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Pre Parch (OOTB) Eye Brow Raise Observations

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Old 03-21-2025, 11:05 PM   #17
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Re: Pre Parch (OOTB) Eye Brow Raise Observations

what sliders and difficulty are ya'll using with OOTB gameplay?
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Old 03-22-2025, 02:51 AM   #18
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Re: Pre Parch (OOTB) Eye Brow Raise Observations

Quote:
Originally Posted by XxKnicksRules215xX
what sliders and difficulty are ya'll using with OOTB gameplay?
Back in the day before Frosty Editor, I discovered that Madden Sliders was listed in increments of "15" from default 50, so I've always stuck with this premise since EA Gameplay Sliders have never been rebuilt

I use Varsity, because just like Pro on Madden, it allows the most Animations to trigger without forcing gameplay in a certain direction

Very Important:
***Do Sliders on Front End to edit CPU Special Teams, then load into
***Hit Reset Gameplay Sliders to get everything to true default "50"

User CPU
QB Acc 35 35
Pass Blk 20 20
WR Catch 65 50
Run Blk 80 80
Fumble 5 20 *Better use Cover Ball mechanic in traffic
Pass React 35 35
INT 35 35
Pass Cov 65 65
Tackle 5 5 *high Fatigue Slider/Low Fumble offsets this

Kick PWR 50 50
Kick Acc 95 65 *I don't aim w/L-Stick, I stop L or R of center
Punt PWR 65 65
Punt Acc 95 95
KO PWR 65 65 *Allows Use of Sky kicks

Injury 65
Stamina 80 *Disc uses different Auto-Sub settings than Updated
Speed Thresh 35
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Old 03-22-2025, 01:15 PM   #19
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Re: Pre Parch (OOTB) Eye Brow Raise Observations

One thing to know/add to this, is if you download the clean physical copy version, and you use the base roster, take a good look at it. Hardly anybody has abilities. At the time of the finished physical copies, they were still in process of getting NIL players signed and the roster together for launch. So you'll see players without their face scns, wrong skin tone, but even more , little to no mental or physical abilities across the entire roster. That in and of itself would cause gameplay to be different.

But to be clear, current rosters can be used too.

After my current season is over, I'm going to do a new Dynasty from version 1.0.0.5 with the base roster and see how it goes. I'm going to choose Georgia Southern as my squad and go for it.
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Last edited by TarHeelPhenom; 03-22-2025 at 01:18 PM.
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Old 03-28-2025, 12:49 AM   #20
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Re: Pre Parch (OOTB) Eye Brow Raise Observations

Quote:
Originally Posted by khaliib
Back in the day before Frosty Editor, I discovered that Madden Sliders was listed in increments of "15" from default 50, so I've always stuck with this premise since EA Gameplay Sliders have never been rebuilt

I use Varsity, because just like Pro on Madden, it allows the most Animations to trigger without forcing gameplay in a certain direction

Very Important:
***Do Sliders on Front End to edit CPU Special Teams, then load into
***Hit Reset Gameplay Sliders to get everything to true default "50"

User CPU
QB Acc 35 35
Pass Blk 20 20
WR Catch 65 50
Run Blk 80 80
Fumble 5 20 *Better use Cover Ball mechanic in traffic
Pass React 35 35
INT 35 35
Pass Cov 65 65
Tackle 5 5 *high Fatigue Slider/Low Fumble offsets this

Kick PWR 50 50
Kick Acc 95 65 *I don't aim w/L-Stick, I stop L or R of center
Punt PWR 65 65
Punt Acc 95 95
KO PWR 65 65 *Allows Use of Sky kicks

Injury 65
Stamina 80 *Disc uses different Auto-Sub settings than Updated
Speed Thresh 35
Not sure what you mean on the very important part.
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