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#1 | |||
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Blitz: The League
I had kind of written this game off and forgotten about it...
While bored at work today, I was searching the ign website and came across info for it. Wow. If this game lives up to what they say it could do, it would be REALLY fun. It may not be the sim replacement for madden, but it definately sounds like it is engrossing and just fun.. Kind of like GTA meets Madden. Go to http://sports.ign.com/articles/641/641564p1.html and check out the video, or other articles on the site. It really seems like this is a game I might buy and enjoy... now if it just did MP... hopefully that will come if this game is good...
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#2 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Dola:
http://media.sports.ign.com/articles...64/vids_1.html This video may show more specifically how this game would appeal to folks here.
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#3 |
Coordinator
Join Date: May 2002
Location: Jacksonville, FL
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did he say, "Whomp the shit out of the opponent." LOL
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Jacksonville-florida-homes-for-sale Putting a New Spin on Real Estate! ----------------------------------------------------------- Commissioner of the USFL USFL |
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#4 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Available on PC?
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#5 |
High School Varsity
Join Date: Oct 2000
Location: Oshkosh, WI
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This game has had my interest for awhile. Depending on what the ratings get for it I may have to buy a ps2 again.
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USFL: Charlotte Fightn' Squirrels |
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#6 | |
College Starter
Join Date: Jul 2002
Location: Henderson, Nevada
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Quote:
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Toujour Pret |
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#7 |
High School JV
Join Date: Nov 2000
Location: Ontario, CA. USA
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It's right next to Maximum Football on my "Not expecting much" list. The gameplay videos have looked stiff and too over the top for me. Also, there appears to only be a season mode... no career/franchise mode? All that crap between games will surely get repetitive (like the weekly highlights in ESPN 2k5) and uninteresting.
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#8 | |
College Starter
Join Date: Jul 2002
Location: Henderson, Nevada
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Quote:
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Toujour Pret |
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#9 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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So, uh...is it available on PC?
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#10 | |
Death Herald
Join Date: Nov 2000
Location: Le stelle la notte sono grandi e luminose nel cuore profondo del Texas
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Quote:
Nope, just Xbox and PS2.
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Thinkin' of a master plan 'Cuz ain't nuthin' but sweat inside my hand So I dig into my pocket, all my money is spent So I dig deeper but still comin' up with lint |
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#11 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Quote:
Screw you guys, I'm going home! |
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#12 | |
College Benchwarmer
Join Date: Oct 2003
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Quote:
Did you bother to even read the article's second paragraph? In Blitz's campaign mode, you're hired to rejuvenate a franchise drowning in their losing ways. The mode is fully customizable as you draft your rookies, even watch your team brawl in clubs and flirt with the girls dancing on the sidelines. |
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#13 |
College Starter
Join Date: Jul 2002
Location: Henderson, Nevada
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I think it'll be a decent and fun game to play.
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Toujour Pret |
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#14 |
Hall Of Famer
Join Date: Nov 2000
Location: The State of Insanity
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it'll be a decent beer and pretzel game I bet
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#15 | |
Strategy Moderator
Join Date: Nov 2001
Location: North Carolina
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Quote:
Probably my favorite part of the video as well. |
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#16 |
Pro Starter
Join Date: Jan 2004
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No franchise it is going to consist of a 33 game season that has three stages. There will be 18 teams including your team in three divisions. One division is the top division in talent and prstige followed by the next and the bottom division where you and your team start. You play ten games and I think the top two teams in the divisions have a playoff if you win you move up to the next division play ten more games and once agian a playoff in your division winner moves up again. I guess if you loss you stay in the bottom division or if you are in one of the upper divisions you drop down a lower division. That is the basic premise of the solo game plus some online xbox live mode. There is NO franchsie mode of any kind no draft of rookies from college accept the initial beginning of the game and I think you get to pick just one rookie stud and one veteran star free agent player at the beginning. The game will changebased on what team you choose and which rookie and veteran.
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#17 | |
High School JV
Join Date: Nov 2000
Location: Ontario, CA. USA
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Quote:
Must have glazed over it when I saw the "flirt with the girls dancing"... oh man this is going to be all style and no substance. ![]() |
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#18 |
College Starter
Join Date: Oct 2000
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Idea is interesting. Execution seems to be the key here, and that strikes me as a big question mark. In the video, they show a lot of their cut scenes and dramatically violent plays, but not much on what the actual game play will look like.
