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NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

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Old 09-24-2008, 04:17 PM   #49
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

lol @ being a complainer in the wake of being given this great info...hehehe i wouldn't be a true 2K fan if i didn't right?


this was excellent information steve and i truly appreciate it. the complete overhaul of the financial aspect of association especially has me intrigued. hopefully this includes being able to see what every team in the league's cap room situation is at a glance.


editing contracts is big too, trust me whether they touched association or not i was going to play it regardless because i'm a franchise junkie. but now i am truly excited to have all these new features, respect due to 2K and their staff for such outstanding work.
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Old 09-24-2008, 04:33 PM   #50
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

Sounds good.
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Old 09-24-2008, 05:43 PM   #51
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Quote:
Originally Posted by Fabric
As someone who almost exclusively plays Association (that and an occasional Slam Dunk competition with friends), I'm glad to see all these improvements. Funny thing this:

is what got me most from that article
Me too.

In earlier games if you had multiple picks you couldn't tell if you were trading away the third overall pick or the 30th.
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Old 09-24-2008, 06:17 PM   #52
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Love the read and love the new features but I cannot be too happy as I am a little disappointed that it is likely that choops players will not be able to be imported. This is something I had been hoping for since choops was canned.

For those that play both games, we have had endless fun importing rookies and watching what they become in NBA 2k8. I was hoping they would allow this because this association 2.0 would make the gaming experience that much better.

Although you can edit prospects, its just not the same. I have played about 6 seasons in both choops and NBA 2k8 importing rookies throughout. I have an attachment to the players imported. As I have said in other posts about this, these two games have become my sports RPG (role plaing game).

Again, love the new features but slightly disappointed. Although my hope is fading (and darn near gone from all the vids that show it not being an option), I am still hoping that importing draft class will make it in the game.

Last edited by kenzil; 09-24-2008 at 06:19 PM.
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Old 09-24-2008, 07:06 PM   #53
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The biggest improvement they could have made to Association would be to allow you to play against VIP profiles, like they do allow in Exhibition games.Playing against VIP in NBA2k8 was a beautiful thing, but it didn't have the extra drama that it needed since it was only an Exhibition game.
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Old 09-24-2008, 07:08 PM   #54
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Thats wats shabalizin, im glade to hear many improvements are done to the Asso this year. Now the boy just waiting for the game to drop.

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Old 09-24-2008, 07:38 PM   #55
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

Quote:
Originally Posted by mars blackmon
lol @ being a complainer in the wake of being given this great info...hehehe i wouldn't be a true 2K fan if i didn't right?


this was excellent information steve and i truly appreciate it. the complete overhaul of the financial aspect of association especially has me intrigued. hopefully this includes being able to see what every team in the league's cap room situation is at a glance.


editing contracts is big too, trust me whether they touched association or not i was going to play it regardless because i'm a franchise junkie. but now i am truly excited to have all these new features, respect due to 2K and their staff for such outstanding work.
u took the words right outta my mouth, i couldn't have said it better myself
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Old 09-24-2008, 07:49 PM   #56
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

Quote:
Originally Posted by J.R. Locke
Love the little things. +/- stat in the game makes me very happy!
What does this exactly mean? if his ratings go up you see a +??
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