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#1 | |||
Head Coach
Join Date: Sep 2004
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Wolverine Studios Announces DDS: Pro Basketball 2
From the Wolverine Studios forums
Quote:
There's a suggestions forum up on the Wolverine Studios forums at: DDS: Pro Basketball 2 Suggestions - Wolverine Studios
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2006 Golden Scribe Nominee 2006 Golden Scribe Winner Best Non-Sport Dynasty: May Our Reign Be Green and Golden (CK Dynasty) Rookie Writer of the Year Dynasty of the Year: May Our Reign Be Green and Golden (CK Dynasty) |
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#2 |
Pro Starter
Join Date: Nov 2004
Location: Parañaque, Philippines
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Oh great. More things to throw my money at.
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Come and see. |
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#3 |
College Prospect
Join Date: Jul 2001
Location: Ponchatoula, LA
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I played the first version of this and, although it was a little rough in spots (too many massacres in individual games but too much parity in the league standings), overall it was a lot of fun and an entertaining game-playing experience. I skipped the second one because, after hearing about a lot of crash issues, I tried the demo and it crashed almost immediately. It seems to me there was indeed a problem.
I am crossing my fingers for a clean new version because I have been jonesing for a good new NBA sim for awhile now, and I know Gary has the ability to deliver one. This is exciting news. |
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#4 | |
Wolverine Studios
Join Date: Oct 2003
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Quote:
Oh you'll be getting more than a good NBA sim ![]() |
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#5 |
Banned
Join Date: Oct 2000
Location: Astoria, NY, USA
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looking forward to the football game, Gary
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#6 |
Pro Starter
Join Date: Nov 2004
Location: Parañaque, Philippines
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If you throw in foreign leagues and the World Basketball Championships, you've sold it to me, bud. BTW, you still need people on your game development groupie train? ![]()
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Come and see. |
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#7 |
College Starter
Join Date: Dec 2000
Location: Roseville, CA
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Nice to know, Gary. I've been on the fence on getting this. With a new version, I'll more than likely take the plunge and check it out.
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#8 |
High School Varsity
Join Date: Jul 2002
Location: Los Angeles, CA
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I was a fan of the first game but I have recently replaced my computer with a Macbook. The game requires a windows OS so how would people here recommend I play this game on my Mac?
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#9 |
Pro Starter
Join Date: Jan 2004
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#10 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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looking forward to checking this out - seeing what types of improvements have been made...
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#11 | |
Wolverine Studios
Join Date: Oct 2003
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Quote:
Yeah, always on the lookout for anyone who wants to be involved. As a matter of fact if there's anyone out there that loves roster building we could use the help in building and then play testing the roster file right now. If anyone has the time to do this (and it will take a fair amount of time to build and then repetitively test and tweak the roster file) and wants in just shoot me a PM or an email. |
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#12 | |
Head Coach
Join Date: Sep 2004
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Gary posted some of the most frequently mentioned suggestions on the Wolverine Studios forum and whether or not they'll be included, so I'm reposting them.
Quote:
__________________
2006 Golden Scribe Nominee 2006 Golden Scribe Winner Best Non-Sport Dynasty: May Our Reign Be Green and Golden (CK Dynasty) Rookie Writer of the Year Dynasty of the Year: May Our Reign Be Green and Golden (CK Dynasty) |
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#13 |
Wolverine Studios
Join Date: Oct 2003
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The list going on in that thread only addresses some of the more frequently suggested changes - anything that's a large new feature won't be confirmed until next week
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#14 | ||
Head Coach
Join Date: Sep 2004
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Some big new features have just been announced! From the Wolverine Studios forums:
Quote:
And the further explanations: Quote:
__________________
2006 Golden Scribe Nominee 2006 Golden Scribe Winner Best Non-Sport Dynasty: May Our Reign Be Green and Golden (CK Dynasty) Rookie Writer of the Year Dynasty of the Year: May Our Reign Be Green and Golden (CK Dynasty) |
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#15 |
College Starter
Join Date: Dec 2000
Location: Roseville, CA
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Is there multiplayer in DDS: PB? I can't remember and didn't see the answer on a quick look on the Wolverine site.
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#16 | |
Head Coach
Join Date: Sep 2004
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Quote:
Yes.
__________________
2006 Golden Scribe Nominee 2006 Golden Scribe Winner Best Non-Sport Dynasty: May Our Reign Be Green and Golden (CK Dynasty) Rookie Writer of the Year Dynasty of the Year: May Our Reign Be Green and Golden (CK Dynasty) |
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#17 |
College Prospect
Join Date: Oct 2000
Location: NJ
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Perhaps I've just missed it, but has there been any talk of when the game will actually be released? Trying to figure if it's worth purchasing the original to tide me over.