If game play is good and the story mode/gameplay/team development all mesh together, it could be an excellent game. Seems to me that the story mode has got to be variable enough to make gamers want to play through it more than once. I think the odds are against them pulling it off, but I admire the innovation. |
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#19 |
Pro Starter
Join Date: Nov 2004
Location: Parañaque, Philippines
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Checked out a couple of videos. I love the in-game tackles, and the celebrations are pretty nice. Of course, players talking shit to each other in the line of scrimmage is pretty refreshing.
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Come and see. |
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#20 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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I think we have to keep in mind that this is still meant to maintain at least some element of "arcade" play... I am not expecting a perfect simulation on the field, but a bit over the top play..
I see this as potentially, and key in on potentially, a game with a different, more interactive off-the-field mode and some fun, fast on-field action.. The price could make a big difference in whether I buy it...
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#21 | |
Hall Of Famer
Join Date: Dec 2003
Location: the yo'
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Quote:
Wow. that kind of sucks. |
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#22 |
Grizzled Veteran
Join Date: Oct 2000
Location: Seattle
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Hopefully you guys check out the campaign mode cut-scenes at least once - that was the bulk of the work I did on the project (editing the original animations, adding the lip-synch and facial expressions). I didn't work on all of them, but quite a few. I just hope the programmers didn't have to cut out too much of that detail to meet the frame play requirements...
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#23 | ||
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Quote:
Are any of the ones you did in the preview vidoes? Edited: For Clarity...
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Last edited by wade moore : 09-19-2005 at 03:02 PM. |
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#24 |
Grizzled Veteran
Join Date: Oct 2000
Location: Seattle
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Let me go check...
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#25 |
Grizzled Veteran
Join Date: Oct 2000
Location: Seattle
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Yep. The very first shot you see, with the guy grabbing the facemask of the downed player I worked on. Of the longer shots, the one with the owner and the mayor up in the luxury box checking out the practice (the mayor has the binoculars) and the one where the bookie and thugs are threatening the vet while he's lifting weights are the other ones on that reel I worked on. My favorite one I worked on isn't on there though - it's where the rookie sees the vet chatting up his favorite cheerleader and gets pissed-off. Lot's of nice acting to convey through the facial expressions...
Keep in mind that these files might have been subject to additional editing after I moved off the Blitz project. For example, I know I had the Mayor's hands on the binoculars correctly when I finished with that file. Also, all of those files had multiple people work on them in various stages. I was a latecomer to Blitz. |
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#26 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
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Man this looks really good.
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#27 | ||
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Quote:
VERY cool.. Are you able to say what game you're working on now?
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#28 | |
Grizzled Veteran
Join Date: Oct 2000
Location: Seattle
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Quote:
Unfortunately no, it's not an announced project, and probably won't be publicly known for quite some time. You'll just have to trust me that I think it's a very cool project. It'll be the first video game I've worked on that isn't a sports title... |
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#29 | ||
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Quote:
boooo!!! ![]()
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#30 |
Pro Starter
Join Date: Jan 2004
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Blitz if you didn't know is a 8-on 8 player game. Meaning it's like arena football only 8 players on the field for each team. Just wanted to add that. I was disappointed by this but will still be happy to see a new football game.
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#31 | ||
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Quote:
You sure? I thought that the last version of NFL Blitz had 11 players?
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#32 | |
Pro Starter
Join Date: Jan 2004
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Quote:
That is correct but i guess they are using a new engine and for some ungodly reason thought it would be agood idea to go back to 8 on 8. The developer producer Kraig confirmed this on the Operation sports board a while back. |
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#33 |
The boy who cried Trout
Join Date: Oct 2000
Location: TX
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GTA meets NFL Blitz? Nah thanks.
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#35 |
Bounty Hunter
Join Date: Oct 2000
Location: Pittsburgh, PA
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Bump
I just got home from buying this. I haven't even opened the package yet, but I'm about to give it a shot. I'm not expecting too much, so I'll be pleased if it turns out to be very good. Without the online component, I probably wouldn't have bothered with this game, but this is the kind of game that I wouldn't mind playing online against just about anybody. We'll see how it goes.
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#36 | |
Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
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Quote:
Didn't realise this was out already. Looking forward to reading your thoughts on it.
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#37 |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
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Gamespot gave it a very good review (8.6 out of 10.) I look forward to reading Pumpy's impressions as well.
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#38 |
College Benchwarmer
Join Date: Oct 2000
Location: Ohio
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Yeah, that review did surprise me. I was expecting about a 7/10, so that was good news. Hope I can rent it.
