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Old 04-17-2008, 12:16 PM   #121
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Re: NCAA Football 09 Debut Trailer

Quote:
Originally Posted by LBzrule
Game footage is in there. Go to the part where it says formation specific audibles
What up LBz. I watched it again and did not see it. I saw the actual footage while in formation, but this was pre-snap.
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Old 04-17-2008, 12:32 PM   #122
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Re: NCAA Football 09 Debut Trailer

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Originally Posted by DONF
What up LBz. I watched it again and did not see it. I saw the actual footage while in formation, but this was pre-snap.
Right that's why I put the frown cause it looks very similar to some of the funky things that happen pre-snap from 07 and 08. But I know what you mean, you want to see them moving. I'd say just based on that presnap and the graphic clipping going on there and the funky things going on with the linebackers and defensive line, that it might be intentional that nobody sees anything moving at this point. They are working to clear that up before anyone sees real gameplay. This was the same spot in the video that I notice outside shade tech by the Corners. They have a long ways to go and a short time to get there, we'll see how it all comes together.
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Old 04-17-2008, 12:55 PM   #123
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Re: NCAA Football 09 Debut Trailer

Quote:
Originally Posted by LBzrule
This was the same spot in the video that I notice outside shade tech by the Corners. They have a long ways to go and a short time to get there, we'll see how it all comes together.
Yeah, gameplay video will be the telltale. Will be interesting to see if the movement/placement have meaning or is just there for show
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Old 04-17-2008, 12:56 PM   #124
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Re: NCAA Football 09 Debut Trailer

Quote:
Originally Posted by LBzrule
Right that's why I put the frown cause it looks very similar to some of the funky things that happen pre-snap from 07 and 08. But I know what you mean, you want to see them moving. I'd say just based on that presnap and the graphic clipping going on there and the funky things going on with the linebackers and defensive line, that it might be intentional that nobody sees anything moving at this point. They are working to clear that up before anyone sees real gameplay. This was the same spot in the video that I notice outside shade tech by the Corners. They have a long ways to go and a short time to get there, we'll see how it all comes together.
Agreed. I hope they put out a Demo on live before the actual sale of the game. I doubt it though.
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Old 04-17-2008, 01:03 PM   #125
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Re: NCAA Football 09 Debut Trailer

Quote:
Originally Posted by DONF
Agreed. I hope they put out a Demo on live before the actual sale of the game. I doubt it though.
Well the had demos for 07 and 08 so I don't see why they wouldn't for 09.
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Old 04-17-2008, 01:19 PM   #126
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Re: NCAA Football 09 Debut Trailer

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Originally Posted by chisoxmofo
I just can't get excited about EA football anymore after reading and seeing all the information/videos for Backbreaker. This entire engine seems like a horizontal move from last-gen to current. The physics, animations, even graphics, do not seem to really take advantage of the technology. This engine needs euphoria, i feel like both Madden and NCAA have been the same game (even worse in some cases) since last-gen. I would love to see the entire engine overhauled to use some of the newer technologies that are coming out, but i dont think that's going to happen until the next batch of consoles
Although Backbreaker doesn't look like a game I'd be interested in, their animations were waaaaaaaaaaaaaay beyond what EA has shown. Every tackle in their vid was better than every tackle I've ever seen in an EA game. I know the primary focus for EA is money, but pride doesn't seem to even be on the list.

I wish my tastes weren't so against the grain. It pains me to see this much positive feedback for an EA trailer. I can only guess that those folks actually liked last year's EA games or have forgotten how much better EA's trailers are than their actual releases.

I can almost hear EA execs lauging in the background, thinking, "we got'em again".
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Old 04-17-2008, 01:45 PM   #127
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Re: NCAA Football 09 Debut Trailer

The only games I really play anymore are football and basketball games. When July rolls around I usually haven't touched the 360 for a couple of months so, NCAA usually gets me pumped. I'm a lot less picky about things like refs and chain gangs. Just give me a good game with no glaring GAMEPLAY or STATISTICAL flaws out of the box. I'm tired of waitng for games to be patched after the bowl season before the major (game killing) flaws are fixed.

The juke moves do concern me. I like the USC back cutting back against the grain but the Miami backs move was ridiculous. No way can you go into a spin and reverse out of it on a dime. For all of those that hated the momentum in EA games this is going way too far in the opposite direction if you ask me. If someone pulls off that move it should be followed by the old Madden ambulance and a torn ACL ha ha.

Formation audibles-Yes!!!!!!!
Formation subs-?????
Easier depth chart navigation-??????
Specific punt and kickoff returners not starting runningbacks and receivers(unless they do indeed return kicks and punts)-??????
Better line interaction-?????
Better WR/DB interaction??????
Better QB touch/trajectory on passes-?????????
Cpu QB throw deep-?????
Lower completion % of deep balls-??????
Vince Carter vertical LB's-???????
More under/overthrown/just out of the reach passes that fall incomplete instead of interceptions-?????
Roster sharing like College Hoops2k8-?????
Are all of the stadiums in now-?????? Kibbie Dome (University of Idaho)

Stadiums and lighting look excellent as do the player models. Sidelines look more alive. I'm just ready to return to having fun again. I hope NCAA 09 delivers.
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Old 04-17-2008, 05:48 PM   #128
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Re: NCAA Football 09 Debut Trailer

I was somewhat impressed by the trailer. It looks like they finally got the stadiums and the atmosphere right. I hope some of those people on the sidelines are custom assistant coaches. I also hope they let you select more than just two captains and that the captains that you select can come out for the coin toss like in the real game. The juke moves look a a bit too superman-ish but I can deal with it. Being that they are pushing the wide-open gameplay angle, I hope that doesnt mean that they gave the super juke ability to everyone. That would be cheese city.The player models look terrific and I love the custom music feature... hope that works well. The autibles look top noch... good job EA!

I noticed something when observing the recruit. He was a Defensive Tackle and weighed 261 pounds. Im hoping that this is a sign that we'll see realistic attributes associated with the recruits in this year's title. In the past, there have been way too many recruits who are either 6'6 325 with a 500 pound bench press and an 800 pound squat as well *** way too many guys who run a sub 4.3 forty.... strait out of high school...way too unrealistic... Lets hope they get it right this time around. The lack of refs, chain gang and field goal nets is disappointing yet I believe they still have enough time to get those small features in. The mascot game is rediculous and need be banished although I know they constantly include it because its easy to do so.

The team specific magazines are a nice touch since there realistically isnt a Sports Illustrated or ESPN weekly college magazine in existance. The glitch where the opposite teams mascot celebrates with the play from the opposite team need be fixed ASAP.... Overall, still a long way to go and getting there slowly but surely.
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