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NBA Live 09 Demo Released, Impressions Here 360 & PS3

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Old 09-04-2008, 05:44 PM   #161
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Re: NBA Live 09 Demo Released, Impressions Here

Quote:
Originally Posted by Bornindamecca
Gmoney's impressions are spot on exact.
Thanks Bornindamecca. Are you guys finding the dribble moves difficult to pull off? all I can do is the simple crossover.

Mind you it seems if you're Kobe(I'm assuming all high rated ball handlers as well), its enough to get pass the defender...
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Old 09-04-2008, 05:44 PM   #162
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Re: NBA Live 09 Demo Released, Impressions Here

[quote=Bornindamecca;2038674640]It's decent. Definitely Live's best effort to date. They still have to work on the passing, and the sluggish response has been well documented, but it's not a bad game. I'd have to see the final before giving it a grade, but it's alright.

This is the same way i feel. It's decent. I dont really see myself buying live this year. I still feel they need to make the game more smoother. The graphics look good, But 2k has the gameplay.
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Old 09-04-2008, 05:46 PM   #163
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Re: NBA Live 09 Demo Released, Impressions Here

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Originally Posted by DakkoN
By the way, I REALLY hate the layup animations where the player turns around and takes off running on D before it even hits the rim. Gives you ZERO chance of getting an offensive rebound.
Speaking of animations I hate...

When the opponent catches a pass and faces up to shoot, your player will do a quick "ready" hitch animation, as if to get ready to block it. It freezes you out of responding with a shot block animation on time. Also, there are times where I'm pressing the block button extremely early and not pressing turbo, yet the player feels the need to take a step or two before going up to block.

The disappointing thing is I thought EA would have more branching animations in this game. I still want momentum, but it doesn't feel like I can break anything.
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Old 09-04-2008, 05:49 PM   #164
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Re: NBA Live 09 Demo Released, Impressions Here

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Originally Posted by Gmoney2002
Thanks Bornindamecca. Are you guys finding the dribble moves difficult to pull off? all I can do is the simple crossover.

Mind you it seems if you're Kobe(I'm assuming all high rated ball handlers as well), its enough to get pass the defender...
I would call them weird more than hard. The issue for me with the QSA is that they don't seem to really change direction. When I go to do the cross over he just starts animating. The triple threat is handled very effectively, and it's a good way to start. Right now I can do the in&out(not effective yet), the step back/behind the back pause dribble(effective) and the hesitation/cross option(weird). Aside from the triple threat, none of the dribble moves seem as effective as just running past your man when he's out of position.
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Old 09-04-2008, 05:53 PM   #165
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Not smooth at all, moves are just like LIVE always does...useless, in practice you get all these moves to the basket, in game, nothing. And the shot release is really quick for a good shot, too quick. It feels off to me. I put 2K8 back in and saw life. not this stiff, trying to hard, Numbers all over the screen, mess. 100% of the time I drive right by the LIVE and get 2K, thanks for the early heads up. Good luck with that garbage LIVE supporters
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Old 09-04-2008, 05:59 PM   #166
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Re: NBA Live 09 Demo Released, Impressions Here

Quote:
Originally Posted by Bornindamecca
I would call them weird more than hard. The issue for me with the QSA is that they don't seem to really change direction. When I go to do the cross over he just starts animating. The triple threat is handled very effectively, and it's a good way to start. Right now I can do the in&out(not effective yet), the step back/behind the back pause dribble(effective) and the hesitation/cross option(weird). Aside from the triple threat, none of the dribble moves seem as effective as just running past your man when he's out of position.
I'm guessing this wasn't changed.

It's more of a timing thing... you know how in 2k, you have to chain your moves with the proper timing? Same thing here.

The system isn't queued and it's not 100% responsive. But if you get the timing down, you can really get some sick moves out. One guy pretty much had the timing down in the Community Day, I on the other hand, was horribly off.
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Old 09-04-2008, 06:00 PM   #167
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Re: NBA Live 09 Demo Released, Impressions Here

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Originally Posted by Bornindamecca
I would call them weird more than hard. The issue for me with the QSA is that they don't seem to really change direction. When I go to do the cross over he just starts animating. The triple threat is handled very effectively, and it's a good way to start. Right now I can do the in&out(not effective yet), the step back/behind the back pause dribble(effective) and the hesitation/cross option(weird). Aside from the triple threat, none of the dribble moves seem as effective as just running past your man when he's out of position.
Yea I guess i'll stick with the Triple threat moves as well and hope that I can get a handle on the QSA's. I haven't been able to pull of the behind the back pause dribble though...
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Old 09-04-2008, 06:01 PM   #168
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Re: NBA Live 09 Demo Released, Impressions Here

I'm a diehard nba2k fan, but live is looking great this year. Last year's game I thought was actually pretty decent but couldn't play it more than once at a time. This year it plays MUCH tighter and with some really great animations mixed in with some of the old jerkiness, but players animate very well overall. They added many small breakout animations which help the flow tremendously.

I made an amazing one handed hanging scoop shot with kobe as the buzzer sounded, sickest move i've seen in a bball game.

I've always liked the dribbling with the right stick and you can actually get separation from defender unlike in 2k. Post game is top notch and I thought 2k8 had a solid post game.

The pick and roll mechanic is pretty sweet and such an integral part of real life basketball, i hope 2k can fix this from last yr's game.
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