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NCAA 09 Patch #2 Available --- Impressions Here

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Old 08-21-2008, 06:48 PM   #417
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Re: Downloaded patch 2 and my game keeps freezing

This happened to me too at first, dunno what it was, but I froze 3 or 4 times in the menus and twice trying to load a dynasty game. I ended up playing for a few hours afterwards without any freezes, so I'm not sure what the problem was (it happened to me in various menus ... sliders, rosters, file management)
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Old 08-21-2008, 06:53 PM   #418
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

Game plays very well now, even though I'm still working on sliders. While the patch didn't fix every problem, it at least made the gameplay fun and workable. To me, NCAA basically leap frogged Madden - even if Madden's gameplay is still slightly better, the entire package of NCAA is great now. Returning Madden tonight, sticking with NCAA this year.

Thanks for actually patching, many games live eternally with terrible release bugs/issues.
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Old 08-21-2008, 07:08 PM   #419
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

Quote:
Originally Posted by Jmustang1968
On the issue of pass rush, I have actually found a way to get a an effective pass rush on the cpu.

Calling blitz plays and then defense adjustment to 'show blitz' y-left will somehow get my dline in on the qb much faster. I am vanderbilty in a dynasty with 70ish rated dline and have been averaging 6-9 sacks the past few games with this method. My first few seasons I may have gotten 18-20 sacks all season. that coupled with jump snaps will get you in there.

I think EA didnt mess with the pass rush as couple with this, the jump snap, and sliders, pass rush couldve been too strong.
I was playing on default AA sliders and I also use the "show blitz" and I had 4 sacks in one half on 5 min qtrs! I turned it off after that cuz I was just testing out the new patch, but I am lookin forward to starting my dynasty finally. And to think I was about to get rid of this game
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Old 08-21-2008, 07:16 PM   #420
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

Meh... feels the same to me. Still too much time to pass and defensive AI is still ********.
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Old 08-21-2008, 07:21 PM   #421
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

Quote:
Originally Posted by Jmustang1968
On the issue of pass rush, I have actually found a way to get a an effective pass rush on the cpu.

Calling blitz plays and then defense adjustment to 'show blitz' y-left will somehow get my dline in on the qb much faster. I am vanderbilty in a dynasty with 70ish rated dline and have been averaging 6-9 sacks the past few games with this method. My first few seasons I may have gotten 18-20 sacks all season. that coupled with jump snaps will get you in there.

I think EA didnt mess with the pass rush as couple with this, the jump snap, and sliders, pass rush couldve been too strong.
I have been doing that all along..I wuill just bluff the play a few times and the QB gets confused somehow, even though no one moves? With the patch I will see if that is needed, but i WILL ALWAYS USE IT ANYWAY...I will try it later tonight.Atleast I do not have to start my dynasty over
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Old 08-21-2008, 07:21 PM   #422
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

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Originally Posted by GaTechPimp
Meh... feels the same to me. Still too much time to pass and defensive AI is still ********.
Agreed.

I don't notice ONE bit of difference.

My kick coverage is still awful, player still do that STUPID falling out of bounds thing in bounds, and I don't give a lick about sliders, so I didn't touch those.

This is the last patch we are getting, and therefore I must give this years game a 6.5. I will not be purchasing it next year unless the demo shows me something MAGICAL with OL/DL interaction. Like a new engine.

Last edited by ColumbusKilled; 08-21-2008 at 07:22 PM. Reason: Missing a quote!
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Old 08-21-2008, 07:31 PM   #423
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

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Originally Posted by briangauler
Does the patch affect already started dynasties? I don't want to start over.
OMT said you shouldn't have to and I definitely noticed a difference in mine.
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Old 08-21-2008, 07:40 PM   #424
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

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Originally Posted by SimBaller22
[/b]
human break block affects the cpu run game....

you are killing the cpu run game and then complaning about it if you put the settings like that....
I don't have human break block at 100. I have it set at 20. I was just using an example but I think you might be the only guy in the world that thinks break block has nothing to do with pass protection.
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