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EA Focused Once Again on Visuals And Atmosphere

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Old 07-09-2008, 02:25 AM   #41
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Re: EA Focused Once Again on Visuals And Atmosphere

Quote:
Originally Posted by ODogg
lol i like this one

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Old 07-09-2008, 02:27 AM   #42
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Re: EA Focused Once Again on Visuals And Atmosphere

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what? no mud smell? lame.
Have you tried scratching your TV first?
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Old 07-09-2008, 02:30 AM   #43
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Re: EA Focused Once Again on Visuals And Atmosphere

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Have you tried scratching your TV first?
holy geez!! it work! i suggest everyone try this now, you wont regret it! can't wait for their to be dog piles so i can smell that!

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Old 07-09-2008, 03:13 AM   #44
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Re: EA Focused Once Again on Visuals And Atmosphere

So there isn't any field degradation???
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Old 07-09-2008, 03:19 AM   #45
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Re: EA Focused Once Again on Visuals And Atmosphere

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Originally Posted by ODogg
Not everyone is here every day, dude. Lighten up.
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Old 07-09-2008, 04:25 AM   #46
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Re: EA Focused Once Again on Visuals And Atmosphere

Quote:
Originally Posted by Solidice
holy geez!! it work! i suggest everyone try this now, you wont regret it! can't wait for their to be dog piles so i can smell that!

OMG that's so funny!!!!


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Originally Posted by Undefeated
Not everyone is here every day, dude. Lighten up.

I didn't know about it either, and I have to say that sucks.
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Old 07-09-2008, 07:12 AM   #47
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this is a good start for EA and maybe next year they could focus on add-ons in the game. this year is a big year of Football.
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Old 07-09-2008, 11:01 AM   #48
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Re: EA Focused Once Again on Visuals And Atmosphere

Regarding my post about progression of light in games in NCAA 08: I was simply asking if it is confirmed that this has been "removed" from 09 for sure. I am not an EA ***** by any means but this would really play right into the theory that they remove features only to add them back later as a "cool" new thing. Since NCAA 08 was a next gen title and NCAA 09 is a next gen title, what excuse can they have for taking this out? When they moved from xbox/PS2 to XBOX360/PS3 they claimed they had to recode the entire thing and had to omit features to accomplish this. But progressive lighting was in 2008, why remove it?

Sorry if it get's everyone riled up but I really like the immersion of playing an afternoon game and seeing the lighting change. In a way, as the lights come on it really helps identify that the "3 hour grid-iron bash" is winding down. You are either running out of time or just need to hold out a little longer.......

I know it doesn't add to the gameplay directly but it really helped sell the illusion that you are playing a real sport that takes place in a real environment over an extended period of time.

Peace.
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