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Old 11-24-2003, 05:42 PM   #1
Easy Mac
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End of Game Logic?

Anyone else think it may still need some work? I just lost 33-27 in OT because my team ran the ball from the opponent's 12 yard line w/ 8 seconds left and no time outs (my team was coming out of a time out, so it could have set up for the FG.)

Seriously, I mean whats up with this (I'm Cleveland):


Score: Baltimore 27, Cleveland 27.
BAL 10 Gaston kicked off 66 yards from the BAL30.
CLE 87 Davis returned the ball 25 yards to the CLE29. Tackled by BAL 82 Whitted.

Possession to Cleveland.

1-10-CLE29 (04:00) CLE 31 Green ran inside the right guard for 0 yards.
Tackled by BAL 90 Brown, assisted by BAL 58 Boulware.

2-10-CLE29 (03:29) CLE 5 Strong pass completed to 86 Northcutt for 16 yards.
Tackled by BAL 33 Shaw.
--
1-10-CLE45 (02:58) CLE 5 Strong scrambled for 3 yards.
Tackled by BAL 33 Shaw.

2-07-CLE48 (02:14) CLE 31 Green ran inside the left tackle for 12 yards.
Tackled by BAL 58 Boulware.
Key block delivered by CLE 77 Verba.
Offical time out for the two-minute warning.
--
1-10-BAL40 (02:00) CLE 5 Strong pass completed to 80 Newman for 14 yards.
Tackled by BAL 35 Baxter.
--
1-10-BAL26 (01:30) CLE 81 Morgan ran a reverse around right end for 2 yards.
Tackled by BAL 58 Boulware.

2-08-BAL24 (01:09) CLE 31 Green ran around left end for 2 yards.
Tackled by BAL 20 Reed.

3-06-BAL22 (00:51) CLE 36 Gash ran outside the right tackle for 9 yards.
Tackled by BAL 98 Weaver.
Key block delivered by CLE 60 O'Hara.
--
1-10-BAL13 (00:33) CLE 31 Green ran around left end for 0 yards.
Tackled by BAL 33 Shaw, assisted by BAL 90 Brown.
CLE called time out.

2-10-BAL13 (00:08) CLE 31 Green ran inside the left tackle for 1 yard.
Tackled by BAL 99 Barton.
CLE called time out.

3-09-BAL12 (00:04) CLE 36 Gash ran around the left tackle for 8 yards.
Tackled by BAL 93 Berry.
Key block delivered by CLE 54 Morton.

Start of Overtime: Baltimore won the toss and elected to receive.

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Old 11-24-2003, 06:08 PM   #2
Easy Mac
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Fuck!!!!!!!!!! Again. This time, its 17-17, I'm at Buffalo's 21 with 4 seconds left coming out of a time out. What happens? another run!!!!!!!


1-10-CLE07 (04:04) CLE 5 Strong pass completed to 86 Northcutt for 6 yards (OOB).
Tackled by BUF 57 Dickerson, assisted by BUF 46 Freeman.

2-04-CLE13 (03:54) CLE 5 Strong pass completed to 87 Davis for 26 yards (OOB).
Tackled by BUF 22 Clements, assisted by BUF 46 Freeman.
Penalty: BUF - Defensive Holding. Penalty was declined.
--
1-10-CLE39 (03:43) CLE 31 Green ran around left end for 5 yards.
Tackled by BUF 57 Dickerson.
Key block delivered by CLE 60 O'Hara.

2-05-CLE44 (03:23) CLE 31 Green ran outside the right tackle for 0 yards.
Tackled by BUF 90 Kelsay.

3-05-CLE44 (02:51) CLE 5 Strong scrambled for 9 yards.
Tackled by BUF 23 Moseley.
--
1-10-BUF47 (02:11) CLE 31 Green ran around left end for 13 yards.
Tackled by BUF 94 Schobel.
Key block delivered by CLE 54 Morton.
Offical time out for the two-minute warning.
--
1-10-BUF34 (02:00) CLE 5 Strong scrambled for 6 yards.
Tackled by BUF 22 Clements.

2-04-BUF28 (01:18) CLE 31 Green ran inside the left guard for 2 yards.
Tackled by BUF 90 Kelsay, assisted by BUF 73 Browning.

3-02-BUF26 (00:56) CLE 30 White ran around right end for 6 yards.
Tackled by BUF 90 Kelsay.
Key block delivered by CLE 67 Constantine.
--
1-10-BUF20 (00:37) CLE 31 Green ran inside the right guard for -1 yards.
Tackled by BUF 73 Browning.

