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NCAA 09 Patch #2 Available --- Impressions Here

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Old 08-21-2008, 01:19 PM   #305
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

Quote:
Originally Posted by Meldlm
Any idea of when the EaSportsworld will catch up to the patch and let us see Dynasty HQ? I've checked this morning and it's not implemented, on the web-site side at least.
This is what I'm most looking forward to. I downloaded the patch and logged into my dynasty this morning before work, but I guess they haven't flicked the "switch" yet to turn on the dynasty hq online.
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Old 08-21-2008, 01:19 PM   #306
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

I'm very excited to read that post by AA. I can't wait to get home from work and try this out for myself.
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Old 08-21-2008, 01:20 PM   #307
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

Quote:
Originally Posted by mudtiger
Playing AF(me) against CSU on AA. I reset every slider back to 50 except for tkl - 15/15, wrc 0/0, and int 0/0.

11 minute quarters, just finishing up the first half. My initial reaction. They fixed it. Pursuit angles are better, cpu runs the ball better, defense is better, heck even cpu thrown ints looked better. I play as the mlb all the time, so the pass rush issue isn't something I key in on, not sure on that one.

Of course it's only 1 half (on 11 minute quarters), so things could fall apart, but I'm liking what I'm seeing.

CSU 17 - AF 21 (me)

CSU
off 231
rush 24-128
pass 12-20-103
plays 44

QB Farris 12-20-103, 60%, 1 TD, 0 INT, sack 2
HB Johnson 14-105, 7.5avg, 1 TD, long 48
HB Bell 6-14, 2.3avg
TE Sperry 2-29

AF
off 198
rush 25-139
pass 5-7-59
plays 32

QB Smith 5-7-59, 71%, 1 sack
HB Stephens 9-82, 9.1avg, 1 TD, long 28
HB Lumpkin 8-29, 3.6avg, 2 TD
FB Newell 6-22, 3.6avg
TE Dekker 3-35

Seriously, have you ever seen the cpu run their main back 14 times in the 1st half? I play on 11 min qtrs and I've never seen this. They rushed the ball more than they threw it like CSU should, what the heck is going on?

CPU qb numbers are fantastic. No picks, spot on %.
Thats my impression too, granted only from 1 quarter. But the CPU was 3-9 passing in that quarter. Might be the first time I've seen them below 50% for more than a first incomplete pass.

I'm interested to know if what I saw with the CPU throwing deep was coincidence, because I didn't think it was in the patch either. I saw 3 deep throws in the first quarter by TCU.
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Old 08-21-2008, 01:22 PM   #308
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

Quote:
Originally Posted by mudtiger
Playing AF(me) against CSU on AA. I reset every slider back to 50 except for tkl - 15/15, wrc 0/0, and int 0/0.

11 minute quarters, just finishing up the first half. My initial reaction. They fixed it. Pursuit angles are better, cpu runs the ball better, defense is better, heck even cpu thrown ints looked better. I play as the mlb all the time, so the pass rush issue isn't something I key in on, not sure on that one.

Of course it's only 1 half (on 11 minute quarters), so things could fall apart, but I'm liking what I'm seeing.

CSU 17 - AF 21 (me)

CSU
off 231
rush 24-128
pass 12-20-103
plays 44

QB Farris 12-20-103, 60%, 1 TD, 0 INT, sack 2
HB Johnson 14-105, 7.5avg, 1 TD, long 48
HB Bell 6-14, 2.3avg
TE Sperry 2-29

AF
off 198
rush 25-139
pass 5-7-59
plays 32

QB Smith 5-7-59, 71%, 1 sack
HB Stephens 9-82, 9.1avg, 1 TD, long 28
HB Lumpkin 8-29, 3.6avg, 2 TD
FB Newell 6-22, 3.6avg
TE Dekker 3-35

Seriously, have you ever seen the cpu run their main back 14 times in the 1st half? I play on 11 min qtrs and I've never seen this. They rushed the ball more than they threw it like CSU should, what the heck is going on?

CPU qb numbers are fantastic. No picks, spot on %.
Maybe it was just a coincidence.(sp?). Anyway:

Go RAMS!!! We got Gartrell Johnson III. We're running all over y'all this year. Kyle Bell can go to the bench.

Last edited by TheBest; 08-21-2008 at 01:31 PM.
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Old 08-21-2008, 01:26 PM   #309
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

OUTSTANDING!!
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Old 08-21-2008, 01:26 PM   #310
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

Quote:
Originally Posted by AuburnAlumni
This game is 1000000x times better post patch.

Jess and I are using an All American Slider set and I'm on the road at Alabama.

Some impressions.

1. Kickoffs are MUCH improved. No more house rules!

2. The Sliders working helps so much. Now the CPU is much more challenging on All American.

3. THERE IS A PASS RUSH!!! PRAISE THE LORD! THERE IS A PASS RUSH!!! I'm playing Alabama on the road in Tuscaloosa. My highly rated D line is actually getting in the backfield, not getting pancaked every play, and on a play just 5 minutes ago, both of my Defensive Ends blew by the Bama tackles and got to the QB. There are still pancakes, but not NEAR the insane amount as before.

I almost wept with joy. I'll post a vid in a bit showing the improved pass rush. It's absolutely exhilirating.

*note* I have Break block at 100 and CPU pass block at 0. I'm on All American.

4. You can hear opposing stadium sounds and it is SWEET. I'm listening to the Million Dollar Band in Tuscaloosa with Auburn on the road.

I'm such a geek, I'll be setting each playlist before I play because it adds SO much to the game.

Good job EA. This is a DEFINITE improvement, especially on defense. Hopefully these carry over in Human vs Human games as well.

Hey, with your break block at 100 is the CPU able to run the ball?
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Old 08-21-2008, 01:27 PM   #311
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

Nice to hear all these good impressions. I may actually fire up NCAA again!!! AMAZING!!!

I'd like to hear some comments on punt returns, and as much info (vids are welcome) on the pass rush post patch.
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Old 08-21-2008, 01:27 PM   #312
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Re: NCAA Football 09 Patch #2 Available, Impressions Here

Is anyone else restarting their dynasty, or do you know if we need to?
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