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NBA 2K9 Video: Nuggets vs. Suns

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Old 09-20-2008, 07:15 AM   #25
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Re: Nuggets - Suns 2K9 Clip

The good: Presentation is much improved, the cut scenes after a made basket seems more smooth (Could be the improved graphics), crowd seems more dynamic, the begining video of showing the real videos of players REALLY got me pumped, pre-game warmups looks SICK.

The bad: Choppy with the animations, sliding, Carmello never passes, Shaq and Amare never pass to each other, too much passing, Kellog looks really really idiotic but it's better than nothing, coaches look terrible again...But better than nothing.

Overall I am impressed...I think they stepped it up to another level this year. I will look forward to see more videos. 2k is my first priority because it never fails me...But NBA Lives demo really impressed me...So I will rent before I buy.
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Old 09-20-2008, 07:18 AM   #26
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Re: Nuggets - Suns 2K9 Clip

Anyone think they used clark kellog because they had him already 3D'd from College Hoops? I almost always play with the commentary off. Especially after the first week.
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Old 09-20-2008, 07:38 AM   #27
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Re: Nuggets - Suns 2K9 Clip

i love what im seeing the replays at the end of the quarter and the intro in the beginning

the transition animations when making a turn looks jittery and way too many passing...anybody know what difficulty this is?

Steve play the cpu please and post it!
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Old 09-20-2008, 08:02 AM   #28
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Re: Nuggets - Suns 2K9 Clip

wtf is wrong with passing to the guy standing one metre away and to make things worse it's overhead..I hate it..also it seems that you can't get past the guy without iso as AI couldn't do it in the video..in real world one fake is sometimes enough to get past your guy on speed alone..it looked choppy and jerky..it is beta right?

they changed AI's shot animation a bit..it looked awful last year..was way better in 2k7

to sum up, there are 2 things which bother me: some of the passing animations and sliding, but I'm positive
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Old 09-20-2008, 08:09 AM   #29
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Re: Nuggets - Suns 2K9 Clip

I really like what I saw during this vid.

CPU vs CPU has never been this franchises strong point but, I'm glad Steve posted these because it gives you a general idea of how the AI works this year.

This series ALWAYS plays 10x better when it's user vs. cpu.

One of my biggest worries was answered after watching this vid. At the 4:15 mark, AI shakes his defender and pulls up for a Jumper!!

CPU controlled players shooting off the dribble has been none existant in this franchise, and it looks like it has finally been implemented. It is VERY important for the AI to be able to shoot of the dribble in this game, for various reasons.

Even if the AI's ability to shoot off the dribble is rare, I'm just hyped that it's FINALLY possible for a change in NBA2K9.
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Old 09-20-2008, 08:10 AM   #30
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Re: Nuggets - Suns 2K9 Clip

oh and court spacing has not been improved..players tangle up again which is dissapointing

these are only assumptions based on the videos released..I hope I'm wrong with most of the stuff
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Old 09-20-2008, 08:29 AM   #31
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Re: Nuggets - Suns 2K9 Clip

clark kellogg is pretty bad
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Old 09-20-2008, 08:41 AM   #32
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Re: Nuggets - Suns 2K9 Clip

Man.. half you guys here are crazy, it's not even worth arguing anymore.

Just go compare CPU vs CPU from 2k7 and 2k8, let alone Live, to this.

That was by far the most realistic SIM ball I've ever seen CPU vs CPU play.

Only one dunk during the entire quarter, the defense was really good and he made a lot of mistakes in the post and paid for it by getting his *** blocked.

I don't even think that was the highest difficulty.

Insane game, I can't wait to get my hands on it.

One thing to note, the animations do look a tad quick, some of the jump shot animations happened way too fast after the dribble. It seemed like every player had a really quick release.

Last edited by HeavenlyTouch; 09-20-2008 at 08:48 AM.
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