2-11-BUF21 (00:29) CLE 31 Green ran inside the left guard for 0 yards.
Tackled by BUF 75 Chaney.
CLE called time out.

3-11-BUF21 (00:04) CLE 36 Gash ran outside the right tackle for 9 yards.
Tackled by BUF 32 Hampton.
Key block delivered by CLE 54 Morton.

Start of Overtime: Cleveland won the toss and elected to receive.

Beginning of Overtime 1.
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Old 11-24-2003, 06:09 PM   #3
Easy Mac
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double dola.... I'm now 2-2, both of my losses coming like this.

And my kicker is 8/9 on FG's with a long of 55, so its not that.

Last edited by Easy Mac : 11-24-2003 at 06:10 PM.
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Old 11-24-2003, 06:23 PM   #4
sabotai
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I would say it does...I haven't checked my gamelogs, but I'll see if it's happening with me too.
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Old 11-24-2003, 06:27 PM   #5
jened
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nasty bug!
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Old 11-24-2003, 06:29 PM   #6
chinaski
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oh man, i was just on my way here to make a post about this very same thing...

Ive struggled with my Seahawks for the past 7 years, well finally in 2008 we make it all the way to the Conference Finals.... heres an excerpt from the final play of that game...


Quote:
Score: Washington 19, Seattle 24.
WAS 5 Keim kicked off (onside) 8 yards from the WAS30. SEA 30 Gidel recovered the kick.
--
1-10-WAS38 (00:17) SEA 37 Sterling ran inside the left tackle for 4 yards.
Tackled by WAS 59 Hall.
Ball was fumbled and recovered by WAS 24 Pfeifer for 66 yards and a touchdown!
Conversion Attempt: WAS 43 Carney run failed. Tackled by SEA 75 McGregor.

why oh why didnt they just take a knee?????? The game was ours, we were in the Super Bowl. There is no reason to call a play here.
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Old 11-24-2003, 06:38 PM   #7
FrogMan
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same thing happened to me last night...

I play with the Pats, tied 20-20, with 0:41 to play, here's the last sequence of plays

Quote:
1-10-NE 26 (00:41) DEN 30 Keil ran around the left tackle for 3 yards.
Tackled by NE 73 Wayne, assisted by NE 56 Hardman.

2-07-NE 23 (00:31) DEN 30 Keil ran around left end for 6 yards.
Tackled by NE 72 Bissonnette, assisted by NE 73 Wayne.
DEN called time out.

3-01-NE 17 (00:06) DEN 29 Whisman ran inside the left tackle for -3 yards.
Tackled by NE 54 Boyd.

Start of Overtime: Denver won the toss and elected to receive.

Beginning of Overtime 1.


Why call a running play when you are tied, at your opponent's 23 yard line, and you just called a time out to stop the clock with 6 ticks left in the game??? Yeah, something to work on there...

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Old 11-24-2003, 06:40 PM   #8
FrogMan
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dola, that was a playoff game and I lost it on a 71 yards TD pass on the first play from scrimmage in overtime. I would not have felt good winning on a call like this, so losing it was some what normal...
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Old 11-24-2003, 07:09 PM   #9
MrBug708
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Maybe it's a bug, but maybe the coach thought he could squeeze one more play in and it back fired?
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Old 11-24-2003, 07:34 PM   #10
Easy Mac
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IT HAPPENS AGAIN. This time in my 5th game (5 games, 3 go into OT). This time I happen to win, but dammit this is getting me mad.

I recovered a fumble at the Pittsburgh 13 with 3 seconds left... Why not kick a FG to win in regulation? Why risk a fumble on a running play or even run it?

1-10-PIT13 (00:03) CLE 5 Strong kept the ball, running around left end for -1 yards.
Tackled by PIT 99 McGlockton.
Ball was fumbled and recovered by PIT 92 Gildon for 0 yards to the PIT14.

