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All-Pro Improvements

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Old 02-27-2008, 01:35 AM   #9
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Re: All-Pro Improvements

I hope it makes it under the window if the buyout comes to fruition......go out right VC.....let us recreate the NFL 2k style..........one last time.......
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Old 02-27-2008, 07:27 AM   #10
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Re: All-Pro Improvements

Quote:
Originally Posted by Shredder
I hope it makes it under the window if the buyout comes to fruition......go out right VC.....let us recreate the NFL 2k style..........one last time.......
yes please...one last hoorah
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Old 02-27-2008, 10:17 AM   #11
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Re: All-Pro Improvements

Here is what I believe would help improve All Pro:
1. A fictional professional football league with a past story, hall of famers, rushing recordes, passing records, etc. that is where the Legends come in with there stats. For the franchise mode the legends should be the Hall of Famers and hold records waiting to be broken.

2. Allowing us to use the a.i. teams in offline exhibition modes.

3. 2K share is a must from here on out on the sport franchises that are still left.


**To much customization for the casual fans can hurt sales, because they will sadly be confused and wouldn't know how to handle full customizations. I wish I were wrong.**

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Old 02-27-2008, 11:30 AM   #12
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Re: All-Pro Improvements

i would like to see a fictional league with a franchise that allows you to draft the hall of fame players as your franchise develops. every year a certain amount would be released to draft and so on. i think all should be released after 4 seasons, but maybe the user can decide the ratio when he starts his franchise. this will simulate the hype of the college draft atmosphere.

i can see three ways to have a franchise this way:

one: the cpu generates teams and you pick from the list of teams with the option to move them to whatever city you choose.


two: the first season starts with a draft. you get to run a few practices with your CPU generated team to see what your strengths and weaknesses before you go to the draft. the CPU AI releases randomly X amount of hall of fame gold, silver and bronze stars players. you fill your needs.

three: choose the same opening but reduce the number you choose then disperse the remaining to the draft.

all of these would require a significant increase in the number of legends signed to contracts. but each legend would start out as a rookie and you can see if they develop to the status they once enjoyed, or not so enjoyed if they were bubby brister.
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Old 02-27-2008, 08:47 PM   #13
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Re: All-Pro Improvements

- Stadium editor
- The ability to edit Generic players
- An extremely deep franchise mode
- More realistic tackling animations
- "HD" looking Stat overlays/tables and add more as well
- New commentary lines
- Hard hits, more bone crushing hits, the harder the hit the more chance of a fumble/incomplete catch & Injury.
- A better juking system
- A "Training Camp mode" Where you could do individual and team drills like drills for WRs, QB drills, RB drills, pretty much at least 2-3 different drills for every position. I would really like to see this added for 2k9.
- Euphoria
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Old 03-01-2008, 12:21 PM   #14
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Re: All-Pro Improvements

Quote:
Originally Posted by Sausage
**To much customization for the casual fans can hurt sales, because they will sadly be confused and wouldn't know how to handle full customizations. I wish I were wrong.**
I think it would be best for VC to concentrate on making the core game appealing, and I think that needs to be understood by all of us. More customization is definitely needed of course, of both the players and teams. But we should recognize there aren't many people that want to spend hours configuring the game themselves - they want to pop it in and start playing. The game needs to be a better APF game first, psuedo NFL/NCAA/high school game second.

The easiest way to make the game immediately more appealing is to get rid of the old school homages and make the uniforms look much more dynamic and appealing. No dull and weird color combinations, of which there are too many in the game. By doing the simple act of changing the uniforms to look like NFL teams and some selective player choices, the game becomes a thousand+ percent more enjoyable and interesting to look at. If there is a 2K9 I'd hope 2K doesn't make the same mistake of not concentrating on making the uniforms appealing, and perhaps making the teams have more fleshed out personalities (is the team conservative/defensive, blitz happy, run oriented, etc.). The teams in the demo are boring to look at in large part because of the muted colors/boring choices used for the uniforms. Even though they have old school players in the game, those players need to "look new" to appeal to today's young videogame players.
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Old 03-01-2008, 12:29 PM   #15
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Re: All-Pro Improvements

Just give it a graphic boost, a major one! Casual gamers notice Huge Detailed graphics, before anything else.

I worked in Marketing for years, and I'm telling you what our studies proved!

Give it a major graphic, overhaul with a lot of customization options, with the already stellar gameplay. And this game will sell...Enough said!
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Old 03-01-2008, 01:19 PM   #16
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Re: All-Pro Improvements

Quote:
Originally Posted by Behindshadows2
Just give it a graphic boost, a major one! Casual gamers notice Huge Detailed graphics, before anything else.

I worked in Marketing for years, and I'm telling you what our studies proved!

Give it a major graphic, overhaul with a lot of customization options, with the already stellar gameplay. And this game will sell...Enough said!
Why does it need a "major" graphic overhaul? Find me a Madden or NCAA video that looks better than this:



And that's just picking something random. When the game is played with teams that look more familar, the graphics look much better. If APF had NFL uniforms, this wouldn't even be a discussion point because people would accept it's look. APF doesn't look bad, although I think the base uniforms 2K went with were a horrible choice. While I wouldn't mind a new graphical engine, there's no way it's a need at this point. I've read your criticisms of NBA2K because you feel the graphical engine needs to be overhauled seemingly simply for the sake of wanting something completely new. Nor does that game look bad. I don't disagree that I'd like to have a new graphical engine, but it would be far down my list of wants. I don't see how it's a necessity.
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