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NCAA Football 09 Official First Look: NCAA Strategies

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Old 04-25-2008, 06:10 PM   #121
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Re: NCAA Football 09 Official First Look: NCAA Strategies

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Originally Posted by russell05
Again you don't get it for better or for worse those previews are only going to reach the hardcore gamer. Not the casual gamer that is 90% of their consumer base not the hardcore guy. To many people fail to realize this FACT we aren't as important as we think we are. The moment you realize this the easier this process becomes.
That's a great way to think! We aren't important. Why even form an opinion. That's just the way it is. We can't do a thing about it. Just sit down, shut up, and take it like a man. OK.
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Old 04-25-2008, 06:11 PM   #122
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Re: NCAA Football 09 Official First Look: NCAA Strategies

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Originally Posted by MassNole

Oddly enough this was for NCAA 2005, arguably the worst game they've ever put out.
05 wasn't arguably the worst game in the series, it WAS the worst game. Thank goodness they turned it around from that on PS2 and Xbox. It was the only poor release of NCAA on those systems.

Which is why the series has become extremely disappointing since hitting the better hardware.

Ironically, wasn't 05 developed by the old Madden producer?
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Old 04-25-2008, 06:16 PM   #123
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Re: NCAA Football 09 Official First Look: NCAA Strategies

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Originally Posted by umd
05 wasn't arguably the worst game in the series, it WAS the worst game. Thank goodness they turned it around from that on PS2 and Xbox. It was the only poor release of NCAA on those systems.

Which is why the series has become extremely disappointing since hitting the better hardware.

Ironically, wasn't 05 developed by the old Madden producer?
I don't know, to me NCAA 2008 was the worst one, it was the first time I ever got rid of the game before the next one came out. But NCAA 2005 was a total and complete disaster. My favorite was my WR's ability to drop a screen pass when they had nothing but green grass in front of them but when they would lose 5 yards they turned into some super human combination of Jerry Rice/Lynn Swann/David Tyree to catch the ball.
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Old 04-25-2008, 06:17 PM   #124
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Re: NCAA Football 09 Official First Look: NCAA Strategies

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Originally Posted by mercalnd
What I'd like to know is if it's truly a matter of EA not wanting negative impressions out there, how does pushing them back a week help?

I'm not pleased about some of the things I've read in these impressions but I think somesome of you are just seeing conspiracies all the time when it comes ot EA.

This doesn't add up to me. Now, if a week from now the articles are reposted but all the negative stuff is gone then you guys will have a point but until then EA gains nothing by delaying negative impressions by a week.
I think the closer you hold impressions to release, the easier it is for them to come back with the we did not have time to correct that before release line. Call me an EA *****, but if they cannot look at the many sites that are out with peoples thoughts about what is wrong and needs to be fixed, then there is a problem with the developers. 2 simple things to fix: ints and fumbles. If they cannot do that for 09, then I will pass again.
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Old 04-25-2008, 06:25 PM   #125
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Re: NCAA Football 09 Official First Look: NCAA Strategies

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That's a great way to think! We aren't important. Why even form an opinion. That's just the way it is. We can't do a thing about it. Just sit down, shut up, and take it like a man. OK.
Man its impossible who said we aren't important if you read it again it clearly says "we aren't as important as we think we are" I'm 100% sure thats what I posted. Who do you think has more pull in what goes into and what comes out of a game or any business model for that matter 10% of your consumer base or 90% of your consumer base its simple economics.

EA loves their hardcore gaming base and the feedback they get from the guys who come out other wise they wouldn't spend tens of thousands of dollars on these community days. In contrast the devs and producers can only do so much case in point the vision cone hardcore feature hands down. It wasn't polished but most of us could see the idea what happened casual fans complained and the feature was scraped.
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Old 04-25-2008, 06:32 PM   #126
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Re: NCAA Football 09 Official First Look: NCAA Strategies

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Originally Posted by MassNole
I don't know, to me NCAA 2008 was the worst one, it was the first time I ever got rid of the game before the next one came out. But NCAA 2005 was a total and complete disaster. My favorite was my WR's ability to drop a screen pass when they had nothing but green grass in front of them but when they would lose 5 yards they turned into some super human combination of Jerry Rice/Lynn Swann/David Tyree to catch the ball.

Ahh...I can never remember which versions are which. I just seem to remember the issues from the past. Good thing OS is here to map them out.
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Old 04-25-2008, 06:39 PM   #127
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Re: NCAA Football 09 Official First Look: NCAA Strategies

Other than the game play NCAA 2005 actually had a lot of new features including:
- Online play for the Xbox (2004 introduced it on the PS2)
- Rosters were expanded to 70-75 players
- The Athlete position was created in recruiting
- Home Field Advantage
- Big Hits

So even though the game play left a lot to be desired it at least added a lot of other features. IIRC the drops problem was largely based on the QB's Accuracy rating, I remember when I had a QB with 99 accuracy the drops diminished to nearly none.
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Old 04-25-2008, 06:39 PM   #128
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Re: NCAA Football 09 Official First Look: NCAA Strategies

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Originally Posted by bad_philanthropy
I don't think people hate EA, if they did they wouldn't have any reason to even be in this forum. I think it is mainly that a lot of us have in the past had some of our best gaming experiences playing EA football games in the era where they were constantly pushing the envelope in terms of innovation with their football games to make them more realistic, in recent years we have been disappointed because the games have lacked the qualities that previous titles did that really engaged us.

We were used to every year being able to be excited about the new football games from EA and having them deliver a package that brought us a ton of enjoyment. I can't forget that upgrade between 2001 on the PS1 and 2002 on the PS2. That is probably the ultimate example of my expectations being exceeded.

Many of the efforts of last-gen were fantastic and I feel those games really did achieve a lot in terms of being a football simulation. To me it's more like I know that they are capable of making the kind of game that we all want, because they have before, but for some reason they keep taking steps backwards which is very frustrating to those of us who have enjoyed the series for so long.
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