Start of Overtime: Cleveland won the toss and elected to receive.
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Old 11-24-2003, 07:41 PM   #11
Maple Leafs
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The end of half/OT logic isn't where it needs to be. I haven't seen the issue with running out the clock instead of kicking a FG, but I have seen issues like:

- defense calling timeout with time almost gone, even though the offense just made a first down (at the end of the first half)
- offense calling pass plays in the red zone in OT (why not protect the ball, then kick the FG?)
- offense using timeouts too quickly at the end of a half, resulting in the other team getting the ball back with enough time to score
- offense seeming to try to run out the clock with 100% running plays, yet calling timeouts after each play
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Old 11-24-2003, 08:59 PM   #12
alterra
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And, in tcy, I am still seeing teams call time outs at the end of a half in order to get a punt off.
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Old 11-24-2003, 09:08 PM   #13
Dutch
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Wow, that's pretty jacked up, easy. I'm glad I don't save my game logs, ignorance is bliss!
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Old 11-24-2003, 09:21 PM   #14
Solecismic
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Damn. I even tested this very scenario, and it seemed to be working just fine. Teams would take the clock down and call that time out to kick the field goal with four seconds left, not run the damn ball again.

I can see from the logs that the time out is being called properly - why not the field goal? Easy - is your kicker probable with repetitive concussion syndrome (just a joke)?
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Old 11-24-2003, 09:31 PM   #15
BishopMVP
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Is there any chance you have an extreme gameplan? Maybe like Inside the 20 with less than 2 minutes you have 100% running or something? Still shouldn't happen, but it would make me feel better if it was some extreme number that was throwing off the algorithm rather than a game-wide problem.
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Old 11-24-2003, 09:33 PM   #16
FrogMan
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Bishop, it happened to me and my scout runs my gameplan... On my end the gameplan shouldn't be part of the problem. can't say for Easy though...

FM
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Old 11-24-2003, 09:57 PM   #17
chinaski
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I have the scout run my game plan as well.

heres my snip from the log again...

in this case, the only option should be take a knee. up by 5 with 11 seconds left in the game.

Quote:
Score: Washington 19, Seattle 24.
WAS 5 Keim kicked off (onside) 8 yards from the WAS30. SEA 30 Gidel recovered the kick.
--
1-10-WAS38 (00:17) SEA 37 Sterling ran inside the left tackle for 4 yards.
Tackled by WAS 59 Hall.
Ball was fumbled and recovered by WAS 24 Pfeifer for 66 yards and a touchdown!
Conversion Attempt: WAS 43 Carney run failed. Tackled by SEA 75 McGregor.
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Old 11-24-2003, 10:22 PM   #18
Easy Mac
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I do my own game plans
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Old 11-24-2003, 11:08 PM   #19
sooner333
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Of course, this could be the reason for so many more ties.
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Old 11-24-2003, 11:14 PM   #20
sabotai
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That's why I saw so many ties in FOF4. When the team would get in FG range in OT, they would still throw the ball. At the opponent 10 yardline, 1st and goal in OT...passes and one would get intercepted.
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Old 11-24-2003, 11:43 PM   #21
WussGawd
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Quote:
Originally posted by Solecismic
Damn. I even tested this very scenario, and it seemed to be working just fine. Teams would take the clock down and call that time out to kick the field goal with four seconds left, not run the damn ball again.

I can see from the logs that the time out is being called properly - why not the field goal? Easy - is your kicker probable with repetitive concussion syndrome (just a joke)?

Hmm. I think a better question is to ask if the head coach or offensive coordinator suffers from repetitive concussion syndrome.

Jim, I also ran into this one. Not a game for the team I'm running, but for my dynasty report, I save all game logs. I saw this very scenario in a Tampa Bay game against San Francisco. Tampa had the ball with 8 seconds left on the 49er 18 with a 3rd and 2, and ran for no gain instead of setting up for what would have been the winning field goal. Fortunately for the Bucs, they won it OT anyway.
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Last edited by WussGawd : 11-24-2003 at 11:43 PM.
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Old 11-24-2003, 11:51 PM   #22
EagleFan
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Nasty end game logic bug. With the team winning 17-13 late in the game, they called a timeout instead of running the clock down to the 2 minute warning, or forcing the opponent to use their last time out. Then they ran the ball on 4th down instead of kicking a gimme field goal that would have put them up by 7.

The other team then got the ball back and ended up with 2 incompletions and a sack going into the 2 minute warning for 4th and long. They decided that the best time to use their last timeout was immediately after the 2 minute warning and then took a safety (thinking that they had a better chance of recovering an onside kick than making the first down, or maybe trying to see if there would be an open receiver for the 1st and eating a safety if not).

