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NCAA Football 09 Patch Announcement

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Old 07-19-2008, 10:01 PM   #281
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Re: NCAA Football 09 Patch Announcement

Quote:
Originally Posted by WinRyeSE
I just want to say, before anything else, that I am a fan of this series. I appreciate what all the designers and developers and testers and whoever else is involved in a game being made....I appreciate what they do.

That being said, it's a shame that this game is released with such major major defects. You know the very first thing everyone is going to do is change the names on the players because EA can't do it themselves. You know this. And you let it go. And you know people are going to notice the play clock resetting to 25 secs after the post play animations are done. Yet, no one notices these things before its released?

I realize that there are A LOT of things goin on in there, and you cannot be expected to catch every little thing, even with dozens and dozens of eyes looking for errors.... but these two things are extremely glaring and it is unacceptable.

Unacceptable for reasons that I can only speculate. I am not involved in game making, I am a simple customer that likes the NCAA Football series. Are you forced to spread your faculty too thin because you're making the same title for 4+ platforms? Do you not have enough time to make things work with having to release something every single year? I think solutions to those problems are clear to see, if those are indeed what is causing these things to happen year after year.

Madden 08 went its entire lifespan without a fix to freezes in its dynasty mode. You simply couldn't play a dynasty after year n because it would freeze when you tried to sim the rest of the week after you were done playing your team's game that week. Not to mention the deal with the free agents disappearing after years as well.

Point is, no....you're not going to catch everything. Nor should I or anyone else expect you to. But these things are painfully obvious to the end user and they need to be fixed before a customer pays for your product.

Quick response, I think the play clock was done that way on purpose. it was like that in the demo. if it has been stated by EA that it was in fact a mistake, then it is a valid (and obvious) bug.

the rosters thing, however, would have been a very difficult thing to catch. We've seen at least 2 rosters go up that were completely named. I get the feeling EA tested the rosters on a few teams, uploaded them to EA locker, downloaded, and once they saw it worked, they decided it was fine. That's a completely acceptable way to bug test something. You cannot expect them to completely test every possible aspect of roster editing, as it would take way too long. We had people on this board editing 15-20 teams before encountering any problems, and like I said, 2 of them were successful. How were they supposed to catch it?
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Old 07-19-2008, 11:13 PM   #282
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Re: NCAA Football 09 Patch Announcement

Fix the Deep passing animations....the trajectory and the release seems off and scripted with little variation to it

Also have the CPU throw deep from time to time and lower their completion % ( Im sure this was already requested several times)
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Old 07-19-2008, 11:21 PM   #283
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Re: NCAA Football 09 Patch Announcement

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Originally Posted by OMT
It IS in the certification process, but it hasn't been approved by central quality control yet. When it is, it will go to Sony and MS for their approval and release.
thanks for clarifying.
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Old 07-19-2008, 11:44 PM   #284
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Re: NCAA Football 09 Patch Announcement

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Originally Posted by tj1182
What exactly is the whole process and why does it take so long? I'm not asking 'cause I'm in a rush, I'm just curious as to what goes on behind the scenes. Thanks.
We have our studio QA verify it is ready for submission. Then we send it to CQC (central quality control) for verification. If they think it is good, it is off to Sony and Microsoft for the same things. If they are cool with it, it is released. The patch process is just like the game process, just much quicker. Why does it take so long? I guess it has to do with how busy they are. If there are other games and stuff that came in first, they are addressed. Certainly if it is a patch that fixes a big issue and doesn't require as much testing, it is faster.
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Old 07-20-2008, 02:31 AM   #285
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Re: NCAA Football 09 Patch Announcement

I know this has been beaten to death, but Adam, Ian, if you guys fix this pass rush issue the rest will follow.

The pass rush issue is of course the biggest deal, but if a good amount of pressure is put on the CPU QB he will obviously make bad passes and therefore bring his numbers down. That would change the whole defensive aspect of this game.

I really feel this game would go from a 6 on my scale to a 9, maybe 9 1/2.

Just putting my 2 cents in.
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Old 07-20-2008, 02:58 AM   #286
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Re: NCAA Football 09 Patch Announcement

Quote:
Originally Posted by OMT
We have our studio QA verify it is ready for submission. Then we send it to CQC (central quality control) for verification. If they think it is good, it is off to Sony and Microsoft for the same things. If they are cool with it, it is released. The patch process is just like the game process, just much quicker. Why does it take so long? I guess it has to do with how busy they are. If there are other games and stuff that came in first, they are addressed. Certainly if it is a patch that fixes a big issue and doesn't require as much testing, it is faster.
Thanks. It's interesting to see all the things it takes to get a patch released.
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Old 07-20-2008, 04:22 AM   #287
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Re: NCAA Football 09 Patch Announcement

Quote:
Originally Posted by OMT
It is in the certification process. Not sure when it will be out though. We guessed 5-10 days, but that was assuming we could get the process expediated. That is out of my hands, so I don't know.
I find Adam's above comment very disturbing. I have a bad feeling that this will take a lot longer than the 5 to 10 days originally estimated. UGH!
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Old 07-20-2008, 04:24 AM   #288
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Re: NCAA Football 09 Patch Announcement

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Originally Posted by AuroraIllini
I find Adam's above comment very disturbing. I have a bad feeling that this will take a lot longer than the 5 to 10 days originally estimated. UGH!



And now everyone knows why Adam was hesitant to give a time frame in the first place: Because of comments like this crap.
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