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Old 12-11-2008, 02:27 PM   #1
Neon_Chaos
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PFS (Professional Football Simulator)

by Barcode Games. The guy is also the commissioner of the FBB league that I've been part of for the past six years or so.

He's been developing it for the past two years or so and finally got over the hump with programming the damn thing.

The game is geared towards running multiplayer football leagues. It's currently in beta testing.

Check out the website: hxxp://www.barcodegames.com
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Old 12-11-2008, 02:47 PM   #2
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Quote:
Originally Posted by Neon_Chaos View Post
by Barcode Games. The guy is also the commissioner of the FBB league that I've been part of for the past six years or so.

He's been developing it for the past two years or so and finally got over the hump with programming the damn thing.

The game is geared towards running multiplayer football leagues. It's currently in beta testing.

Check out the website: hxxp://www.barcodegames.com

Can you customize it to the Maximum? Is there a beer tent? I won't play it unless it has a beer tent

(Ah, MF, gone but not forgotten)
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Old 12-11-2008, 07:24 PM   #3
aran
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I downloaded it and I'm playing the demo. This looks promising. I love the sim speed. The stats don't look ridiculous at first bluff.

EDIT: Passing is really strong. The league average for QB Rating is around 90, if not higher. Not a single team has below 3000 yards passing on the season.

I am concerned, though, about the VERY limited number of "skills".

There are only 13. Two of them have to do with kicking.

Strength
Agility
Arm
Intelligence
Accuracy (what is this supposed to mean?)
Tackling
Speed
Hands
Pass Blocking
Run Blocking
Endurance
Kick Distance
Kick Accuracy

The presentation is meh. At times it does not look professional. You can't change the size of the game window. Player cards are modal (you can't open two at once).

There' a "Streaks" tab in the player card that has information on stat streaks specific to the player's position. They seem hard-coded, which is kinda disapointing. It'd be nice if it'd only show me streaks that matter or have statistical significance instead of just showing me the same six for every QB.

EDIT: Found a huge bug. You can "close" the playoffs simulation window and it apparently clears the results of the sims. You can open the sim playoffs window up again and sim again for different results. Whoa.

EDIT: Another huge bug. Not all teams play 16 games every season. In the NFC North, the Packers are 12-5, the lions are 3 and 12. That's horrible.

Last edited by aran : 12-11-2008 at 07:33 PM.
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Old 12-11-2008, 07:53 PM   #4
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...the lions are 3 and 12. That's horrible.

Totally unrealistic.
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Old 12-11-2008, 08:42 PM   #5
aran
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Yeah. They should've been 0-20 if the game was worth its salt.
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Old 12-11-2008, 08:49 PM   #6
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Old 12-12-2008, 11:47 AM   #7
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Doesn't work on a Mac...pity.
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Old 12-13-2008, 01:20 AM   #8
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Old 12-13-2008, 10:56 PM   #9
aran
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I've been giving Brooks bug reports (probably 10 in the past two days) and he's resolved every one of them within 24 hours. That's a great sign.
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Old 10-28-2009, 10:36 PM   #10
mauchow
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I just jumped on the boat for this game and it looks like it could be a dream game for online purposes.
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Old 10-29-2009, 02:34 AM   #11
Julio Riddols
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Looks interesting.. If it gets some legs, it could walk into the picture as an interesting option.
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Old 10-30-2009, 02:48 PM   #12
Galaxy
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Just downloaded the demo.
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Old 02-11-2010, 06:34 PM   #13
Carman Bulldog
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Apparently they added a 2D play viewer with the latest update. Anyone try it out, and if so, how is it?

Also, how much like FOF is it? Do you hire and fire staff? Has it taken the next step with coaching tree's and what not? Stuff like that.
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Old 02-11-2010, 06:42 PM   #14
MJ4H
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Downloading now. 2d play viewer is something that interests me a great deal.
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Old 02-11-2010, 07:00 PM   #15
MJ4H
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Well it's pretty low quality + low framerate 2d play viewer. It's also not live (you sim the game then you can watch it). It is still better than just text. Attach something like that to FOF and I may never leave the house.
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Old 12-03-2010, 07:12 PM   #16
AFShadow
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Has anyone else played this. I don't really care for FOF at this point but though new this at least appears to be good. Anyone try it out and have comments?
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Old 12-04-2010, 09:38 AM   #17
aran
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I've been testing the full version of the game for short spans of time over the past two years.