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#39 |
College Starter
Join Date: Oct 2002
Location: Kansas
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Interesting, I might give this a shot, seeing as how I have yet to buy a football game this year which is very frightening.
Is it possible to play Co-op? I'm not at all familiar with the Blitz games. If I can play it two player with a friend I'm up for giving it a shot. Last edited by Calis : 10-18-2005 at 09:41 PM. |
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#40 |
Bounty Hunter
Join Date: Oct 2000
Location: Pittsburgh, PA
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I've only played two games, one "Quick Play" and one in "Campaign" mode. I got blown out in the quick play game, and I blew out the CPU in the campaign game. I don't really know what to say about this game so far. It doesn't feel like the old Blitz games. There are a few more things you can do, like juking with the right thumbstick. Also, it moves even faster than the old NFL Blitz, if you can imagine that. It moves very quickly, and that will take some getting used to.
The gameplay is fine, even though it's fast. I don't have any complaints about running an offense, especially if you get to know the strengths of your team. Defense is hard to do with the default camera, just because you can't see the entire width of the field. I just chose the safety and covered deep rather than switching to the wide camera that is available. I will probably try the wide camera next time and see if it helps. Still, even with the default camera, I intercepted a couple of passes and knocked a couple more down. There are a lot of things to unlock, but many of them can only be unlocked in quick play mode, apparently. I intended to do mostly campaign and online games. The unlockables are just stuff like additional gameplay modes (big head mode, injuries on every big hit, fumbles on every play, etc.) and some concept art and photos, generally. It really shouldn't be that big of a deal. The only thing I really want to unlock is the arcade Cyberball game. I don't remember how to unlock it right now, but the game tells you what you need to do. For Calis, co-op mode is something that actually needs to be unlocked. I don't remember how to unlock that one either, but I'll check it tomorrow night when I play again. I would imagine that it shouldn't be terribly hard to unlock, but I don't know for sure. Some of the unlockables require very specific things like winning on a particular week in campaign mode. I think the more specific unlockables open up cheerleader content, but some other things may have the same requirements. If anyone has any specific questions about the game, I'd be glad to answer. Right now, all I can say is that I'll enjoy running through campaign mode at least once. Also, don't play the game with your kids around, unless you don't mind your kids hearing things like "WAKE THE FUCK UP!" coming out of your speakers. No bleeps here, fellas.
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#41 |
Bounty Hunter
Join Date: Oct 2000
Location: Pittsburgh, PA
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Even though I haven't played since my last post, I'd like to add some comments about the atmosphere and story of the game.
For those who don't know the story of the campaign mode, the owner of a professional football team has decided that he wants to start over after his team suffers a brutal defeat (and the quarterback suffers a pretty gruesome thumb injury on the last play of the game). The owner wants a new team name, new logo, new uniforms, and new players. That's where you come in. It's up to you to select one rookie and one veteran to be the central characters on your team. You also get to select coaches and trainers who will add to certain abilities based on the types of people they are. For instance, I wanted to run a ball control offense, so I selected a coach who improved the abilities of the running backs. I named my team the Pittsburgh Paladins, and I selected a quick running back with fumble problems as my rookie. My veteran star is an aging linebacker whose instincts cover up his rapidly declining physical skills. Our first game was on the road against the Arizona Outlaws. I don't mean to spoil much, but this is only the first of 33 games, so I hope nobody minds if I describe the introduction to the campaign. My players were standing in the tunnel, ready to bolt onto the visitor's field for their first game. The veteran LB tells the rookie to lead the team out onto the field. The rookie bursts out of the tunnel all the way to midfield, jumps up and down and screams, "THIS IS OUR HOUSE! THIS IS OUR HOUSE!" He turns around to see that his teammates are still in the tunnel laughing at him as the crowd gets on the rookie's case. It was a pretty funny moment. Thanks to Arizona's quarterback throwing four interceptions, we win the game pretty easily, 28-7. The rookie recovers from his embarrassing entrance to rush for over 100 yards and (I think) three touchdowns. My defense had a little trouble keeping Arizona WR T.O. Maas (a combination of Owens and Moss, no doubt) away from the ball, but the turnovers made his performance immaterial. There are a lot of nice tackling animations that do remind me of the old NFL Blitz. I saw a couple of guys get suplexed, a few guys got speared by head-first diving tackles, etc. One of my players executed a pretty nice tackle to narrowly prevent a big running play. It's the kind of tackle that will never get into an NFL-licensed game (nor should it). My defender ran up behind the halfback, pulled the back's helmet off, and then bashed him in the head with it. In the context of this game, it made me laugh my ass off. Since the quarters are only two minutes long (customizable from 1 to 5 minutes in "quick play" mode, although maybe not in campaign mode), you can run through a full game in about 10 minutes. I'm looking forward to getting 3 or 4 more games in tonight. Since I depend on my rushing attack, I figured that my blockers could use a little, um, "help." The team doctor got his hands on some kind of experimental pills, so I bought them and gave them to my tight end after the first game of the season. Over the next game or two, I'll see what kind of effect it has on him. (insert evil laugh here) I haven't seen any injuries in the game yet, except for the quarterback's thumb injury in the intro (which is really just a "welcome to the game" cutscene). I'm waiting to see some bones break. I just hope my guys aren't on the wrong end of it. I can't wait to play some more tonight!
