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AI corner?

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Old 03-31-2008, 03:07 PM   #1
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AI corner?

I am working on my personal use slider set and this one I am not sure about. I have seen from 0-100 on this and am confused as to which way I should go. I'd like to see the AI make a few more mistakes instead of being on the black every time so I would think 0, but any help would be great.

Thanks,

Chad
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Old 03-31-2008, 03:46 PM   #2
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Re: AI corner?

Quote:
Originally Posted by Chad Rogers
I am working on my personal use slider set and this one I am not sure about. I have seen from 0-100 on this and am confused as to which way I should go. I'd like to see the AI make a few more mistakes instead of being on the black every time so I would think 0, but any help would be great.

Thanks,

Chad
I agree with u on the mistakes but then again not....

The reason I agree is because in real life no one can paint the black 100% of the time, but in this game pitchers rarely throw balls at all. So if you put them to throw corners to 100 it will cause them to miss off the plate more often when combined with the throw strikes set to 0. Just my 2 cents at least, im not sure how true this is but it makes sense.
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Old 03-31-2008, 09:14 PM   #3
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Re: AI corner?

Yeah, I have it at 100 with the thinking being similar to above. I want the CPU to be "trying" to hit the corners most of the time (hence the 100), but I want them to be inaccurate when doing so (hence throw-strikes at 0). Using that combo, and combining reasonable discipline at the plate, I generally see strike-% in the 60s from the CPU.
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Old 04-01-2008, 10:15 AM   #4
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Re: AI corner?

Quote:
Originally Posted by El_MaYiMbE
put them to throw corners to 100 it will cause them to miss off the plate more often when combined with the throw strikes set to 0
Those are my settings. Works great.
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