OVR: 10
Join Date: Jul 2004
Location: Columbia, SC
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

Patrick Willis is a 99??
mwjr is offline  
Reply With Quote
Old 02-16-2009, 08:08 PM   #359
Rookie
 
OVR: 3
Join Date: Aug 2008
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

edit

Last edited by dasg; 02-16-2009 at 08:11 PM.
dasg is offline  
Reply With Quote
Old 02-16-2009, 08:10 PM   #360
Rookie
 
OVR: 3
Join Date: Aug 2008
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

Quote:
Originally Posted by mwjr
Patrick Willis is a 99??
are you questioning Patrick Willis

http://www.youtube.com/watch?v=Cn_Yw7mEpqg
dasg is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:14 AM.
Top -