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NCAA Football 09 Official First Look: NCAA Strategies

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Old 04-25-2008, 11:02 AM   #73
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Re: NCAA Football 09 Official First Look: NCAA Strategies

Quote:
Originally Posted by LBzrule
There really is only about six to seven weeks to change it. All of May and maybe the first two weeks of June, then they gotta prepare for pressing and all that other mess. They'll address some of it.
yea, about all of may and then they will be done with code. they start testing, i guess they test but it didn't look like it last year. then get little things right with graphics and errors in graphics.
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Old 04-25-2008, 11:07 AM   #74
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Re: NCAA Football 09 Official First Look: NCAA Strategies

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Originally Posted by FlyingFinn
Thing is... if the game is immersive with a wow factor and has great atmosphere, it becomes easier to look past gameplay faults. NHL 08 is a game like that and ESPN NFL 2k5 was one as well.

Yeah theres really no excuse for how big EA is to not have significant improvements in gameplay and presentation
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Old 04-25-2008, 11:25 AM   #75
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Re: NCAA Football 09 Official First Look: NCAA Strategies

No mention of in-game saves - why is this feature so hard to implement?
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Old 04-25-2008, 11:28 AM   #76
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Re: NCAA Football 09 Official First Look: NCAA Strategies

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Originally Posted by a4reak
I still want to just hold off before rushing to judgment. There is still 3 months before release, hopefully they can get this QB thing ironed out.
It's not a rush to judgement. It's judging what's been presented to date.

And an EA rep stated that they have to be done with the game 2 months before release. NCAA is a July release. At best, there's a month left for adjustments. Unfortunately, it sounds like more than adjustments are needed, at least for my enjoyment.

Quote:
Originally Posted by SteelerSpartan
Wonder if Bowl games have endzone art??...I probably shouldn't even ask
You would think this would be part of the new presentation they're touting. So far I've only heard about cheerleader cut scenes & announcers. EA's bark is much louder than its bite.

Quote:
Originally Posted by DreadedSteeler
Hopefully these consoles have at least a 10 year life cycle...can't wait to go through this all over again on the next consoles.
That's the thing. Not that EA is looking to improve these things we're asking for, but if it's still a matter of them getting used to the system, building on their "new" engine, ect, we'll be looking at this same cycle in a couple of years.

Quote:
Originally Posted by cdjacobs
Hey guys - hope you enjoyed the early impressions.
Not at all, but at no fault of those delivering the bad news.

Quote:
Originally Posted by cdjacobs
I will add that the lead prodcuer stated that within just the last week there have been tweaks to the game on both sides of the ball.
This game needs more than tweaks.

Any chance there were improvements not mentioned? Have the blocking mechanics & scemes been improved at all? Can DEs rush up the field without getting stuck to the OT? Has gang tackling improved at all? Physics?

Quote:
Originally Posted by cch99
...but it would seem that making one of the games, either Madden or NCAA more sim would benefit them...
Or separate arcade & sim modes in each game.

Quote:
Originally Posted by SteelerSpartan
Big Emphasis on Big hits, Ints, fumbles, Juke Moves, higher scores.....instead of the meat and potatoes of the game of Football.
I don't think they understand that the spectacular is no longer spectacular if it happens all the time.
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Old 04-25-2008, 11:40 AM   #77
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Re: NCAA Football 09 Official First Look: NCAA Strategies

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Originally Posted by twisted88
That's assuming the sliders actually WORK this year! In browsing various forums last year, it seemed the overwhelming gamekiller was the excessive turnovers in 08. There were obviously other gameplay issues, but the ints was the one I saw complained about the most. You would have hoped that would be one of the first things they addressed this year. Just hope with over 2 months before release, they get that fixed!
I agree with that first sentence completely. I just thought to increase the penalties and I see some form of it working. Same with QB accuracy, WR catching, and RB ability. They seem realistic. Batted down balls at 100% and numerous picks a game is BS.
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Old 04-25-2008, 12:04 PM   #78
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Re: NCAA Football 09 Official First Look: NCAA Strategies

Sounds like Tiburon spent all its time on the online dynasties.
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Old 04-25-2008, 12:08 PM   #79
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Re: NCAA Football 09 Official First Look: NCAA Strategies

Was the impression deleted? All of the links associated with NCAA impressions are not working? Did EA get upset?
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Old 04-25-2008, 12:12 PM   #80
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Re: NCAA Football 09 Official First Look: NCAA Strategies

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Originally Posted by J-Unit40
Here is some information from Pasta at pastapadre.com. Thanks for the link Rudy.

"When it comes to the offensive-defensive balance I’d say the leaning is clearly towards the offense. However in most of the games that were played the scores ended up realistic. It brought about more excitement due to the big plays. Scores will likely depend heavily on the styles of the people playing. With longer quarters (7+ minutes) on All-American the scores would probably be unrealistically high."

That doesn't sound too good. Maybe that's just for HUM v. HUM, but it looks like DAWR and other defensive sliders will have to be maxed (except for INT because that would just mean more points from returns ). My guess is NCAA '10 will be the year of the D!

Such a blower that they implement the online dynasties and I get all hype but when I read actual impressions it sounds like the only thing they have changed is atmosphere. I love CFB so I will probably get the game but cmon, anyone who has ever watched CFB knows that 1-2 Pick 6's per game is outreagous.
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