10-03-2008, 08:30 AM | #1 | ||
General Manager
Join Date: Aug 2001
Location: Kansas City, MO
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EA creates way to charge people who purchase EA games used.......
A really disappointing move by EA. NBA Live has a much-hyped DNA feature this year in their game. In a move to make money off used game sales of the game, the DNA feature must be activated. In new games, there is a code to activate the feature. However, if you buy the game used, you must pay $20 to activate the feature.
It's a shame that they decided to make this move at a point where the Live franchise was actually starting to improve as a whole. Worse yet, the NBA 2K game already has a feature set similar to the DNA feature in their game with no strings attached. |
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10-03-2008, 08:40 AM | #2 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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What is a DNA feature?
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10-03-2008, 08:54 AM | #3 | |
General Manager
Join Date: Aug 2001
Location: Kansas City, MO
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NBA Live 09 Dynamic DNA Explained | Bleacher Report Quote:
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10-03-2008, 09:25 AM | #5 |
Head Coach
Join Date: Oct 2000
Location: NYC
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I think that's very cool that they're doing it (the feature, not the charging for it) but I also could see it being insanely annoying.
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10-03-2008, 09:38 AM | #6 |
Grizzled Veteran
Join Date: Oct 2000
Location: Wisconsin
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I'll probably get blasted, but... I don't see this as any different then say, buying a used copy of World of Warcraft and having to pay for your first month even though the first month was free when originally purchased.
Does this Dynamic DNA HAVE to be used? Also, in career play, if you are say 4 seasons in and Lebron is having a cold streak in real like, that mean he is having a cold streak then?
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10-03-2008, 09:39 AM | #7 |
High School Varsity
Join Date: Nov 2005
Location: Western NY
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Eh . . .
I'd rather see a more developed algorithm incorporated into the game that realistically simulates hot / cold streaks, "breakthrough" seasons, etc. independently, not reliant on what the pros are doing. I don't like that it will simply mimic the real players' season. Just my 2 cents. |
10-03-2008, 09:46 AM | #8 | |
General Manager
Join Date: Aug 2001
Location: Kansas City, MO
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Quote:
FWIW....I agree with this. That doesn't change the fact that it's a feature of the game and the methodology makes it painfully obvious that it's a passive way of attacking the resellers. |
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10-03-2008, 09:56 AM | #9 |
Hall Of Famer
Join Date: Apr 2002
Location: Back in Houston!
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Because used EA games weren't worthless and clogging used game stores as soon as the next year's came out already
SI
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10-03-2008, 10:29 AM | #10 |
lolzcat
Join Date: Oct 2000
Location: sans pants
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Big deal. If people don't want it they won't pay for it.
You socialist republicans are all the same
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10-03-2008, 12:41 PM | #11 | |
College Benchwarmer
Join Date: Apr 2008
Location: Sterling Heights, Mi
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Quote:
I agree with this. It seems to me that instead of working on career progression, they did this instead. |
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10-03-2008, 01:47 PM | #12 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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i agree with boberot -- that seems like it'd take a lot of the fun out of doing anything except playing h2h
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10-03-2008, 01:49 PM | #13 |
College Prospect
Join Date: Apr 2006
Location: Boston, MA
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This will be hacked like every other DRM within a month.
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10-03-2008, 01:51 PM | #14 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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that's a good question though, does the DNA feature have to be enabled? or can you play with it off? because if it has to be enabled that's akin to charging a monthly fee to play the game and then they can go fuck themselves cuz nobody but an idiot would pay $60 for the game PLUS a monthly fee
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10-03-2008, 01:54 PM | #15 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
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The whole deal sounds stupid.
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10-03-2008, 03:14 PM | #16 |
Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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Sounds like a useless feature to me.
When is too much.. well, too much? If you're going to mimic the real world almost to a "T", why even play games anymore? I just don't see how that's fun.. I want some variance from RL and this feature seems like it's taking that away. |
10-03-2008, 03:51 PM | #17 |
Grizzled Veteran
Join Date: May 2003
Location: Ashburn, VA
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That sounds pretty...well, annoying. I guess that with that, though, people would probably stop buying EA games used. I doubt it will significantly change their overall first-time sales, though.
/tk
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10-03-2008, 04:54 PM | #18 |
Pro Rookie
Join Date: Jan 2005
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Man, seventeen posts and nobody said "lol who plays NBA Live."
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10-04-2008, 08:10 AM | #19 |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
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i would like to hear what this feature does if you arent playing during the real life season...if i am playing baseball in the middle of the winter, how will it update anything?
how many people actually play these games in real time aligned with the real life season? |
10-04-2008, 09:26 PM | #20 |
High School JV
Join Date: Jan 2002
Location: Hillsboro OR
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Didn't Super Tecmo Bowl have dynamic "condition" for players throughout the season. I remember that if Montana and Rice were both in bad condition it would be a tough game, but when they were in excellent condition every pass was good.
Although maybe Super Tecmo Bowl was just the perfect game... |
10-04-2008, 09:35 PM | #21 | |
Pro Rookie
Join Date: Jan 2005
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Quote:
Yeah, but the players' condition wasn't based upon how they were paying in the real life NFL season at the time, it was random. And even in bad condition Montana to Rice was still unstoppable in that game. |
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10-04-2008, 09:38 PM | #22 | |
Bounty Hunter
Join Date: Oct 2000
Location: Pittsburgh, PA
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Quote:
Anyway, I just can't get upset about EA asking people to pay $20 for this feature. If I understand it correctly, the only people who'd need to pay it are people who buy a used copy (or who otherwise get a copy with a registration that's already in use). Also, it's just a one-time charge. On top of that, it's completely optional! If you don't want the "DNA" feature, don't pay for it. The game will still work. Sure, it could have been free, but there's no reason that it has to be free. In any case, I think the DNA thing is pointless if you're playing in franchise mode. For online play, I can see the benefit, but there are so many cheesers out there that it doesn't really matter. People will find their money plays and just pick the best team at the time, and they'll roll over most people who hate playing that way. Not worth $20 to me, but hey, I don't even play NBA Live.
