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Madden 09 Patch #2 Released, Impressions Here

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Old 09-25-2008, 04:46 PM   #409
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Re: Madden 09 Patch #2 Released, Impressions Here

Just played the Colts.
Damn, Manning runs the clock right down.
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Old 09-25-2008, 04:59 PM   #410
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Re: Madden 09 Patch #2 Released, Impressions Here

Does progression work better now???
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Old 09-25-2008, 05:11 PM   #411
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Re: Madden 09 Patch #2 Released, Impressions Here

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Originally Posted by dave374
Just played the Colts.
Damn, Manning runs the clock right down.
Haha, yep. I started my Bears franchise over with the release of the patch and the first game was against the Colts. I felt like taking naps between plays. I will not make that mistake again. If I have to play them in the future I am simming the game unless it is Super Bowl when I play them.
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Old 09-25-2008, 05:42 PM   #412
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I just completed a game and it froze at the replay screen. I could not view the replays or my stats. I was online.

Far as getting the patch when I attempted to go online it automatically asks you to update.
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Old 09-25-2008, 05:47 PM   #413
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Re: Madden 09 Patch #2 Released, Impressions Here

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Originally Posted by hustle55
Does progression work better now???
yes. Fringe players decrease without playing time, rookies and young players increase much better...Gosder Cherilus for example went from a 72 to a 79. Haven't seen old qbs and such decline too much yet, though.
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Old 09-25-2008, 05:51 PM   #414
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Re: Madden 09 Patch #2 Released, Impressions Here

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Originally Posted by debauchlord
yes. Fringe players decrease without playing time, rookies and young players increase much better...Gosder Cherilus for example went from a 72 to a 79. Haven't seen old qbs and such decline too much yet, though.

Thanks one more question do players that you edit also progress??
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Old 09-25-2008, 06:01 PM   #415
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Re: Madden 09 Patch #2 Released, Impressions Here

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Originally Posted by Sauk
But isn't that what madden does every year?

Anyways when is this kit coming out?
I suppose so but Im talking about companies going to the extreme and releasing completely half finished products knowing they can patch it later. EA didnt use to release much in the way of patches at all so I guess we have taken a step forward currently, now we just need the initial product to step up and we would be better off.
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Old 09-25-2008, 07:47 PM   #416
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Re: Madden 09 Patch #2 Released, Impressions Here

Played one game post-patch so far. Overall, I liked what I saw. Of course, I thought the game was pretty good, pre-patch. The CPU completion percentage was right at 50%, and they did attempt to run the ball, just not with much success.

I did notice more broken tackles by the CPU (I'm using Heel's sliders with some modifcations) and did notice my passing % went down as well, and I threw more INT's, which were my fault, not b/c of unrealistic play.

I won 12-7 on a hail mary to Plax from Eli. Plax got upended at the 1, but fell into the end zone - thankfully. I was so excited from completing the Hail Mary that I totally botched the extra point.

I had 2 sacks, forced 2 fumbles (recovered 1) and the CPU sacked me 3 times. I think each team had 4 penalites called. For me it was 3 holding, 1 clip and the CPU had 2 defensive pass interference calls, a clip and facemask.

One thing that did bug me was Wash. was up 7-6 with under 2 min. to go and had the ball after I threw an INT. Instead of running the ball and making me take all my timeouts, and potentially ending the game by running for a first down, they ran on 1st, then passed on 2nd and 3rd. Both incomplete. Now, I still had to complete a 57-yard hail mary to win, but, who knows if they had run the ball if I would've even gotten the ball back.

It looks like the patch addressed most of the issues it was supposed to. But, after playing NCAA, I feel like that game, post-patches, is more complete than Madden. I still like Madden, but NCAA is just more fun.
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