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Old 07-25-2013, 03:27 PM   #1
SackAttack
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Alright boyz, here we go: Shadowrun Returns

Partly because I've been playing for the last three and a half hours, partly because I'm surprised SirFozzie hasn't started this thread yet.

What race/class are those of you who've picked it up playing?

I'm an elven Decker. And because I'm dumb and can't tell the difference between the symbol for male and female, I'm a female elven Decker.

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Old 07-25-2013, 03:51 PM   #2
Izulde
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I'm loving this game so far. I'm a male Human Shaman.
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Old 07-25-2013, 04:12 PM   #3
BYU 14
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Human and I went for a custom class, focusing on ranged skills now, but will add some Mage attributes down the road.

Really liking it so far, though I just got to the seamstress guild. Like I said in the other thread, love the X-Com style combat and the story is great, a throwback to the old style RPGs in presentation and depth.
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Old 07-25-2013, 04:38 PM   #4
Eaglesfan27
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I'm a male human mage so far. I'm loving it. Great early story that has me immediately hooked and I like the style of combat.
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Old 07-25-2013, 06:39 PM   #5
Groundhog
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Thanks guys, glad to hear it's looking good early. I was going to hold off until reviews but ended up purchasing it about 8 hours before release last night.
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Old 07-25-2013, 06:49 PM   #6
bob
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I know nothing about this game - it looks similar in gameplay style to the original Fallout. Is that correct?
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Old 07-25-2013, 07:04 PM   #7
SackAttack
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Quote:
Originally Posted by bob View Post
I know nothing about this game - it looks similar in gameplay style to the original Fallout. Is that correct?

Feels similar based on what I've played of the original Fallout, but I've been playing this game for all but like an hour since it came out, and Fallout I seldom get more than 15 minutes into.
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Old 07-25-2013, 07:05 PM   #8
Matthean
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Metacritic has it at 76. User score is 8.3.
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Last edited by Matthean : 07-25-2013 at 07:06 PM.
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Old 07-25-2013, 07:15 PM   #9
Izulde
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I know nothing about this game - it looks similar in gameplay style to the original Fallout. Is that correct?

To some degree, yes. A mix of Fallout, X-Com, and the SNES Shadowrun.

I'm still playing it. I can't wait to see what modders comes up with.
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Old 07-25-2013, 07:18 PM   #10
yeah826
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How long is the gameplay???
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Old 07-25-2013, 07:19 PM   #11
Izulde
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Not sure.
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Old 07-25-2013, 07:44 PM   #12
Matthean
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Somebody on Metacritic said 12 hours, but you know modders will bump that up.
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Old 07-25-2013, 07:46 PM   #13
BYU 14
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How long is the gameplay???

12-15 hours with the default story. Mods will be where the fun is.
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Old 07-25-2013, 08:03 PM   #14
bhlloy
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Loving this so far. Really great characters and storyline
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Old 07-25-2013, 08:32 PM   #15
Blackadar
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This is the first Kickstarter that's come through for me.

Dwarf Decker. So far I'm loving it. It's a bit simple, but the ambiance is fantastic. I love the world they've crafted. I also love turn based combat, so that helps as well. Given the modding tools they've released, the campaign may only be 12 hours, but this could have some very long legs with help from the modding community.
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Old 07-25-2013, 08:43 PM   #16
SackAttack
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I'm finding that the more I play it, the better it gets.
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Old 07-25-2013, 08:48 PM   #17
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Just sitting down to play, had to work today and then deal with girlfriend and some other issues.

Elven Decker or Street Samurai, haven't decided...
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Old 07-25-2013, 09:07 PM   #18
BYU 14
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Originally Posted by MacroGuru View Post
Just sitting down to play, had to work today and then deal with girlfriend and some other issues.

Elven Decker or Street Samurai, haven't decided...

Both, it's the only logical choice...
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Old 07-25-2013, 09:22 PM   #19
Izulde
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I'm still sticking with a Shaman specialist, although I may eventually evolve into a Decker.