In my opinion, this game does not have the depth and quality of simulation that FOF has, and it never will have that depth and quality due to the way that the sim engine is designed. This game does not suck me in like FOF does.

If you are looking for a lighter, easier to play, simpler football sim, you should give the demo a shot. If you're looking for a game that accurately simulates professional football, you're better off dealing with FOF's foibles and learning to love it. Once you've played a game with a sim engine as good as FOF, it's hard to go back to anything else.
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Old 04-22-2011, 04:21 PM   #18
MizzouRah
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How is this game doing? Anyone playing it on a regular basis?
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Old 04-22-2011, 04:31 PM   #19
AlexB
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I dl'd the demo just a couple of days ago: it's promising to a degree, but the contracts & salary cap side is horrendous - much worse than FOF.

It's a no-go for me
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Old 04-22-2011, 04:32 PM   #20
MizzouRah
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Originally Posted by Jari Rantanen's Shorts View Post
I dl'd the demo just a couple of days ago: it's promising to a degree, but the contracts & salary cap side is horrendous - much worse than FOF.

It's a no-go for me

That bad, huh?
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Old 11-20-2011, 10:34 PM   #21
MizzouRah
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7 months later and I finally pulled the trigger.

The solo game is improving and the designer is active over on the forums and has been doing an excellent job of answering questions and improving the game.

It still has a way to go, but I'm onboard and will make as many suggestions for improvement as I can. Although I'm not as hardcore as some of you on FOFC, so download the demo and give some input to Brooks.

I'm still in my first season, just learning the game, but I like what I've seen so far.
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Old 05-21-2012, 10:20 PM   #22
MizzouRah
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Update 1.1.94

Quote:
Release Date: 05/21/2012

Release Features:

1) New Save File Format - up to 1000x faster and half the size
2) 2 New League Formats
3) Updated Draft AI
4) New Strict Cap Rule and better Free Agency AI
5) New Free Agency period before the draft
6) New Game Analysis tab for better game planning/opponent scouting
7) New Logo and Background
8) Misc. AI Tweaks
9) Misc. Bug Fixes
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Old 05-14-2013, 05:19 AM   #23
Templar
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Thumbs up PFS Release - 1.1.103/1.1.104

The development of the Professional Football Simulator (PFS) continues.
Friends of PFS are happy about a new release.

PFS Release - 1.1.103/1.1.104

Release Date: 5/7/2013

Release Features:

1) New League Formats
2) Tweaks to 2D display (midfield logos)
3) Tweaks to AI for advanced playcalling ratios
4) Editing Players and modifications of jerseys now available
5) Games/Games Started updates
6) Fixes for historical draft class duplicate players
7) Fix for unicode strings in import files (now allows umlauts, etc.)
8) New Minimum contract structure based on overall
9) Fix for draft pick trading during free agency
10) Misc UI updates
11) Misc HTML updates (draft picks)
12) New League Chat screen
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Old 06-09-2013, 09:55 AM   #24
Templar
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Thumbs up Professional Football Simulator by Barcode Games consistently developed

Professional Football Simulator by Barcode Games is slowly, but consistently developed.

It would be desirable, many more football friends would give the game a serious chance.
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Old 06-09-2013, 10:44 AM   #25
QuikSand
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From the forums, it seems like the game may have appeal to the niche that Football Mogul has sought - a fairly superficial GM sim, rather than down into the weeds a la FOF.

FOF is just in a weird spot now - it's definitely dated, too rigid, and too "solved," but the great stuff in its core still put all the so-called competitors to shame.
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Old 06-09-2013, 10:48 AM   #26
Dutch
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FOF is weird in that once you are hooked, you are hooked, it's just hard to get folks to get hooked in the first place, I guess.

Last edited by Dutch : 06-09-2013 at 10:48 AM.
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Old 06-09-2013, 10:58 AM   #27
QuikSand
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I think the learning curve for FOF (and its interface) make that tough. Look at the PFS forums - seemingly lots of non-native English and terrible grammar/spelling there... All strong clues to me on the niche this game is targeting.