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#42 |
General Manager
Join Date: Aug 2001
Location: Kansas City, MO
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Really enjoying this game. I was a bit worried before I played it that the cursing would be totally out of control. Although there is cursing involved, it's not totally overwhelming. Also, I was a bit worried that the tackles would be overblown. While there are some 'dirty hits' which are a bit crazy, the overall tackling is very good.
The tutorial is very good for those that don't like to read the manual. It's needed because there are a lot of new features related to gameplay. Helps to understand how each play/action affects various parts of the game. Will probably start a campaign tonight. Also like the kick timing mechanics. Basically, you have a series of buttons pop up. Depending on how fast and accurately you push the button, the kick power and accuracy is decided. Nice change of pace. Kind of like a mini-game. Pace is very good. Just fast enough to make it a challenge as far as response time during both runs and passes. Really like the game a lot. |
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#43 |
Grizzled Veteran
Join Date: Nov 2003
Location: MA
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Add another game to the list I guess. A ton of games that I am itching to purchase have come out this last week.
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#44 |
Bounty Hunter
Join Date: Oct 2000
Location: Pittsburgh, PA
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You know, even though I've only played two games of this (plus the tutorials), I can't believe that I was actually amazed by how well your players try to block for you. I mean, I can actually take it slow on a sweep play and wait for my blockers to come in and seal up the inside for me. I've played so many other football games in which the only thing that makes a sweep play work is the running back's speed. Speed is good for getting around the corner, but you need blockers. I'm rather impressed. I almost wish that these guys were doing an Arena Football game instead of EA.
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#45 | |
General Manager
Join Date: Aug 2001
Location: Kansas City, MO
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Quote:
I've noticed that too. On the old Blitz games, you could just attempt to outrun everyone. They actually paid attention to the blocking schemes on this one. Honestly, the running game has a better feel to it than Madden. You have to be patient, but the holes open if you wait for the blocks. |
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#46 |
College Starter
Join Date: Oct 2002
Location: Kansas
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Just picked this up.
First Blitz game I've ever bought, and will be the first time I've played it since back in the Arcade on the original. Hope it's not too crazy for me to handle. Was a tough decision when I got there, I didn't realize The Warriors game was out also, but I passed on it since I hadn't heard any feedback on it yet, now I come back and look and it sounds to be pretty good. Figures. |
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#47 |
Pro Starter
Join Date: Dec 2003
Location: At the corner of Beat Street and Electric Avenue
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Please tell me they have this game for the PC. I don't play console games.
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#48 | |
Pro Starter
Join Date: Jan 2004
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Quote:
So, that means about 4 games in an hour and 33 games setup of your team max 30 minutes. Total campaign game 8 1/2 hours wow that is short. Last edited by Galaril : 10-19-2005 at 03:47 PM. |
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#49 |
Coordinator
Join Date: Oct 2000
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Does it track stats and are there trades?
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#50 | |
Bounty Hunter
Join Date: Oct 2000
Location: Pittsburgh, PA
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Quote:
If campaign mode is really the only thing you want to see, it's best to just rent the game. I would imagine that you could "finish" it over a weekend or even in a day. Blitz was always best as a multiplayer game to me, though, so I'm looking forward to taking my Pittsburgh Paladins online after I finish the campaign. Oh, for Antmeister, I don't think this game is going to be on the PC.
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No, I am not Batman, and I will not repair your food processor. Last edited by Pumpy Tudors : 10-19-2005 at 03:58 PM. |
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