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NBA 2K9 Video: Spurs vs. Rockets

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Old 09-20-2008, 11:52 PM   #81
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Re: NBA 2K9: Spurs vs. Rockets Video

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Originally Posted by ehh
Yeah, I watched all of them. Are you sure you're not watching the CPU controlled team? Gimme ten minutes, I'll give you times on every single vid to look at. And it's been in all of 2K basketball games since they jumped to next gen and it's still in 2K9.
got :25 seconds into the Celtics/Lakers video, Pierce has the ball at the top of the key, Rondo goes from the 3pt line and goes around a Garnett screen and basically has an open shot in the corner if Pierce decides to pass it over there

:35 seconds in.. Perkins basically gets doubled, Allen smartly moves away from him towards the 3pt line.. he was already at the 3pt line but he moved over more so it's harder for the D to get to him, open 3. Great AI movement.

1:25 mark. Bynum goes to the top of the key, puts a pick there for Kobe basically giving him an open look at the basket if Odom passes it to him.

2:00 mark, Kobe passes it to Derek Fisher, then automatically cuts towards the basket, Fisher passes it to him.

5 instances right there in basically 2 minutes. The offball AI movement is 100x better this year. You just gotta look.
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Old 09-21-2008, 12:08 AM   #82
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Re: NBA 2K9: Spurs vs. Rockets Video

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Originally Posted by ryanm1058123
got :25 seconds into the Celtics/Lakers video, Pierce has the ball at the top of the key, Rondo goes from the 3pt line and goes around a Garnett screen and basically has an open shot in the corner if Pierce decides to pass it over there

:35 seconds in.. Perkins basically gets doubled, Allen smartly moves away from him towards the 3pt line.. he was already at the 3pt line but he moved over more so it's harder for the D to get to him, open 3. Great AI movement.

1:25 mark. Bynum goes to the top of the key, puts a pick there for Kobe basically giving him an open look at the basket if Odom passes it to him.

2:00 mark, Kobe passes it to Derek Fisher, then automatically cuts towards the basket, Fisher passes it to him.

5 instances right there in basically 2 minutes. The offball AI movement is 100x better this year. You just gotta look.
It's always been fine for the CPU, I'm worried about user teammates. The Celts/Lakers video finally loaded, Steve did a good job and called a play every possession so there's nothing there.

In the Spurs/Rockets video, the first possession of the game is a 1-4 High to Artest on the wing. A 1-4 set isn't an iso set because Yao is at the elbow so Artest has only one way to go - drive to the baseline, so the on-ball defender can position himself to not allow it thus forcing Artest to the middle and into the help. There should be a screen coming from Yao or Scola or an entry pass to the high post and a cut from Artest. Instead, Artest gets the ball and everyone else stands there. Even if this is meant to be some weird attempt at an iso, 2K lacks the beauty of what Live has this year with variations on plays. In this instance, if option 1 is for Artest to drive baseline but he holds the ball Yao will come set an on-ball screen.

On the Rockets' possession that starts at 1:55, Artest gets the ball on the wing and Scola is in the high post and Yao is on the weak side block, again not in a position for Artest to iso. They stand there until he gives the ball back to Alston who gets an on-ball screen from Scola and comes off it into the right side of the lane, cept the only problem is that Yao's big behind is still sitting there on that block from when Artest had the ball on the wing, where he's been the entire possession, clogging up the lane and forcing Alston to take that side/fadeaway from 15 feet.

This isn't a game killer or anything, you just have to call plays because the natural/unscripted spacing and movement is poor. IIRC, it's at it's worst after a an attempted user fast break but you decide to pull it out. I know it's that way in CH2K8, I played it for about two hours this afternoon and it was annoying me.
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Last edited by ehh; 09-21-2008 at 12:11 AM.
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Old 09-21-2008, 12:15 AM   #83
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Re: NBA 2K9: Spurs vs. Rockets Video

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Originally Posted by ehh
It's always been fine for the CPU, I'm worried about user teammates. The Celts/Lakers video finally loaded, Steve did a good job and called a play every possession so there's nothing there.

