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#1 | ||
H.S. Freshman Team
Join Date: Nov 2004
Location: Jacksonville, Florida
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If any of you are Age of Empires fans...
The screenshots for AOE 3 might possibly be the best screenshots that I have ever seen for a PC game. The game looks *incredible*!
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#2 |
Banned
Join Date: Jul 2002
Location: Placerville, CA
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Thanks for the link.
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#3 |
H.S. Freshman Team
Join Date: Nov 2004
Location: Jacksonville, Florida
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You're welcome.
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#4 |
H.S. Freshman Team
Join Date: Nov 2004
Location: Jacksonville, Florida
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#5 |
Banned
Join Date: Jul 2002
Location: Placerville, CA
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Wow... those ARE nice... but, damn... I think my graphics card will explode if I try to run that.
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#6 |
Coordinator
Join Date: Jul 2003
Location: Here and There
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I'd like to see what it looks like zoomed out to normal view.
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#7 |
College Benchwarmer
Join Date: Oct 2004
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My first reaction after seeing shots like this:
![]() ..is NO FUCKING WAY!!!!! |
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#8 |
Death Herald
Join Date: Nov 2000
Location: Le stelle la notte sono grandi e luminose nel cuore profondo del Texas
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WOW! I can only hope they put half as much effort into the gameplay as they did with the graphics!
__________________
Thinkin' of a master plan 'Cuz ain't nuthin' but sweat inside my hand So I dig into my pocket, all my money is spent So I dig deeper but still comin' up with lint |
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#9 |
College Prospect
Join Date: Oct 2000
Location: Baltimore, MD
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Looks great. I loved AOE1, never got AOE2.
Errant cannonballs knocking down trees, sounds cool. |
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#10 |
H.S. Freshman Team
Join Date: May 2004
Location: Peoria, IL
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Unreal. I've been resisting a PC upgrade for a few years now, but this game might push me over the edge.
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#11 |
Pro Starter
Join Date: Nov 2003
Location: Alabama
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lets hope my radeon x800 xl is enough!!!!!!!1
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#12 |
Death Herald
Join Date: Nov 2000
Location: Le stelle la notte sono grandi e luminose nel cuore profondo del Texas
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hmm, I am trying to find in the fine print what system they used for the screenshots. My guess is a 32CPU Windows Data Center Edition with 4 video cards in a 4X SLI mode...
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__________________
Thinkin' of a master plan 'Cuz ain't nuthin' but sweat inside my hand So I dig into my pocket, all my money is spent So I dig deeper but still comin' up with lint |
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#13 |
"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
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There is NO FUCKING WAY that's a screenshot. Impossible!!! But I'm hoping it is....that is too good to be true.
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#14 |
Coordinator
Join Date: Jan 2001
Location: Keene, NH
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I don't know about this. Age of Empires is a cool game...but it's not generally a series that I think is played by the hard-core, high-end-machine gamers. I have a feeling a lot of the "look" is going to be lost on a lot of people.
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Mile High Hockey |
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#15 |
College Benchwarmer
Join Date: Jul 2001
Location: Philly
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Those screen shots are ridiculously good.
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#16 |
Pro Starter
Join Date: Jul 2003
Location: South Bend, IN
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The "home city" shot might be a static shot (same for some of the others), but there was at least one that was clearly dynamics (the snow shot) and it looked terrific.
I played the original AOE and the unit AI was awful. Worse than awful, almost wilfully incompetent. Edit: It's too bad, because the game looked nice and generally played pretty well, but the AI made it very difficult to play for me because I had to babysit every unit to make sure they weren't trying out for a Darwin award.
__________________
Hattrick - Brays Bayou FC (70854) / USA III.4 Hockey Arena - Houston Aeros / USA II.1 Thanks to my FOFC Hattrick supporters - Blackout, Brillig, kingfc22, RPI-fan, Rich1033, antbacker, One_to7, ur_land, KevinNU7, and TonyR (PM me if you support me and I've missed you) Last edited by Mr. Wednesday : 03-21-2005 at 06:50 PM. |
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#17 |
Waterboy Forever
Join Date: Oct 2000
Location: Oceanside NY
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I dunno how I feel about this. The gameplay is what made AOE 2 great for me. The graphics didn't matter in the least. Hopefully this isn't being done with gameplay being sacrificed. Plus, does anyone know how these high end graphics affect online play in terms of speed?
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#18 |
Pro Starter
Join Date: Jul 2003
Location: South Bend, IN
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High-end graphics should have minimal effect on online play if they don't really do more than just be eye candy (i.e. if they're just really pretty renditions of the same things that were in previous games).
__________________
Hattrick - Brays Bayou FC (70854) / USA III.4 Hockey Arena - Houston Aeros / USA II.1 Thanks to my FOFC Hattrick supporters - Blackout, Brillig, kingfc22, RPI-fan, Rich1033, antbacker, One_to7, ur_land, KevinNU7, and TonyR (PM me if you support me and I've missed you) |
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#19 | |
Coordinator
Join Date: Jan 2001
Location: Keene, NH
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Quote:
yeah, that's kind of what I was trying to say...but couldn't get my brain around it.
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Mile High Hockey |
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#20 | |
Mascot
Join Date: Jun 2003
Location: Tempe, AZ
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Quote:
The way the networking code worked in the past, from what I understand it doesn't affect online play. They came up with a novel approach for networking and save games. What gets sent to other players and what gets saved is just the mouse and keyboard commands you are doing. I remember reading about it on the Ensemble site years ago. So if you move the mouse, click something, or hit a key it sends that and stores it, and does whatever it is supposed to do. I imagine they also send syncing packets, and at the beginning of the game seed the rng on all the systems with the same data. Seeing and experiencing how well Ensemble has handled online play makes it extremely frustrating to see how fubar it is in other games like Railraod Tycoon 3. |
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#21 | |
"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
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Quote:
Me too. AOE II is just a fun game, not too in depth and not to arcady. Just perfect for killing an hour or two. |
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#22 |
SI Games
Join Date: Mar 2003
Location: Helsinki, Finland
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I have to admit the screenshots look nice, but the second screenshot kind of puzzles me on the logic/realism sector. The caption in the article says "The level of detail is almost astounding. Look carefully--those are turtles sunning themselves on those logs." but if you look at the terrain, trees and the buildings it would seem to be a scandinavian island (looks quite like many small finnish islands). Or northern european atleast. So my question is as follows: WTF are turtles doing in this habitat ?
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#23 | |
Mascot
Join Date: Jun 2003
Location: Tempe, AZ
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Quote:
The deal with AoE3 is that it takes place in the new world. I think you can either play a colonial power, or a native american tribe. The Scandanavian look is most likely the Russian player. With older AoE games though map settings and the powers that were played were not connected in any way. If you were a turtle in finland, wouldn't you want to sun on a log though? ![]() |
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#24 |
College Benchwarmer
Join Date: Nov 2003
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Exibit A.
A really interesting keynote speech from a game devloper. http://dynamic2.gamespy.com/~fof/for...ad.php?t=37087 This seams pointless and overkill. It has to take time and money away from the game play and AI. |
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#25 |
Pro Starter
Join Date: Nov 2003
Location: Alabama
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its not like AoE3 is being published by a company with limited resources
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