The writing for this story has been spectacular.
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Old 07-26-2013, 12:15 AM   #20
MacroGuru
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Alright, 3 hours later and I must go to bed. I am loving it. The Matrix is exactly how I pictured it should be playing the game, reading the books and what not.

Best backing I have made yet on Kickstarter.
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Old 07-26-2013, 12:26 PM   #21
MizzouRah
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I almost starting playing today.. but I have to get packed.

Is the auto saving at certain points, or lack of a save whenever you want system a bad thing with this game?
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Old 07-26-2013, 12:38 PM   #22
mckerney
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Played about 3 hours last night going with a human mage. So far it's pretty much exactly what I was hoping for when I backed the Kickstarter. Really enjoying the story and dialogue so far. Great to see this is sitting near the top 10 for players on Steam and atop the sales chart.
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Old 07-26-2013, 12:40 PM   #23
mckerney
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Originally Posted by MizzouRah View Post
Is the auto saving at certain points, or lack of a save whenever you want system a bad thing with this game?

I'm not a huge fan of the save system, but it also hasn't been an issue for me yet. The game saves every time you complete a segment and exit to a new area which is typically every 15-20 minutes or so.

If you're short on free time and play in short bursts I could really see it being an issue. The other place it might cause a problems is user generated stories. Unless there's another method to force a quick save it will prevent having custom campaigns that spend a lot of time in one area

Last edited by mckerney : 07-26-2013 at 01:11 PM.
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Old 07-26-2013, 01:08 PM   #24
MizzouRah
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Originally Posted by mckerney View Post
I'm not a huge fan of the save system, but it also hasn't been an issue for me yet. The game saves every time you complete a segment and exit to a new area which is typically every 15-20 minutes or so.

If you're short on free time and play in short bursts I could really see it be an issue. The other place it might cause a problems is user generated stories. Unless there's another method to force a quick save it will prevent having custom campaigns that spend a lot of time in one area

Thanks.. I'll definitely wait until Sunday night to play it.
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Old 07-26-2013, 02:47 PM   #25
SackAttack
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Quote:
Originally Posted by MizzouRah View Post
I almost starting playing today.. but I have to get packed.

Is the auto saving at certain points, or lack of a save whenever you want system a bad thing with this game?

I haven't checked yet to see if it's a rolling autosave or just one. If it's the latter, that's problematic; I got my ass kicked in a quest last night, and I don't think I can advance the story unless I can go back and purchase some additional supplies. A rolling autosave might let me do that. A single autosave means I'll have to start all over if I want a realistic shot at finishing the campaign.
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Old 07-26-2013, 02:49 PM   #26
mckerney
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Originally Posted by SackAttack View Post
I haven't checked yet to see if it's a rolling autosave or just one. If it's the latter, that's problematic; I got my ass kicked in a quest last night, and I don't think I can advance the story unless I can go back and purchase some additional supplies. A rolling autosave might let me do that. A single autosave means I'll have to start all over if I want a realistic shot at finishing the campaign.

I think it's just one save file, but there is a "Rewind" button.

EDIT: Haven't used it myself, but here's info on it from a comment on RPS.

Quote:
Though with that being said, there’s actually a very very good “rewind” system in the game – you can go back to any previous autosave for the current playthrough, and start playing from there.

Last edited by mckerney : 07-26-2013 at 02:49 PM.
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Old 07-26-2013, 02:54 PM   #27
SackAttack
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Ah, so it has. Excellent.
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Old 07-26-2013, 03:16 PM   #28
Izulde
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You can also copy an autosave before rewinding, I believe, which I'm going to do as I got to one of the end segments and kept getting my tail kicked, so I need to rewind and get more supplies.
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Old 07-26-2013, 03:31 PM   #29
SackAttack
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I'd bet you're getting your ass kicked in more or less the same place I am, which is where the saves even began to matter to me. Heh.
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Old 07-26-2013, 03:45 PM   #30
MacroGuru
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Yeah, I won't be able to touch this again until Sunday night. I created a Hybrid Elven Decker / Samurai and I am loving it......

