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NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

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Old 09-24-2008, 11:49 AM   #25
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

Quote:
Originally Posted by ehh
You could be right, Legacy mode in CHoops blew away Association mode in NBA2K8.
I know. I used to live College Hoops. It pained me to know it was killed, but I guess its has been reborn in the Pro game.

True Story:

At one time during the CH series, there was a big boom on the 2k site for text legacies. I know for a fact, that 2k developers were very big fans of the legacies. So much so, that they chose at least one site member to write the generic legacy texts found in the following iteration of College Hoops. I guess sort of what they've done for Momentus.

Its pretty awesome to see stuff like this happen time and time again with 2k.
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Old 09-24-2008, 11:54 AM   #26
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

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Originally Posted by ryanm1058123
uh bro, thats basically what bird rights are for. if you have guys who are on your team for 3+ years without being traded, they have bird rights and you can go over the cap to re-sign them
In 2k8, you could resign players when over the cap. The problem was that player's ratings would become SO inflated that everyone was demanding huge contracts which the teams couldn't afford since they ran out of cash faster, and hence, a lot of players were left unsigned. Bird rights will help, but its more of an issue of player progression, and teams not having the logic to go into rebuilding mode. Hopefully this is addressed in 2k9.
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Old 09-24-2008, 12:37 PM   #27
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Efficiency Ratings are a Huge addition. It shows the true importance of a single player and how effective the team is when said player is on the court. Its the reason why Mo P doesn't lead the Hornets to wins but for some reason, when he's on the court, the Hornets are high level effective, when he's sitting, they drop a bit. All over the league there are stats like that. David Lee, two seasons ago had a high effc rating. Can't wait to see it.
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Old 09-24-2008, 12:46 PM   #28
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And it's the " ‘Little Things’ " like this title has done year after year that makes me come back for more. Mad props 2k, for real.
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Old 09-24-2008, 12:54 PM   #29
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Love the little things. +/- stat in the game makes me very happy!
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Old 09-24-2008, 12:58 PM   #30
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

It sounds great but how can you get realistic trades or stats with the player ratings so screwed up?
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Old 09-24-2008, 01:10 PM   #31
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This has got to be the favorite for sports game of the year
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Old 09-24-2008, 01:19 PM   #32
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Re: NBA 2K9 - Developer Diary (by Erick Boenisch, Lead Feature Designer)

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Originally Posted by tjm384
This has got to be the favorite for sports game of the year
Basically. 2k9 is likely the most "new feature" rich sports game we've seen in a while. Now all we need to see is the execution on Oct. 7th.
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