I do think there would be room in my world for a gridiron sim game that's like Football Mogul without being, you know, terribad. So, who knows?
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Old 06-09-2013, 12:46 PM   #28
MizzouRah
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I only play PFS now, FOF needs an update.
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Old 06-09-2013, 05:44 PM   #29
Carman Bulldog
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I haven't tried out the PFS demo for awhile but the biggest difference to me is the draft.

While a lot of the draft stuff in FOF has been figured out, I still like the idea of projecting guys based on their combines, etc. It just seemed in PFS that you were taking the top rated guy most of the time. Has that changed? With the demo, I also could not see any career progression, booms and busts, etc. because it was only one year. Do you late round booms and first round busts exist?
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Old 06-12-2013, 10:40 AM   #30
Templar
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Originally Posted by Carman Bulldog View Post
Do you late round booms and first round busts exist?
One posted on the forum - Quote: "there is a hidden potential rating. So yes, these exist".
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Old 06-22-2013, 02:07 PM   #31
Skelter
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PFS

Let me vouch for PFS if I may. If you'll just get the demo and play around with it a little I think you'll see the potential this game has. The good news is that the guy who does this game, Brooks, is constantly working on it, and he absolutely listens to feedback. I've personally seen him get a complaint about some element of the game and have it fixed/improved within the week. There was an issue with unrealistic fumbles, for example, and he fixed it up within 5 days. He's a really nice guy, and he doesn't even charge for updates (IE: When he releases a new patch, you get it for free, you dont have to pay for the game again).

I send him a few dollars every time he makes an improvement to the game just to thank him for his work, and I encourage all my friends in the league to do so, because I feel like with a dedicated developer who is motivated to keep working on this game, it could become something really special. It's perfectly fine as it is, but the more he adds the more interesting it becomes. I highly recommend.
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Old 06-22-2013, 06:16 PM   #32
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Originally Posted by Skelter View Post
Let me vouch for PFS if I may. If you'll just get the demo and play around with it a little I think you'll see the potential this game has. The good news is that the guy who does this game, Brooks, is constantly working on it, and he absolutely listens to feedback. I've personally seen him get a complaint about some element of the game and have it fixed/improved within the week. There was an issue with unrealistic fumbles, for example, and he fixed it up within 5 days. He's a really nice guy, and he doesn't even charge for updates (IE: When he releases a new patch, you get it for free, you dont have to pay for the game again).

I send him a few dollars every time he makes an improvement to the game just to thank him for his work, and I encourage all my friends in the league to do so, because I feel like with a dedicated developer who is motivated to keep working on this game, it could become something really special. It's perfectly fine as it is, but the more he adds the more interesting it becomes. I highly recommend.

With all due respect, someone who signs up with the forum just to pimp a particular product doesn't have much credibility.
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Old 06-22-2013, 06:17 PM   #33
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Originally Posted by Blackadar View Post
With all due respect, someone who signs up with the forum just to pimp a particular product doesn't have much credibility.

+1
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Old 06-22-2013, 06:33 PM   #34
Skelter
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Fair Enough

Fair enough. Just lettin you guys know how I feel!
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Old 06-22-2013, 06:43 PM   #35
Blackadar
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Fair enough. Just lettin you guys know how I feel!

Just curious, what kind of reception did you think you'd get as a brand new poster shilling a product on this forum? I'm not trying to be rude, but do you realize that this would be poorly received and, in fact, reflect poorly on the very product you're looking to tout?

Last edited by Blackadar : 06-22-2013 at 06:45 PM.
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Old 06-22-2013, 06:57 PM   #36
Ben E Lou
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Originally Posted by Blackadar View Post
With all due respect, someone who signs up with the forum just to pimp a particular product doesn't have much credibility.
Quote:
Originally Posted by JonInMiddleGA View Post
+1
You know it's bad when JIMGA and Blackadar agree on something.
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Old 06-22-2013, 07:01 PM   #37
Bigsmooth
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You guys are jerks ha. So what, he likes the game and wants others to share his joy. It's not like he's pimping a game we've never heard of.
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Old 06-22-2013, 07:07 PM   #38
Dutch
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I almost posted something similar. It's just a weird first post. "The game is great, he fixes shit right away and doesn't make us buy the game over again to get the fixes....but you should support him and donate everytime time he patches the game. That's what I do."