This is truly faulty end of the game logic displayed by both teams.
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Old 11-25-2003, 12:14 AM   #23
Vinatieri for Prez
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Yeah there was another bug, too. With team having third and one and running the ball with only 44 seconds left, the clock didn't run. Then I tried on fourth down and didn't get it. The other team then threw long bomb, got a fg to tie it up, and won in overtime. Oh yeah the winning team had its 3rd string quarterback. AS IF. This game is #(&#$#& joke. Totally unrealistic. Sound familiar.
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Old 11-25-2003, 12:41 AM   #24
Grid Iron
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Same thing happened to me. San Diego was leading 17-14:

Code:
1-10-SDO36 (01:03) KCY 34 Johnson ran outside the right tackle for 18 yards. Tackled by SDO 92 Fisk, assisted by SDO 42 Lassiter. Key block delivered by KCY 62 Wiegmann. -- 1-10-SDO18 (00:43) KCY 31 Holmes ran inside the left guard for 7 yards. Tackled by SDO 48 Kiel, assisted by SDO 92 Fisk. Key block delivered by KCY 54 Waters. 2-03-SDO11 (00:22) KCY 31 Holmes ran around left end for 5 yards (OOB). Tackled by SDO 42 Lassiter. Key block delivered by KCY 68 Shields. -- 1-06-SDO06 (00:15) KCY 31 Holmes ran inside the right guard for 2 yards. Tackled by SDO 23 Jammer, assisted by SDO 48 Kiel. Game over, SD wins 17-14.
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Old 11-25-2003, 03:15 AM   #25
kingnebwsu
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I had the same problem. I don't save game logs, but all I know is I was inside their 20 with no timeouts left and about :30 on the clock. My coach ran 2 plays (a run and a completed pass) which let the clock run out. Really is frustrating...it's the only game in my 2 seasons I've given the 3-finger salute to.

Now if I can only license my game again...
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Old 11-25-2003, 03:23 AM   #26
BishopMVP
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Quote:
Originally posted by Vinatieri for Prez
Yeah there was another bug, too. With team having third and one and running the ball with only 44 seconds left, the clock didn't run. Then I tried on fourth down and didn't get it. The other team then threw long bomb, got a fg to tie it up, and won in overtime. Oh yeah the winning team had its 3rd string quarterback. AS IF. This game is #(&#$#& joke. Totally unrealistic. Sound familiar.


Did your team have the winning teams #1 pick in next year's draft too?

3 big 4th Quarter comebacks last week and they all hurt the Patriots. I guess I'll console myself with the fact they're 9-2
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Old 11-25-2003, 03:31 AM   #27
Darkiller
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Same here.

I just completed my first full season of "serious" career play last night with the 49ers.
And IT happened twice over the 16-game schedule where a terrible decision with no time left in the opponent's red zone prevented me from a logical win. Instead of trying an easy FG, they called a running play...and the game was sent in OT.
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Old 11-25-2003, 04:24 AM   #28
Vinatieri for Prez
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A hint - EagleFan and my post were actually real games (Giants/Bucs & Ravens/'Hawks). Just goes to show you not every wierd thing that happens is a bug. As the saying goes, SH@$ HAPPENS! That said, it does happen a little too often in FOF, but I find it goes both ways with the computer team too. Plus, if you are following the scoreboard, just take over coaching on the last play and kick the field goal.

Bishop, you got that right. For a moment there, it was looking like losses all the way around for the Chiefs, Colts, and Titans, which would have been sweet for the Pats home field chances!
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Old 11-25-2003, 05:29 AM   #29
Darkiller
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Quote:
Originally posted by Vinatieri for Prez
Plus, if you are following the scoreboard, just take over coaching on the last play and kick the field goal.


That's right.
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Old 11-25-2003, 08:36 AM   #30
yabanci
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Let me add what just happened to me.

Raiders get the ball down 27-26 with under 2 minutes left. They use two of their three time outs driving up the field. A key pass gets them to 3rd and 8 on the Giants' 24 yard line and they use their final time out, leaving 8 seconds on the clock. So everthing looks good. All we need to do is run out Janakowski to kick a 41 yard field goal to win the game. There's no problem. Then this:

Offense: Single-Back Formation, Normal, Strength = Left.
Defense: 43 Alignment, Dime Personnel, 3-Deep Zone, Pass - Aggressive. Blitzing: 51 Hancock, 41 Walker.
OAK 84 Porter ran a reverse around right end for 11 yards.
Tackled by NYG 51 Hancock.
Key block delivered by OAK 74 Stinchcomb.


