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NBA 2K9 Hands-On Preview (Gamespot)

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Old 08-19-2008, 12:54 PM   #33
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Re: NBA 2K9 Hands-On Preview (Gamespot)

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While 2K9 does include a healthy dose of gameplay improvements, the physics in the game are still not as sharp as they could be. These include herky-jerky animation transitions (especially when the user changes his mind mid-animation), offensive players not falling to the ground on a charge or block (the defenders do though), play immediately stopping when the whistle blows following a foul or violation (the ball immediately drops from the player’s hands), and small guards sinking seemingly impossible shots while surrounded by bigs and other times get rejected from behind (it just seems totally arbitrary). While, like last year, you will still run into the occasional clipping issues, the 2K team has tweaked the game to eliminate the missing of wide-open layups. The majority of the above are known issues though and are still being worked on.
Are they serious? The only real issue is the herky-jerky transition animations. All of the other issues have been in every basketball game. Small guards making impossible shots – have they seen AI or CP play?

But from all the impressions (from all sites) 2K9 is really shaping up. Too bad EA is on track to buy Take Two (just google EA & Take Two). This may be the last NBA 2K we play.
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Old 08-19-2008, 12:54 PM   #34
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Re: NBA 2K9 Hands-On Preview (Gamespot)

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After each game you will be greeted with a highlight reel of the biggest layups, dunks, and rejections from the game. These replays are shown at full speed from a variety of camera angles and are meant to mimic the commercial preludes used in TNT’s NBA broadcasts. As such, these segments don’t include commentary that may have given the feature a more postgame recap feel.
This is what I was hoping would be included. Oh well, atleast not all the replays are dunks anymore.

There needs to be two types of replays...

the replays that simply reshow actual game "footage" with the same realtime commentary included. (end of game highlights)

and the replays where they actual discuss a particular play or player. (dead balls and end of quarters)

Last edited by Po Pimp; 08-19-2008 at 01:04 PM.
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Old 08-19-2008, 12:57 PM   #35
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Re: NBA 2K9 Hands-On Preview (Gamespot)

Wow... where to begin.

This guy seems clueless. As if all this was read to him. He's not right on what controls do what.

Guys take some of the negatives with a grain of salt. He's certainly off-base on a lot of his comments. It doesn't even look like he spent enough time with 2k8 to notice what "actually" is new. The step-through is certainly new though.
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Old 08-19-2008, 01:06 PM   #36
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Re: NBA 2K9 Hands-On Preview (Gamespot)

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Originally Posted by Da_Czar
"You can direct your AI teammates to conservatively maintain position, play aggressive to force turnovers, or even to leave their man to double a particular player when he receives the ball (yep, Rondo’s inability to shoot will hurt Celtic players this year). "

Very very good news. the old way of tight looose regular has been way overdone. Good read !
Rondo's D wasnt much of a factor so most of the good Celtics ballers put Ray Allen at the point and shot 30 3's a game. Unless you can contest 3s better Rondo wont even see the floor online.
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Old 08-19-2008, 01:15 PM   #37
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Re: 2K9: Hands On (Gamespot)

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Neither do it. That statement is ****ing crazy. Also did in one notice a slight biased slant to that article. I mean its a preview article and he's praisng Live's player models, 5 on 5 mode and saying that it will be a tough decision between Live and 2k. I didnt see Gamespot mentioning 2k in its Live previews.
Thats because they did'nt know anything about 2k9, now that they have had hands on with both they can compare.
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Old 08-19-2008, 01:18 PM   #38
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Re: 2K9: Hands On (Gamespot)

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Originally Posted by mharlem
Thats because they did'nt know anything about 2k9, now that they have had hands on with both they can compare.
The writer brought up Live 08 though.
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Old 08-19-2008, 01:38 PM   #39
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Re: NBA 2K9 Hands-On Preview (Gamespot)

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Or do you...
Come on, man. You can't write something like that without an explaination!

SimBaller, you big tease
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Old 08-19-2008, 01:49 PM   #40
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Re: NBA 2K9 Hands-On Preview (Gamespot)

I thought that was a pretty decent preview. I don't think the mentioning of Live is really as big of a deal as some of you. It's not like that's going to affect my purchase anyway. And I think it's nice to have something to compare it to.

He pointed out some negatives that he noticed. They were such small complaints, which makes me excited that those were the only ones that he can pick out during his time with the game as they aren't even that big of a deal. Very solid preview.

I'm really looking forward to the defensive side of the ball. Looks like they put in a lot of work there. I'm also interested to in 5 on 5 play and the ability to grade other players more accurately.

Can't wait for this game.
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