First of all, what companies make us pay for patching when their game doesn't work right? But anyway, I'm sure this isn't a paid advertisement, sounds more like the PFS maker saying, "Hey, spread the word about my efforts here!" and OP was just a bit over-zealous in that request. No harm, no foul though.
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Old 06-22-2013, 07:09 PM   #39
Skelter
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Hey guys, I am not gonna respond after this cause, frankly, that was kind of rude.

I didn't expect I'd get any kind of reception at all, honestly. My friend Templer just messaged me and asked if I'd come say a few words in support of PFS since I am a big fan of Brooks and his work. I didn't mean to upset anybody, I didn't even know what kind of a discussion was going on here till he gave me the link to the forum.

I hope you guys will try PFS, but obviously I have gone about this in the wrong way, so I'll just disappear back into the darkness. Ta ta fellas.
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Old 06-22-2013, 07:11 PM   #40
Blackadar
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Originally Posted by Bigsmooth View Post
You guys are jerks ha.

Undoubtedly so. But that doesn't mean we're wrong.
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Old 06-22-2013, 07:16 PM   #41
JonInMiddleGA
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Originally Posted by Skelter View Post
Hey guys, I am not gonna respond after this cause, frankly, that was kind of rude.

So is what appears to be a "worked" promo.

To be candid, for a rank stranger to come in cold with something like this smells fishy & to be even more candid, it does nothing in the world for me so much as cast suspicion upon the developer.
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Old 06-22-2013, 07:31 PM   #42
Blackadar
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It's been a while since I tried PFS, so this spurred me to download the demo and give it another try. It looked ok and was easy to navigate. So I started a new league with a draft. I drafted the first 8 rounds for my team - one QB, one RB, a few linemen and 2 CBs - and then put it on auto-draft.

I checked my team out after the auto draft. The AI proceeded to draft eight additional QBs for my team - but no DTs, no Ks, no Ps.

Uninstalled. Let me know when the program can get the fucking basics right.

Last edited by Blackadar : 06-22-2013 at 07:31 PM.
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Old 06-22-2013, 08:53 PM   #43
Ben E Lou
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Originally Posted by Blackadar View Post
I checked my team out after the auto draft. The AI proceeded to draft eight additional QBs for my team - but no DTs, no Ks, no Ps.
I recall giving feedback well over a year ago that the game does not produce nearly enough DTs (and some other positions as well, but I particularly recall DTs) for an initial draft. I think my team ended up with two DTs, and there were *none* available to be signed as roster-filler free agents.
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Old 06-23-2013, 06:52 AM   #44
Blackadar
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Originally Posted by Ben E Lou View Post
I recall giving feedback well over a year ago that the game does not produce nearly enough DTs (and some other positions as well, but I particularly recall DTs) for an initial draft. I think my team ended up with two DTs, and there were *none* available to be signed as roster-filler free agents.

I have no idea if there were enough DTs. If the AI drafts nine QBs for one team that's enough to let me know the rest of the game is busted.

Last edited by Blackadar : 06-23-2013 at 06:52 AM.
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Old 07-21-2013, 04:22 AM   #45
Templar
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In the next update coaches will be introduced.
Is interesting.
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Old 07-21-2013, 06:23 AM   #46
Apathetic Lurker
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Originally Posted by Mike D View Post

First of all, what companies make us pay for patching when their game doesn't work right?

Paradox Games comes to mind
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Old 07-24-2013, 01:56 AM   #47
Templar
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To make this clear - after purchase the Professional Football Simulator all of the following bug fixes and improvements, all updates are free!

And improvements / updates come several times each year.
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Old 07-24-2013, 07:31 AM   #48
Blackadar
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Originally Posted by Templar View Post
To make this clear - after purchase the Professional Football Simulator all of the following bug fixes and improvements, all updates are free!

And improvements / updates come several times each year.

Let us know when something as simple as the auto-draft works properly.
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Old 07-24-2013, 09:58 AM   #49
Tim Tellean
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Originally Posted by Templar View Post
To make this clear - after purchase the Professional Football Simulator all of the following bug fixes and improvements, all updates are free!

And improvements / updates come several times each year.

Wow. So an unfinished Alpha/Beta product has free updates! So what....finish it and then come back and tout free updates...
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Old 01-11-2014, 09:10 AM   #50
Cork
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I just stumbled upon this game and have been playing with the demo running 2 season leagues. I think it is a nice addition to the Football Sim category and am looking forward to seeing where future development takes it.
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