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NCAA Football 09 New Features Announced

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Old 04-03-2008, 05:44 PM   #121
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Re: NCAA Football 09 New Features Announced

Quote:
Originally Posted by fistofrage
EA can produce a steaming pile of garbage and people still buy it. 2008 was really, really bad. Especially if you had been playing the PS2 version the last few years. I felt like I was mugged and the mugger got away with $60 and alot of features I really liked.
I don't know what game you were playing, but NCAA was NOT really bad. It's actually quite good post patch. Other than the minor tweaks I mentioned..I had and STILL have a good time playing it.

Turnovers, and CPU not throwing deep were the biggest complaints but overall I think it's a pretty damn good game.

I honestly don't think some folks on here will ever be satisfied.

I'm like everyone else...I wish EA would leave stuff in. But to b*tch and moan over when they DO reinstall stuff is hilarious to me.
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Old 04-03-2008, 05:54 PM   #122
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Re: NCAA Football 09 New Features Announced

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Originally Posted by AuburnAlumni
I don't know what game you were playing, but NCAA was NOT really bad. It's actually quite good post patch. Other than the minor tweaks I mentioned..I had and STILL have a good time playing it.

Turnovers, and CPU not throwing deep were the biggest complaints but overall I think it's a pretty damn good game.

I honestly don't think some folks on here will ever be satisfied.

I'm like everyone else...I wish EA would leave stuff in. But to b*tch and moan over when they DO reinstall stuff is hilarious to me.
There will always be ***** to any game, NCAA/Madden are no different. I for one and pleased at the list, but thats without seeing it in action. As AA said, fix the AI and the turnover issue, and id be pretty happy.
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add worthless Xavier Lee to that list..
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CFL here he comes. Pfft, wait that would require learning a playbook. McDonalds here he comes.
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Old 04-03-2008, 06:02 PM   #123
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Re: NCAA Football 09 New Features Announced

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Bigger holes, cutback lanes, and open receivers, making the game feel more wide open than ever before.
I hope this doesn't mean the defense will be plain stupid...

I am still excited after seeing that list, though!
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Old 04-03-2008, 06:02 PM   #124
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Re: NCAA Football 09 New Features Announced

The good news: We get 50 alternate unis out of the box.

The bad news: They're all Oregon.
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Old 04-03-2008, 06:03 PM   #125
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Re: NCAA Football 09 New Features Announced

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Originally Posted by kenneth33
And your point is?I think about 98% of the ppl on these forums were complaining about all they want was the crap that was left out from last gen now that they put it in you bit$#$# about them highlighting it!!!Talk about ing!!!
They're still missing the biggest pointless subtraction (formation subs).

A list of highlighted features shouldn't be 90% of stuff that's being put back in the game.

Name one other game that would get away with this.

Imagine Halo 3's feature list:

3 Interactive vehicles!
All new 2 player coop!
30 FPS!
6 exciting weapons!

I don't think that would work. Nor does it work for any other game.

Not to mention EA's unparalleled ability to mess things up, from interceptions to taking out the ability for receivers to catch passes.

But hey, we can't all be Stans.
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Old 04-03-2008, 06:06 PM   #126
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Re: NCAA Football 09 New Features Announced

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Originally Posted by Anaxamander
The good news: We get 50 alternate unis out of the box.

The bad news: They're all Oregon.
So true.
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Old 04-03-2008, 06:15 PM   #127
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Re: NCAA Football 09 New Features Announced

Quote:
Originally Posted by The Soldier
They're still missing the biggest pointless subtraction (formation subs).

A list of highlighted features shouldn't be 90% of stuff that's being put back in the game.

Name one other game that would get away with this.

Imagine Halo 3's feature list:

3 Interactive vehicles!
All new 2 player coop!
30 FPS!
6 exciting weapons!

I don't think that would work. Nor does it work for any other game.

Not to mention EA's unparalleled ability to mess things up, from interceptions to taking out the ability for receivers to catch passes.

But hey, we can't all be Stans.
I agree. If I have to go through that clunky menu just to put in a different RB when the PS2 had quick formation subs, I find it unacceptable.

I have gone on record saying just give me the 2008 PS2 version of NCAA 08 on the 360 with fixed pursuit angles and no automatic field goals and I would pay $100 for the game and you would hear no complaints. Until I get back what I used to have on a lesser system, I'll continue to find NCAA football unacceptable.
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Old 04-03-2008, 06:26 PM   #128
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Re: NCAA Football 09 New Features Announced

Quote:
Originally Posted by The Soldier
They're still missing the biggest pointless subtraction (formation subs).

A list of highlighted features shouldn't be 90% of stuff that's being put back in the game.

Name one other game that would get away with this.

Imagine Halo 3's feature list:

3 Interactive vehicles!
All new 2 player coop!
30 FPS!
6 exciting weapons!

I don't think that would work. Nor does it work for any other game.

Not to mention EA's unparalleled ability to mess things up, from interceptions to taking out the ability for receivers to catch passes.

But hey, we can't all be Stans.
Man please dam near
every FPS is the same just a different coat of paint on the out side all you do is point and shot!!!! And to point out what other game all-pro football same as nfl2k5\\\ mlb08 same as mlb07\\nba2k8 same as nba2k7,2k6\\\nba live 06/07!!! All those game are the same just few added parts!
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