Also, I have pulled down two user DLC's to play after I am done with the main one.
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Old 07-26-2013, 03:51 PM   #31
Izulde
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What ones and where did you find them?
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Old 07-26-2013, 04:18 PM   #32
mckerney
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Originally Posted by Izulde View Post
What ones and where did you find them?

http://steamcommunity.com/workshop/browse?appid=234650

For the where go to the link above. If you're logged into Steam in your browser just click on Subscribe on the workshop page of any of the stories you want and Steam will automatically download them.
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Old 07-26-2013, 04:33 PM   #33
MacroGuru
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What ones and where did you find them?

Life on a Limb and a Lost Lamb....
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Old 07-26-2013, 06:29 PM   #34
Izulde
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Thanks, guys. I see someone's already working on a reboot of the SNES version.
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Old 07-26-2013, 08:28 PM   #35
Izulde
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Dear Support Mage,

You are my best friend.

<3,
Izulde
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Old 07-26-2013, 09:13 PM   #36
bhlloy
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I forgot that Chris Kluwe is the troll doorman in this game. Pretty awesome.

And +1 to support mages. Almost overpowered IMO
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Old 07-26-2013, 09:53 PM   #37
Izulde
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I discovered a bug. In the Matrix, but when it bounces between physical combat and Matrix, the Matrix screen doesn't show up, so I'm kind of stuck on what to do now.
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Old 07-26-2013, 09:58 PM   #38
Izulde
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Just logged out and logged back in. I'd cleared the enemies in the Matrix so it was all good.
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Old 07-26-2013, 10:27 PM   #39
FrogMan
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started playing this this evening, the beginning at least. Before I had realized, 30 minutes had passed. Great fun...

FM
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Old 07-26-2013, 11:35 PM   #40
BYU 14
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I really love the pace and the fact that it is really almost like a book/game combo. About 6 hours in, just continues to get better.
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Old 07-26-2013, 11:48 PM   #41
SirFozzie
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Patch 1.01 is out

Fixes a bug with the endboss battle and some Matrix stuff
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Old 07-27-2013, 12:12 AM   #42
Izulde
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I hate Black ICE. >
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Old 07-27-2013, 01:02 AM   #43
Peregrine
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I decided to pick this up - looks nice.
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Old 07-27-2013, 01:35 AM   #44
SirFozzie
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I hate Black ICE. >

I didn't find it that much of a problem.. since it does real world damage instead of IP damage It didn't come close to jacking me out.

The end boss battle was a bit disappointing when fixed, but I loved talking to all the folks at the end.
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Old 07-27-2013, 01:51 AM   #45
Izulde
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TBF I screwed up with my party on that run. Had a halfway decent decker who I should have run with and used my gold star party. Instead I went with a decking expert and it ended badly.

I rewound and went with my gold star party and things are going well thus far.
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Old 07-27-2013, 03:35 AM   #46
chinaski
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Location: Portland, Oregon
Took me awhile to warm up to the game play, but now im enjoying it quite a bit. The linear gameplay, at first, was boring to me. But, now that i'm really getting into the story, I dont mind the "on rails" feel.
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Old 07-27-2013, 04:18 AM   #47
Groundhog
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Been playing this all day. Literally.
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Old 07-27-2013, 06:22 AM   #48
Dutch
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Join Date: Oct 2000
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Finally got a crack at this late last night after a long day and got in some time before passing out. Up early and ready to dive back in. Love it so far!

EDIT: And for you old guys, this has a Blade Runner/Escape From New York type feel to it. Pretty cool.

Last edited by Dutch : 07-27-2013 at 06:26 AM.
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Old 07-27-2013, 07:07 AM   #49
Peregrine
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Like the game so far - really like the heavy story elements, though the lack of saving outside certain places is highly annoying to me.
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Old 07-27-2013, 12:15 PM   #50
Peregrine
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So how do I end combat? I keep having fights but then after I win the combat never ends, even after repeatedly pushing the end button - very annoying.
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