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NHL 09 Patch Released (360/PS3) -- Impressions here please

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Old 11-15-2008, 04:17 PM   #129
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Re: NHL 09 Patch Released (360/PS3) -- Impressions here please

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Originally Posted by original6
Which game?
Both games
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Old 11-15-2008, 07:45 PM   #130
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Re: NHL 09 Patch Released (360/PS3) -- Impressions here please

I don't really have the time to read all the posts concerning the new patch, so I just have a quick question:

1-My PS3 isn't plugged online, so I haven't had the patch automatically installed. Is it possible to download the patch, put it on my key and saving it to my PS3??

Thanks for the help!
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Old 11-15-2008, 09:29 PM   #131
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Re: NHL 09 Patch Released (360/PS3) -- Impressions here please

The problem with all EA sports games through out their history is that the same logic is built into all of them.

EA puts the same theoretic cheats into all their sports games instead of making the different levels play smarter to make them more competitive.....because it's easier (albeit cheap) and it's proven to be successful for them.

At the core of all their sports games is the same basic engine...once it does well for one sport that same engine and formula is then ported to all the others.

Think about it....the same comeback logic, rating boosts or decreases, etc are in all their games and they take effect predictably in the same situations across the board.

This is done to keep costs down so that you don't have to actually create different core engines for the different sports. It's far less work and cost effective to have one core sports engine and build everything else around it for the different sports.

EA finds an engine that works (ie big money maker) then ports these core elements across the board. Yes it is a very lazy way to do things but it's also been extremely profitable for them so why change?

That is why slider adjustments never help out enough in any of EA's games. These same issues that you see over and over again are hard coded into the their basic sports engine and can't be changed by sliders or a patch.

ohiost
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Old 11-17-2008, 02:21 PM   #132
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Re: NHL 09 Patch Released (360/PS3) -- Impressions here please

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Originally Posted by bjackets
This is done to keep costs down so that you don't have to actually create different core engines for the different sports. It's far less work and cost effective to have one core sports engine and build everything else around it for the different sports.
What would you say goes into this "core" engine besides catch up logic?
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Old 11-17-2008, 02:29 PM   #133
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Re: NHL 09 Patch Released (360/PS3) -- Impressions here please

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Originally Posted by JKidd10
Both games
http://www.operationsports.com/forum...post2038907267

Here ya go. Between my opinions and those of others who've posted in that thread, you should get a good idea of both games' flaws.
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Old 11-18-2008, 04:40 AM   #134
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Re: NHL 09 Patch Released (360/PS3) -- Impressions here please

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Originally Posted by bad_philanthropy
I think the patch is growing on me. The cpu has a hell of a time with trap teams, but against teams that play a more wide open style they can hold their own on SS.

For people having trouble scoring, if you aren't shooting from a good platform (ie with time at the top of the circle, or in the slot, a nice soft one-time pass with your player squared up for it, etc...), try to use the left stick more than the right stick to get the puck moving from side to side, it has a much greater effect getting the goalie to move and be in a less comitted position to face a shot.

It's difficult to explain but try to set up your right stick dekes with left stick movements.
This patch suck. If you think moneygoals are over, think again, you just have to discover them again, already I have found worse moneygoals than before, going side 5-hole, s-move from the boards and shot closest top shelf etc. THe only difference now, is that you can defy traffic with whatever deke, and that 90% of all goals are close crease goals or dekes.

IF anything pre patch required more tactics, more need to be creative in your passing, less time to freak deke around and overall it was more realistic as a whole. Sure the aiming was a bit too good, but now itīs lame, and the combination of lacking skill work defensivly and the uberdeke power and lame aim, all make scoring based around the crease online.

Online is the only way to really see the pros and cons of a sport game since online players find and exploit all thatīs in the game. Cpus donīt.

And for the record still on a winning streak, itīs just gone from being a good sequel to being a NHL08 mimic, where skill was second to "fun dekes and traffic defying poop".
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Old 11-18-2008, 06:11 AM   #135
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Re: NHL 09 Patch Released (360/PS3) -- Impressions here please

Quote:
Originally Posted by tabulaRasa
This patch suck. If you think moneygoals are over, think again, you just have to discover them again, already I have found worse moneygoals than before, going side 5-hole, s-move from the boards and shot closest top shelf etc. THe only difference now, is that you can defy traffic with whatever deke, and that 90% of all goals are close crease goals or dekes.

IF anything pre patch required more tactics, more need to be creative in your passing, less time to freak deke around and overall it was more realistic as a whole. Sure the aiming was a bit too good, but now itīs lame, and the combination of lacking skill work defensivly and the uberdeke power and lame aim, all make scoring based around the crease online.

Online is the only way to really see the pros and cons of a sport game since online players find and exploit all thatīs in the game. Cpus donīt.

And for the record still on a winning streak, itīs just gone from being a good sequel to being a NHL08 mimic, where skill was second to "fun dekes and traffic defying poop".
I don't agree cause all the cheap goals that you mention that people are using now were there pre patch as well. However these cheap movements can be stopped since they have to get near the net.

As for the uber deking I simply get in front and put the stick down and they lose the puck everytime or don't go kamikaze and try to hit everyone.

As for the s moves from the boards all you have to do is stand there and wait and when they come back over the goal line put the sitck down and they lose the puck again and again.

You can defend these tactics. If you are winning game in and game out then why are you complaining? Is it because you can only score this way yourself? I have scored many different ways so I am not sure what has been limited. I've scored from distance and in close without having to resort to anything cheap.
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Old 11-18-2008, 07:21 AM   #136
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Re: NHL 09 Patch Released (360/PS3) -- Impressions here please

Has anyone had an trouble with the controls not working at times?

Last night i was playing a game against Florida and it went to overtime where i lost 3-2 after giving up a goal i had no control over. I was in Florida's zone and lost the puck but i was close enough to stick lift so i pressed X and nothing happened so i kept chasing Bouwmeester and pressed X again but still nothing, eventually they were in my zone and i tried to poke check but it never did anything either so i tried a check and hit the Florida player but the puck stayed in the zone so when my forward tried to close down the point man and get a poke check in it never worked, the poke and stick lift werent doing anything and needless to say Florida scored.

I had no way to stop the goal, really spoiled what was a competive game up till then i outshot them 29-27 and had scored with just 2 minutes remaining to tie the game at 2-2. Its like my controls switched off to let the CPU score, really disappointing.

Has this happened to anyone?
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