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NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

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Old 09-24-2008, 01:29 PM   #33
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good news
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Old 09-24-2008, 02:13 PM   #34
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

Quote:
Originally Posted by elprez98
Basically. 2k9 is likely the most "new feature" rich sports game we've seen in a while. Now all we need to see is the execution on Oct. 7th.
And yet IGN will still find a way to hose them on the review yet again (which I won't read). Really good info in the Dev Diary piece
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Old 09-24-2008, 02:23 PM   #35
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

Outstanding. Thank you Steve for posting this, and thank you SimBaller for the terrific write-up.

As each day passes, my level of anxiousness to get this game in my hands rises. After reading this article, I'm even more excited.

13 days, baby.
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Old 09-24-2008, 03:05 PM   #36
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But will you be able to use draft classes from CH 2k8?
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Old 09-24-2008, 03:09 PM   #37
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

Will we be able to run plays in practice mode in Association this year?
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Old 09-24-2008, 03:10 PM   #38
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

question about player personalities. i know it has to do with them demanding playing time and such, but does it also affect them in games? like an expressive player will have more over the top celebrations.
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Old 09-24-2008, 03:17 PM   #39
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Very good.
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Old 09-24-2008, 03:18 PM   #40
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

Quote:
Originally Posted by mvb34
Will we be able to run plays in practice mode???
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