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Madden 09 Patch #2 Released, Impressions Here

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Old 09-23-2008, 11:55 AM   #145
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Re: **Official Madden 09 (Post Patch 2) Impressions Thread**

I think freezing in the middle of games might be do to dirty discs more than bugs in the game.

It happed to me once after a 48 hour Madden binge.
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Old 09-23-2008, 11:56 AM   #146
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Re: **Official Madden 09 (Post Patch 2) Impressions Thread**

Some of you guys are making to big a deal about this. Re-start your franchise to be sure and enjoy the game for what it is. A very solid football title.

Before you flame me for an EA fanboy I'm so far from that. This is the first Madden since 05 that I have actually enjoyed.
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Old 09-23-2008, 11:56 AM   #147
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Re: **Official Madden 09 (Post Patch 2) Impressions Thread**

Damn that sucks... Only positive is updated roster. Rodgers has a 74 speed woot,
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Old 09-23-2008, 12:05 PM   #148
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Re: **Official Madden 09 (Post Patch 2) Impressions Thread**

Quote:
Originally Posted by adembroski
Downloadable Content. Like a patch, but you've gotta go into the marketplace to get it, and normally they're not free. They are, however, optional and don't prevent you from playing online with people who don't have it.

The DLC for Madden is, we hope, free, and includes accelerated clock, cpu sliders, a legacygen controller scheme, and some community specific gamerpics (I'm assuming OS/MM as well as EA Sports forums).

THIS is what I'm waiting for. The two patches are nice, but it's the DLC that'll make Madden for me this year.

I maybe a sucker, but I would pay for the cpu sliders. If I could get the cpu to avg consistently 3.8 to 4.8 yards a carry on the run I would be happy
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Old 09-23-2008, 12:19 PM   #149
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Re: Madden 09 Patch #2 Released, Impressions Here

Ok, I've simmed through 2 seasons in Franchise of Madden. No Freezes Yet. I imported draft classes from NCAA, but I didn't do any training or player movements on my own and such, was simply just simming. Getting ready to sim through season 3, and I will post when I am done.

So, thus far...no freezing in a NEW franchise, not exisiting.
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Old 09-23-2008, 12:21 PM   #150
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Re: Madden 09 Patch #2 Released, Impressions Here

Can I download the rosters without a gold membership? I know I can get the patch.
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Old 09-23-2008, 12:21 PM   #151
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Re: Madden 09 Patch #2 Released, Impressions Here

Can someone upload a an panoramic view of a WELL degraded field? thanks
thanks for the impressions fellaz.
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Old 09-23-2008, 12:30 PM   #152
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Re: **Official Madden 09 (Post Patch 2) Impressions Thread**

Quote:
Originally Posted by bcruise
Well, I wouldn't say Robo QB is dead, but this was certainly a different result for a CPU QB. Default All-Pro, Vikes (random opponent) at Cowboys - sorry, no field deg on the turf :

T. Jackson 20-30, 163 Yds, 80.3 Rating, Sacked 4 times.

There's something different. Maybe it's that thing about the Cover 3 they said they fixed, because I ran a lot of it in this game. I was able to get heavy pressure a few times, and he was either forced to scramble away or just take the sack.

Then again, I was even worse with Romo. 15-25, 110 Yds, 1 INT. Let's get this out of the way - I suck, and my own QB stats shouldn't have any bearing on what people think of this patch.

Running game was weak on both sides, but again this was all-pro default, and on top of that there just wasn't a whole lot of attempts. Mostly because of a ton of 1st and long yardage caused by.....

PENALTIES. Hoo boy, I don't think I'll be playing with everything maxed anymore. 3 false starts, 1 clip, a facemask and EIGHT holding calls. Some of them snuffed out really good runs on both sides. I'll be making several adjustments to those for the next game. We wanted them to have more effect, and they certainly do.

Play totals, as mentioned before, came out low on 10 minutes - 91 total plays from scrimmage. I think 11 or 12 will be just perfect. Keep in mind YMMV if you blow through the play selection and snap when you hit the line - I was playing the same style that the CPU does.

All in all, a very enjoyable game that went right down to the final minute. I managed to keep the Vikes out of field goal range that would have tied the game, for a 6-3 victory. That's right - no touchdowns. Lots of defense, and not really enough plays to generate complete stat lines.
I don't know if you have tried this , but I saw somewhere on here someone sugested moving into slider up towards 25 or 28 instead of o. I did this and it does seem to help. cpu quarterbacks are completing anywhere from 58 to 69% against me, and I seem to be getting more pressure and sacks on qb because the cpu holds ball a little longer. It seems to help.
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