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MLB 2K9 First Hands-On (Gamespot)

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Old 01-27-2009, 12:46 PM   #89
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Re: MLB 2K9 First Hands-On (Gamespot)

That's a fair point. I'll take gameplay from OS far more seriously than Gamespot.

Now that Gamespot as blown the lid of its "exclusive" however, I imagine more hands-on reports are just around the corner.
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Old 01-27-2009, 01:00 PM   #90
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Re: MLB 2K9 First Hands-On (Gamespot)

Quote:
Originally Posted by brendanrfoley
That's a fair point. I'll take gameplay from OS far more seriously than Gamespot.

Now that Gamespot as blown the lid of its "exclusive" however, I imagine more hands-on reports are just around the corner.
Exactly. I'm hoping for a flood of information, and I'll be looking forward to the O.S. impressions of the game.
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Old 01-27-2009, 01:07 PM   #91
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Re: MLB 2K9 First Hands-On (Gamespot)

Is there any word if/when OS will get its hands on 2K9?
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Old 01-27-2009, 01:14 PM   #92
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Loving the sound of it, I am getting more and more excited for this game!
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Old 01-27-2009, 01:47 PM   #93
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Re: MLB 2K9 First Hands-On (Gamespot)

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Originally Posted by boomhauertjs
Why does it matter to PS3ers if MLB 2k sucks? You have a great game in The Show. For us 360ers, all we got is 2k (which is why I haven't bought a baseball game since MVP 2005).
Why do 360 users constantly use this as an excuse for the game not playing the same on both consoles? Yes, the Show is a great game, but what does that have to do with a game that is developed for multiple systems, not playing the same on multiple systems. If your not going to make the effort to have the same results for the PS3 as you do for the 360, than you shouldn't be producing the game for both formats. I agree 360 users should get a much better product than they have from 2K over the past couple of years, but not at the expense of a half a**** job on the PS3.

Now that being said, I have a pretty good feeling so far that VC is going to be more committed to putting out a decent game for us PS3 owners. I still have some uestions about franchise that I'm a little concerned about but hopefully they'll be answered soon enough. (Are there still real minor league stadiums? Can you still play AAA - A games in franchise?)
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Old 01-27-2009, 02:54 PM   #94
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Re: MLB 2K9 First Hands-On (Gamespot)

So glad they're keeping all the sticks. Hey, why don't they have us push up on the left thumbstick to move the baserunners left leg 1-step, and the same thing for the R-stick. To move a baserunner from base to base, it'll look a little something like this:

R-stick up, L-stick up, R-stick up, L-stick up, R-stick up, L-stick up, R-stick up, L-stick up, R-stick up, L-stick up, R-stick up, L-stick up, R-stick up, L-stick up, R-stick up, L-stick up, R-stick up, L-stick up, R-stick up, L-stick up, R-stick up, L-stick up, R-stick up, L-stick up, R-stick up, L-stick u

Totally realistic! They need to concentrate more on removing fun and adding monotonous realistic play.
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Old 01-27-2009, 03:05 PM   #95
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Re: MLB 2K9 First Hands-On (Gamespot)

this worries me:
"and while fielding remains virtually unchanged"
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Old 01-27-2009, 03:09 PM   #96
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Re: MLB 2K9 First Hands-On (Gamespot)

I'm not in the camp that has fond memories of MLB2K7. The only thing I remember from that game is that it played like glue--- just like every MLB game from 2K this generation.

What I'm big on is animation, and you all should be too. Animation is king in videogames, check out an old Aki game for reference. Player models need to move swiftly and fluidly when you're running down a ball in the outfield.

I am VERY weary that Gamespot experienced graphical bugs at this point in development. I do enjoy the clean look of the graphics, but framerate issues means this game is not worth my time (again).
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