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FaceBreaker Demo Released, Impressions Here

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Old 08-08-2008, 06:21 PM   #57
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Re: FaceBreaker Demo Released, Impressions Here

Quote:
Originally Posted by Brian_OS
co-sign- This game is going to bomb
I encourage all of you to share your thoughts with our line producer Todd Batty in the top thread in this forum.


i'm curious to see if you still think it's going to "bomb" after you converse with him.
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Old 08-09-2008, 10:50 PM   #58
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Re: FaceBreaker Demo Released, Impressions Here

Quote:
Originally Posted by Vast
I think this game is pretty good. I like it. Now is it a boxing game? NO Way! This is a really fun multiplayer arcade game. Simple with slight depth.

This game would own in my opinion if it had a long robust story driven career mode ala Def Jam Fight for NY. But i doubt it has that so its just a cool party game to play with a bunch of your friends when they come over.

The End.
Hey Vast, just as an FYI the game does have a pretty cool 1P mode. it's not story-driven with elaborate cut-scenes like DJFFNY, but the gameplay is pretty cool. It's loosely based on the Punch-out experience. You fight your way up a ladder of all 12 characters and then fight a hidden boss at the end. Along the way, you learn a bit about the characters with simple, old-school talking head NIS's. The gameplay is what we focused on, though. Each character has a prescribed achilles and you need pattern recognition and puzzle-solving skills to figure out each boxer's 'tell'. The mode is divided into belts that act as save points, there is a rematch system and even hints along the way if you get stuck. There are loads of unlockables, from characters and environments to costumes. You can play with any character you have unlocked, including your photogameface character. And there are 3 different skill settings to add to the replayability.
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Old 08-09-2008, 10:50 PM   #59
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Re: FaceBreaker Demo Released, Impressions Here

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Originally Posted by BlueDevilsFan
does anyone know what the story mode is supposed to be like? i agree would be sick if it was like def Jam.
see my previous reply to Vast.
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Old 08-13-2008, 02:40 PM   #60
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Re: FaceBreaker Demo Released, Impressions Here

Quote:
Originally Posted by stephensonmc
I encourage all of you to share your thoughts with our line producer Todd Batty in the top thread in this forum.


i'm curious to see if you still think it's going to "bomb" after you converse with him.
You can see all their thoughts in this thread. 95% of them thinks it sucks. It does suck. How would conversing with the line producer change their thoughts, Hypnotism? That's about the only way. Unless he has Jedi ability.
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Old 08-13-2008, 04:28 PM   #61
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Re: FaceBreaker Demo Released, Impressions Here

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Originally Posted by waldog
You can see all their thoughts in this thread. 95% of them thinks it sucks. It does suck. How would conversing with the line producer change their thoughts, Hypnotism? That's about the only way. Unless he has Jedi ability.
totally fair to say, but considering there were some misinformed people in this thread talking, is it not fair to ask that they speak to the line producer of the game to better understand the logistics of the game?

No worries though. It seems that the people in that thread now understand the details of FaceBreaker. That's all we were trying to get people to understand. We didn't want them to be misinformed.
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Old 08-13-2008, 08:01 PM   #62
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Re: FaceBreaker Demo Released, Impressions Here

Quote:
Originally Posted by waldog
You can see all their thoughts in this thread. 95% of them thinks it sucks. It does suck. How would conversing with the line producer change their thoughts, Hypnotism? That's about the only way. Unless he has Jedi ability.
I wont say it sucks, the gameplay was very very different. Took some getting used to. Hard to say what turned me off. Multiplayer could be cool but that remains to be seen. I am 50/50 on it, the hardcore boxing fan in me has me interested.
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Old 08-13-2008, 09:40 PM   #63
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Re: FaceBreaker Demo Released, Impressions Here

Quote:
Originally Posted by waldog
You can see all their thoughts in this thread. 95% of them thinks it sucks. It does suck. How would conversing with the line producer change their thoughts, Hypnotism? That's about the only way. Unless he has Jedi ability.
Seeing as you are a rookie here and have exactly 3 posts to your name I'm going to assume you are not really part of this community to begin with and just want to spread some hate around. But you should check out my thread anyhow and if you have anything constructive to say (good or bad) beyond "It sucks" please do it there and I'd be happy to discuss it with you.

Thanks for your interest. =)

Yoda.
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Old 08-13-2008, 09:42 PM   #64
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Re: FaceBreaker Demo Released, Impressions Here

Quote:
Originally Posted by Complex
I wont say it sucks, the gameplay was very very different. Took some getting used to. Hard to say what turned me off. Multiplayer could be cool but that remains to be seen. I am 50/50 on it, the hardcore boxing fan in me has me interested.
Appreciate the open-mindedness, Complex. You and I will fight online when the game launches. =)
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