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#18 | |
Head Coach
Join Date: Sep 2004
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Quote:
There's no release date set at this time, no.
__________________
2006 Golden Scribe Nominee 2006 Golden Scribe Winner Best Non-Sport Dynasty: May Our Reign Be Green and Golden (CK Dynasty) Rookie Writer of the Year Dynasty of the Year: May Our Reign Be Green and Golden (CK Dynasty) |
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#19 |
Head Coach
Join Date: Sep 2004
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dola,
As to if it's worth it to purchase the original to tide you over, that's something only you can answer. ![]()
__________________
2006 Golden Scribe Nominee 2006 Golden Scribe Winner Best Non-Sport Dynasty: May Our Reign Be Green and Golden (CK Dynasty) Rookie Writer of the Year Dynasty of the Year: May Our Reign Be Green and Golden (CK Dynasty) |
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#20 |
College Starter
Join Date: Oct 2000
Location: san jose CA
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If this franchise ever gets a solid interface, it might be fun to play.
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#21 |
Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
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European leagues makes this a must-buy for me. I've been vocal about wanting this in a pro basketball league for some time now. Yay!
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Politics, n. Strife of interests masquerading as a contest of principles. --Ambrose Bierce |
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#22 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
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Good for the basketball fans, bad for the football fans as DDS Pro Football will have to wait until this is done.
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#23 |
Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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#24 | |
Pro Starter
Join Date: Sep 2003
Location: Toledo - Spain
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Quote:
Please define "solid interface", i'm interested on everybody's opinion, good or bad. There are not going to be big changes in the style but some suggestions could get in.
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#25 | |
Pro Starter
Join Date: Oct 2000
Location: The Internets
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Quote:
I think the biggest interface problem with Wolverine games is the number of clicks it takes to complete an action. I think one of the keys to any good interface is for the designer to ask, is this screen necessary? If two or three screens could be combined into one, that is almost always better. The college basketball game really has this problem with recruiting and week to week activities. I think another thing is universalizing the interface. For example, the "advance" button should always advance. You shouldn't need to advance via email during certain off-season tasks. In general, the email interface is highly inefficient and of questionable utility. However, the biggest problem is you need to go to so many different screens just to obtain all the information you might want. Another issue that compounds the above problems is the slight lag in clicking created by the graphical interface. Unlike some of the graphical-interface critics here, I'm no fan of the FOF interface either. It suffers from some of the clicking problems as well. To me, the best text-sim interface continues to be Baseball Mogul (which allows that game with all of its warts to be better than it otherwise would be). I think if more designers followed Clay's KISS perspective on interface design, the better the games would be. Anyway, those are my thoughts. I hope they help.
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I do mind, the Dude minds. This will not stand, ya know, this aggression will not stand, man. - The Dude |
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#26 | |
College Starter
Join Date: Oct 2000
Location: san jose CA
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Quote:
As an example, look at the player card screen. The tiny player window does a terrible job of presenting information. Multiple tabs require clicks at the bottom to view scouting or stats, etc. Now that could be somewhat excusable if the player card were that small because the player needs to see behind it, but this is just a frustrating setup. Make the player card big enough to show all (or at least a lot more of) the information at once and eliminate most of or all those tabs. Keyboard shortcuts are obligatory. A solid interface has them everywhere. My overall impression of this demo's interface is that it is cluttered and not very user-friendly. I didn't spend a lot of time with it but I hope these comments help. |
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#27 | |
Wolverine Studios
Join Date: Oct 2003
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Quote:
Well Im not sure if you're familiar with the interface changes we did in college basketball but we added much more functionality to the recruiting interface through the keyboard as well as combined more information on to that screen so we do look for these types of opportunities or take advantage of feedback given in this area. Also the times email is used to advance during the off-season is because wer'e giving the user a choice of something to do. I suppose rather than opening the email and making your choice we could have you click the advance button and then make your choice from the popup but either way its the same amount of clicks. One example is with the rookies. Each season you're given a choice to have the game generate rookies or let you import your own rookie file - same with scheduling. You can use a default one or import your own. We could automate those (ie force you to go to a screen to change a pre-set instruction for doing these things) but I would worry people would forget to have their file ready or whatever. How do you think we can improve that kind of scenario for everyone (not just people who don't care about importing things) |
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#28 |
Favored Bitch #1
Join Date: Dec 2001
Location: homeless in NJ
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Will the game be compatable with FBCB so rookies can be imported as the draft class?
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#29 |
Grizzled Veteran
Join Date: May 2006
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No, it will continue to be compatible for DDSCB for that purpose.
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