In the Spurs/Rockets video, the first possession of the game is a 1-4 High to Artest on the wing. A 1-4 set isn't an iso set because Yao is at the elbow so Artest has only one way to go - drive to the baseline, so the on-ball defender can position himself to not allow it thus forcing Artest to the middle and into the help. There should be a screen coming from Yao or Scola or an entry pass to the high post and a cut from Artest. Instead, Artest gets the ball and everyone else stands there. Even if this is meant to be some weird attempt at an iso, 2K lacks the beauty of what Live has this year with variations on plays. In this instance, if option 1 is for Artest to drive baseline but he holds the ball Yao will come set an on-ball screen.

On the Rockets' possession that starts at 1:55, Artest gets the ball on the wing and Scola is in the high post and Yao is on the weak side block, again not in a position for Artest to iso. They stand there until he gives the ball back to Alston who gets an on-ball screen from Scola and comes off it into the right side of the lane, cept the only problem is that Yao's big behind is still sitting there on that block from when Artest had the ball on the wing, where he's been the entire possession, clogging up the lane and forcing Alston to take that side/fadeaway from 15 feet.

This isn't a game killer or anything, you just have to call plays because the natural/unscripted spacing and movement is poor. IIRC, it's at it's worst after a an attempted user fast break but you decide to pull it out. I know it's that way in CH2K8, I played it for about two hours this afternoon and it was annoying me.
Did you even watch the Celtics/Lakers video? If so, how could you say that? The plays I referenced were not playcalls by Steve, I didn't even reference the ones that were called by Steve. This is all the CPU AI that isn't controlled by the user.
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Old 09-21-2008, 12:22 AM   #84
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Re: NBA 2K9: Spurs vs. Rockets Video

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Originally Posted by ryanm1058123
Did you even watch the Celtics/Lakers video? If so, how could you say that? The plays I referenced were not playcalls by Steve, I didn't even reference the ones that were called by Steve. This is all the CPU AI that isn't controlled by the user.

LOL, I didn't say it happens every single time. The Perkins post touch and Allen re-locate was a thing of beauty. And I love how you completely ignore the two plays I pointed out in the Rockets video. I've heard of selective hearing but you've always been amazing at selective reading. Care to comment on those two plays?
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Old 09-21-2008, 12:38 AM   #85
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Re: NBA 2K9: Spurs vs. Rockets Video

Just like in real life, certain plays are not run well, and people just sit around. Butyou can't say it isn't a major improvement over last year, and the fact that I highlighted 5 different situations in the matter of 2 minutes in one game.
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Old 09-21-2008, 12:43 AM   #86
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Re: NBA 2K9: Spurs vs. Rockets Video

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Originally Posted by ryanm1058123
Just like in real life, certain plays are not run well, and people just sit around. Butyou can't say it isn't a major improvement over last year, and the fact that I highlighted 5 different situations in the matter of 2 minutes in one game.
Three of those plays you mentioned were run by the CPU controlled team, which I said twice already is not what I'm talking about.

IRL, yeah plays aren't run correctly but at least they're run. It's not five guys standing still for a handful of seconds.
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Old 09-21-2008, 12:44 AM   #87
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Re: NBA 2K9: Spurs vs. Rockets Video

Is the Deshawn Stevenson I cant feel my face celebration in the game? Thats like a must have imo

Last edited by younggrease; 09-21-2008 at 12:47 AM.
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Old 09-21-2008, 12:46 AM   #88
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Re: NBA 2K9: Spurs vs. Rockets Video

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Originally Posted by ehh
Three of those plays you mentioned were run by the CPU controlled team, which I said twice already is not what I'm talking about.

IRL, yeah plays aren't run correctly but at least they're run. It's not five guys standing still for a handful of seconds.
uhm, i cited examples from both teams. how can you say it was run by the CPU controlled teams when its from both teams?

once again, did you even watch the video?
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