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NCAA Football 09 Demo Available: Discuss Here

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Old 06-19-2008, 04:05 PM   #233
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Re: ***OFFICIAL NCAA 09 Demo Discussion & Impressions***

Quote:
Originally Posted by ODogg
I don't know where people said there is no defensive rush, i got sacked by LSU 4 times in my last game, they were all over me. Maybe it's that stupid Jump the SNap feature though like AuburnAlumni said.
The only time the CPU ever got me was when they jumped the snap. I NEVER got any decent pressure with a 4 man rush..not with LSU and not with Ohio State and I always play as the DT too.

Like I said...the run game is a thing of beauty, both offensively and defensively. The passing game? Heavily skewed in favor of the O it seems..at least on the demo.

I could score at will just dropping back and throwing 5-15 yard routes all day long..against two VERY good defenses. Hopefully it's just a demo/varsity thing and sliders can correct some of the "wide open" gameplay.
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Old 06-19-2008, 04:06 PM   #234
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Re: ***OFFICIAL NCAA 09 Demo Discussion & Impressions***

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Originally Posted by AuburnAlumni
You've got time. It's not as bad as we thought it would be. Usually, you have about 2-3 seconds when the QB is actually under center.
Have time to move DL/LB/CB's only or do you have time to do an individual player hot route. Now I'm not talking about hot routing a whole d but rather quickly seeing a whole and wanting to hot route a LB to a zone as an example. I'm assuming there isn't enough time for this unless playing a human. If so it's no real biggie vs CPU I guess.
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Old 06-19-2008, 04:08 PM   #235
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Re: ***OFFICIAL NCAA 09 Demo Discussion & Impressions***

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Have time to move DL/LB/CB's only or do you have time to do an individual player hot route. Now I'm not talking about hot routing a whole d but rather quickly seeing a whole and wanting to hot route a LB to a zone as an example. I'm assuming there isn't enough time for this unless playing a human. If so it's no real biggie vs CPU I guess.
You'd be cutting it close Sky. But honestly, I don't see it being THAT big of an issue. The bigger issue is the lack of pass rush/overeffective short passing game IMO.
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Old 06-19-2008, 04:08 PM   #236
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Re: ***OFFICIAL NCAA 09 Demo Discussion & Impressions***

Hey guys, Im a huge playbook guy. What new formations/plays are yall really liking this year?
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Old 06-19-2008, 04:09 PM   #237
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Re: ***OFFICIAL NCAA 09 Demo Discussion & Impressions***

anyone else finding kick returns too easy? I had back to back to back KR's for TD's in two games. If you were good at returns before, it seems like you will be a god when this game comes out. I just did what I normally do which is pick a lane, then spin from a guy and sprinted down the sidelines. It was too easy.

Then when the cpu ran one back on me, it was because most of my guys got bunched into a crowd and couldn't get to him, due to animations.
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Old 06-19-2008, 04:09 PM   #238
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Re: ***OFFICIAL NCAA 09 Demo Discussion & Impressions***

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Hey guys, Im a huge playbook guy. What new formations/plays are yall really liking this year?
The playbooks are AWESOME. Sooooo many formations/plays to choose from. You can get a really nice offensive package together for sure.
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Old 06-19-2008, 04:11 PM   #239
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Re: ***OFFICIAL NCAA 09 Demo Discussion & Impressions***

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Originally Posted by AuburnAlumni
You'd be cutting it close Sky. But honestly, I don't see it being THAT big of an issue. The bigger issue is the lack of pass rush/overeffective short passing game IMO.
Cool. I don't know why I'm concerned about the hot routing like I am as I very rarely hot route on D. I think it just irks me that it's a "feature" that is useless vs CPU. Hopefully the pass rush ends up being better in the final game.
Also I CAN"T WAIT TO GET THE F OUT Of HERE SO I CAN PLAY!...

There, I feel better.
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Old 06-19-2008, 04:15 PM   #240
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Re: ***OFFICIAL NCAA 09 Demo Discussion & Impressions***

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Originally Posted by AuburnAlumni
The playbooks are AWESOME. Sooooo many formations/plays to choose from. You can get a really nice offensive package together for sure.
i like the HB Slip Screen
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