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NCAA Football 09 Patch Announcement

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Old 07-23-2008, 02:32 AM   #505
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Re: NCAA Football 09 Patch Announcement

I honestly don't have any trouble getting to the quarterback. If anything, it seems too easy. Now, the CPU doesn't seem to get to me, which gives me too much time in the pocket, allowing me to complete every pass. The CPU just doesn't have anything going on from either side of the ball, until I'm able to boost their sliders.

Anyhow, getting to the CPU quarterback hasn't been an issue for me. I just need THEM to get to ME more often.
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Old 07-23-2008, 02:36 AM   #506
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Re: NCAA Football 09 Patch Announcement

Quote:
Originally Posted by Anti Honor
I honestly don't have any trouble getting to the quarterback. If anything, it seems too easy.

Anyhow, getting to the CPU quarterback hasn't been an issue for me. I just need THEM to get to ME more often.
Oh god, play me.

Pllllllleeeeeeeeeeeaaaaasssssseeeee play me.

Bring USC and I'll take Idaho. I promise you will not get to me with any regularity.
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Old 07-23-2008, 02:43 AM   #507
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Re: NCAA Football 09 Patch Announcement

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Originally Posted by OMT
Well, there is some stuff that is already in the patch. This is stuff we identified and started on before the game hit shelves. Now that more issues are coming out we are identifying the ones we want to fix the most. I was going to do an official patch announcement of some kind when I knew, and still will, but I'll give a sneak peak based on what I know cause I love your avatar so much.

We fixed 2 recruiting exploits
Fixed a rare online desynch
Added half time highlights
Changed custom sounds so you can hear your opponent's while on the road
Fixed the exploit that custom sounds will tip you off when your opponent is going to fake punt/kick on 4th down
That's all I can remember off the top of my head. There are some others but I don't have the patch list in front of me as I'm posting at home right now.

It is still up in the air as to the stuff that we didn't have identified until the game went public. They are all on the gameplay team so I am not involved in their decision whether or not to fix them. The NCAA team's top two issues we want fixed is kick coverage and sliders.

It is best to wait on an official announcement, because any of this could change at any minute. I'll let everyone know once everything is locked down and finished, cause I don't want to mislead anyone. ONCE AGAIN, these aren't promises!
That's awesome news!
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Old 07-23-2008, 02:43 AM   #508
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Re: NCAA Football 09 Patch Announcement

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Originally Posted by OMT
I don't think gameplay is flawed (*puts on flame ******ant suit*). There are areas that need improvement, sure. But SO MUCH goes into game play it will make your head spin. Personally, I have always controlled a defensive lineman, 70% of the time a tackle, and I don't find much difference between 08 and 09. I get to the QB a couple times a game and that is what I would expect.
Oh you could not be more wrong my good man.

There is something SERIOUSLY...I mean....SERIOUSLY wrong if you think that a big time Defensive tackle, a "Glenn Dorsey" type of player, should "get to the QB a couple of times a game".

Dude, if I'm a 95 rated tackle like Sen'Derrick Marks for Auburn and I'm facing centers and guards that are 74 or 75 I should OWN them...I'm talking, I should be blowing up the interior of that line, getting through and making that QB's life a living hell.

I'm not talking about getting 7 sacks a game. But an elite D line should LIVE in the backfield against mediocre competition and should be going "50/50" against similar talent.

95 rated DEs and 95 rated DTs should be FORCES...not programmed to get stonewalled 98% of the time.

That frightens me that you think that way. I need to send you some video of great Defensive lines and let you see what a true dominant line can do in a football game.

"Get to the QB a couple of times and that's good enough for me"....tsk tsk...Adam..Adam..Adam. We need to work on your defensive mentality bud.
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Old 07-23-2008, 02:46 AM   #509
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Re: NCAA Football 09 Patch Announcement

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Originally Posted by OMT
Ack! I'm trying to avoid confusion like this! (and you even edited your post!)

So the first patch fixes the editing rosters and downloading rosters from the locker issue.

The online dynasty issues of game results not being reported and people getting locked out of their dynasties is being done server side and won't require the long patch process.

The 2nd patch will address the list of things we want to fix that we have been working on since the game was completed.

No patches were delayed... however, our initial estimate of when the first patch would be released was wrong. I posted the initial estimate here and am expecting to be flamed horribly when it turns out not to be true. Expect the first patch fixing roster editing and downloading in 10 days or so.
Sorry wasn't try to confuzzle things. I didn't mean delayed as much as in the estimated time range. No flaming here just happy to hear someone from EA is on it. Alos happy to hear that the Dynasty thing is a server side fix Hopefully that will come soon. Its my main complaint, I can live with some of the other stuff but I have always wondered why games didn't do online leagues like this in the first place and still don;t understand why it took so long. So the online dynasty is everything for me when it comes ot this game.

Last edited by notoriouzwun; 07-23-2008 at 05:41 AM. Reason: Wanted to use the word "confuzzle" after reading it again...
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Old 07-23-2008, 02:59 AM   #510
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Re: NCAA Football 09 Patch Announcement

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Originally Posted by AuburnAlumni
Oh god, play me.

Pllllllleeeeeeeeeeeaaaaasssssseeeee play me.

Bring USC and I'll take Idaho. I promise you will not get to me with any regularity.
I see a lack of pass rush when it comes to the CPU side, no question. The CPU can't seem to touch me. But I break through quite often against the CPU. More than what I'd like, since they can't do anything as it is. I haven't really tried any human vs. human games yet, so I'm sure it can be annoying. I'm just trying to get some decent gameplay from the CPU, and it won't be happening if the sliders don't get fixed. I'd gladly trade lack of pass rush and deep ball, for the option to boost the CPU so high, they'd rip me to shreds.
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Old 07-23-2008, 03:02 AM   #511
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Re: NCAA Football 09 Patch Announcement

Hey Auburn I am preparing myself for some frustration on this one. Its becoming clear that some of the gameplay fixes hoped for in "patch 2" are going to run smack dab into a brick wall of the EA corporate vision of "wide open gameplay" God, I hope I am wrong but the handwriting may be on the wall on this one based on what I am reading.
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Old 07-23-2008, 03:43 AM   #512
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Re: NCAA Football 09 Patch Announcement

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Originally Posted by simgameonly
Hey Auburn I am preparing myself for some frustration on this one. Its becoming clear that some of the gameplay fixes hoped for in "patch 2" are going to run smack dab into a brick wall of the EA corporate vision of "wide open gameplay" God, I hope I am wrong but the handwriting may be on the wall on this one based on what I am reading.
I don't like the wide open gameplay. Why does there always have to be a gimick.

I would expect teams like WVU, Texas Tech, Hawaii, Mizzou, etc. to play a wide open style,however, teams like Idaho and Tulane shouldn't be lighting up the likes of LSU, USC, and Florida.

When I'm using San Diego St. in my dynasty and I play LSU it should be a real challenge for me. There isn't enough of a difference between the best team and the worst team in this game. Likewise, good d-lines should dominate bad offensive lines.

I'm not talking sacks every play but there should be pressure, the pocket should fall apart, QB's should be forced into throws, etc.

Here is a video of Tommie Harris when he played at OU. His presence was definitely felt by the opposition. Watch about 26 seconds into it. This is what it should look like when OU plays North Texas in NCAA 2009.

http://www.youtube.com/watch?v=YKqjLp9Lslo
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Last edited by BigDofBA; 07-23-2008 at 03:47 AM.
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