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Major League Baseball 2K9 Video: Rays @ Phillies In Game Injury

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Old 02-15-2009, 06:18 PM   #17
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Re: Major League Baseball 2K9 Video: Rays @ Phillies In Game Injury

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Originally Posted by Eddie1967
Yeah, I would suspect there would be slides to remedy this.
Yes, I would suspect it too, but unfortunately the screenshots of the sliders don't show the AI batting sliders that governed this in years past. They are strangely absent ("AI take strike ahead", "AI take strike behind", etc)
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Old 02-15-2009, 06:25 PM   #18
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Re: Major League Baseball 2K9 Video: Rays @ Phillies In Game Injury

All of the "cutscenes" are very robotic, the players just kind of jerk/glitch when they move and it looks very cheesy to me. Maybe a rental at best this year for me.

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Old 02-15-2009, 06:36 PM   #19
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Re: Major League Baseball 2K9 Video: Rays @ Phillies In Game Injury

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Originally Posted by thmst30
All of the "cutscenes" are very robotic, the players just kind of jerk/glitch when they move and it looks very cheesy to me. Maybe a rental at best this year for me.
I'm wondering if the final version has smoothed some of that out.
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Old 02-15-2009, 06:45 PM   #20
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Re: Major League Baseball 2K9 Video: Rays @ Phillies In Game Injury

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Originally Posted by mike360
I'm wondering if the final version has smoothed some of that out.
Hope so. That's really the only thing that bothers me. I know 2K is getting there so as long as the gameplay is good I'll love the cameras and cursor/zone hitting. After the last couple years I was actually "sort of" glad I would have just the one baseball game I could focus on but with how it looks like 2K has improved I'll be back once again juggling the 2 and that makes me even happier...
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Old 02-15-2009, 06:48 PM   #21
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Re: Major League Baseball 2K9 Video: Rays @ Phillies In Game Injury

I really love the Pitching and catcher animation, but I freaking hate the swing animation. It looks great when they swing and miss, but when they make contact it just looks weird. Mostly because they do that tork swing even on opposite hits.
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Old 02-15-2009, 06:59 PM   #22
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Re: Major League Baseball 2K9 Video: Rays @ Phillies In Game Injury

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Originally Posted by mike360
I'm wondering if the final version has smoothed some of that out.
My guess would be yes since Simballer said the final version will have optimized game code, but only time will tell for sure.
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Old 02-15-2009, 07:13 PM   #23
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Re: Major League Baseball 2K9 Video: Rays @ Phillies In Game Injury

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Originally Posted by jeffy777
My guess would be yes since Simballer said the final version will have optimized game code, but only time will tell for sure.
The videos at IGN and GCHD (both captured at 60fps) also animate more smoothly than Steve's. I love that OS is doing this, but I hope people realize those videos are captured at half the game's framerate (30fps). The OS videos are essentially missing half the frames.

That said, there are some jerky animations. The developer said they didn't have time to do a total animation replacement. My guess is that will come for 2K10 and beyond.
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Old 02-15-2009, 07:21 PM   #24
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Re: Major League Baseball 2K9 Video: Rays @ Phillies In Game Injury

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Originally Posted by brendanrfoley
The videos at IGN and GCHD (both captured at 60fps) also animate more smoothly than Steve's. I love that OS is doing this, but I hope people realize those videos are captured at half the game's framerate (30fps). The OS videos are essentially missing half the frames.

That said, there are some jerky animations. The developer said they didn't have time to do a total animation replacement. My guess is that will come for 2K10 and beyond.
That is good news for the people who have fear of framerate issues for this game.
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