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10-04-2008, 09:41 PM | #23 | |
Hall Of Famer
Join Date: Oct 2000
Location: Where Hip Hop lives
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Quote:
I don't have a console, always been a computer guy. So I think I am missing something here. But I'll ask anyway. If the guy who bought it new activated it, why wouldn't it already be activated when you bought it used?
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10-04-2008, 10:21 PM | #24 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
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Im not sure how much I even like it. Part of the fun of sports gaming is taking the lousy team and turn it around. iutd be even harder to win with the Cards or Lions now.
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10-04-2008, 10:35 PM | #25 |
Bounty Hunter
Join Date: Oct 2000
Location: Pittsburgh, PA
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It's probably locked to the original guy's Xbox Live/PS3 profile.
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10-04-2008, 10:35 PM | #26 | |
College Benchwarmer
Join Date: Oct 2003
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Quote:
I'm gonna guess they are going to tie it into your xbox live account, and your PS3 online account. |
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10-05-2008, 12:32 AM | #27 |
Hall Of Famer
Join Date: Dec 2003
Location: the yo'
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Im suprised they haven't tried to bypass retail altogether on certain titles and just release yearly updates to older games. For instance, if you have Madden 2009, you could buy the 2010 update for, say, 40 bucks. They'd have to make more that way than selling a copy for 60 in a store.
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10-05-2008, 05:46 AM | #28 |
General Manager
Join Date: Jun 2006
Location: Chicago, IL
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I don't see a big deal with the move. The DNA feature will work like shit like every new EA feature, but it's an interesting concept.
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10-05-2008, 09:26 AM | #29 | |
General Manager
Join Date: Aug 2001
Location: Kansas City, MO
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Quote:
Once the account is activated, it's a one time thing. Even if you got the original code card with a used copy, the only way you could use it is if the original owner never activated it. |
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10-05-2008, 09:34 AM | #30 |
Head Coach
Join Date: Oct 2000
Location: NYC
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10-05-2008, 10:53 AM | #31 | |
Coordinator
Join Date: Oct 2003
Location: Land O Lakes FL
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Quote:
I am thinking the same thing. Maybe I am missing something but I thought they were losing money when people bought used games. It seems to me they are trying to recoup the loss of the new game purchase.
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10-05-2008, 11:05 AM | #32 |
College Benchwarmer
Join Date: Oct 2003
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I think that the argument that they are losing money because their games are being traded is weak. Every game created is traded nowadays, and EA has the most anti-trade model there is already with releasing a new game EVERY year, so at best users trade their games for a few months instead of waiting another month or two to pick up the game for 9.99 right before the next version comes out.
If other companies can get by with their games being traded when they only release one version, or one every 3-4 years, then EA definitely can. EA's real problem is their sales are dropping and they want to blame everything but the quality of their products. |
10-06-2008, 06:20 AM | #33 | |
General Manager
Join Date: Aug 2001
Location: Kansas City, MO
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Quote:
+1. Not only that, it appears that EA is the only one not to understand that. |
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10-06-2008, 11:33 AM | #34 |
Bounty Hunter
Join Date: Oct 2000
Location: Pittsburgh, PA
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I'm tickled because I'm sure people will spend the $20 to activate DNA on a used copy of NBA Live. Anyone else think that EA will pull the plug on DNA for NBA Live 09 soon after NBA Live 2010 comes out? In a way, I feel sorry for the consumers who buy a used NBA Live 09 in April or May, activate the DNA for $20, and then have it be completely useless halfway through the next season. Then again, I also think that it would be completely hilarious.
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10-06-2008, 11:44 AM | #35 |
Coordinator
Join Date: Jan 2002
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You just know this is going to be like every other EA Sports feature -- nice idea in theory, but taken way to far in the actual game.
You watch, Chris Bosh will have a decent game in real life on Wednesday and score 150 points against you in NBA Live on Thursday. Oh, and like all EA features the in-game commentators will talk about it constantly.
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10-06-2008, 12:35 PM | #36 | |
Grizzled Veteran
Join Date: Nov 2006
Location: Backwoods, SC
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Quote:
and that will be the last update before its abandoned...rendering the entire game useless.. |
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10-06-2008, 12:36 PM | #37 |
Bounty Hunter
Join Date: Oct 2000
Location: Pittsburgh, PA
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I love how the DNA feature is supposed to track injuries, too. Imagine if real life injuries affected NBA Live franchises. Your team is fighting for a playoff spot, and you have to play the CPU-controlled Lakers late in the season. You'll be praying for Kobe Bryant to break his ass for real in some meaningless December game so you don't have to face him in NBA Live. Thugs will be waiting in the tunnels of NBA arenas just so they can beat the hell out of players and injure them in NBA Live. THE NBA IS FAN-TASTIC!
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10-11-2008, 03:39 AM | #38 |
General Manager
Join Date: Jun 2006
Location: Chicago, IL
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And the easiest way to keep your game off the secondhand market is to make it good.
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10-11-2008, 09:13 AM | #39 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
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After actually reading through this, I recant my previous statement. This is pretty cool....for a certain set of gamers.
I think most of us are Franchise players and don't necessarily play as many games on Live or PSN. We're not the target audience. The target audience are those players that play online. Question: When do the roster updates shut off? When a new game comes out? It would actually be cool to have a roster update in 2010 for my Madden 2009. I wouldn't have to spend money every year for small upgrades. (I know this will never happen as they just want our money) |
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