Umm, hey coach, what happened to the field goal to win the game?
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Old 11-25-2003, 08:46 AM   #31
cthomer5000
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Quote:
Originally posted by Vinatieri for Prez
Plus, if you are following the scoreboard, just take over coaching on the last play and kick the field goal.


This is the first pro version of FOF where i've started watching my games as they happen. I occasionally jump in and take over play calling in key situations (go for it on some 4th and 1's, fake punt, long field goal attempt, etc).

I'd rather I blow it than my coach. And this looks like an even better idea until Jim fixes the game end logic.
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This is like watching a car wreck. But one where, every so often, someone walks over and punches the driver in the face as he struggles to free himself from the wreckage.
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Old 11-25-2003, 08:49 AM   #32
cthomer5000
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Quote:
Originally posted by EagleFan
Nasty end game logic bug. With the team winning 17-13 late in the game, they called a timeout instead of running the clock down to the 2 minute warning, or forcing the opponent to use their last time out. Then they ran the ball on 4th down instead of kicking a gimme field goal that would have put them up by 7.

The other team then got the ball back and ended up with 2 incompletions and a sack going into the 2 minute warning for 4th and long. They decided that the best time to use their last timeout was immediately after the 2 minute warning and then took a safety (thinking that they had a better chance of recovering an onside kick than making the first down, or maybe trying to see if there would be an open receiver for the 1st and eating a safety if not).

This is truly faulty end of the game logic displayed by both teams.


The end of game management by both teams was terrible last night. I could practically hear Fassell saying "well, it worked for Bellicheck" before calling for the safety. You're absolutely right about at least calling a pass, and taking a safety if no-one was open.
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This is like watching a car wreck. But one where, every so often, someone walks over and punches the driver in the face as he struggles to free himself from the wreckage.
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Old 11-25-2003, 12:04 PM   #33
Easy Mac
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dammit... this thing could at least work in my favor for once.

argghhhhhhhhhhhh
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Old 11-25-2003, 03:39 PM   #34
JimboJ
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Here's one I saw.

A team trailing late in the first half has the ball deep in their own territory. So they decide to take a knee and run out the clock. No problem there, except they do it on 4th down, so the clock stops on the change of possesion. The other team gets the ball with 4 seconds left on the 3 yard line and kicks an easy field goal.
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Old 11-25-2003, 10:05 PM   #35
Maple Leafs
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Quote:
Originally posted by Solecismic
Damn. I even tested this very scenario, and it seemed to be working just fine. Teams would take the clock down and call that time out to kick the field goal with four seconds left, not run the damn ball again.
Don't know about others, but whenever I'm seeing this it's when the team doesn't have a timeout left.

Is it possible that they're following the right strategy, but forgetting to check if they have any timeouts to call?

Sort of a Chris Webber bug?
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Old 11-25-2003, 10:12 PM   #36
Vinatieri for Prez
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Maple Leafs, my fellow Canadian, good idea but I did have one instance where the Giants (AI computer team) marched down the field, had no timeouts, then spiked it to stop the clock and then ran the ball instead of kicking the FG to win.
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Old 11-25-2003, 10:17 PM   #37
chinaski
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Quote:
Originally posted by Maple Leafs
Don't know about others, but whenever I'm seeing this it's when the team doesn't have a timeout left.

Is it possible that they're following the right strategy, but forgetting to check if they have any timeouts to call?

Sort of a Chris Webber bug?


Heres what just happened to me, luckily in my favor

Quote:

4th qtr: final 1:14

Score: Cincinnati 31, Seattle 28.
CIN 18 McHugh kicked off 56 yards from the CIN30.
SEA 82 Leija returned the ball 18 yards to the SEA32. Tackled by CIN 39 Rose.

Possession to Seattle.

1-10-SEA32 (01:14) SEA 18 Dawson pass completed to 84 Singleton for 18 yards.
Tackled by CIN 21 King.
SEA called time out.
--
1-10-SEA50 (01:04) SEA 18 Dawson pass completed to 87 Oshea for 17 yards.
Tackled by CIN 35 Franks.
SEA called time out.
--
1-10-CIN33 (00:55) SEA 31 Kanellitsas ran inside the right tackle for 5 yards.
Tackled by CIN 90 Allen, assisted by CIN 43 Hook.
Key block delivered by SEA 68 Redding.
SEA called time out.

2-05-CIN28 (00:43) SEA 32 Stoops ran inside the right tackle for 16 yards.
Tackled by CIN 72 Simpson, assisted by CIN 75 Drumm.
Key block delivered by SEA 62 Hill.
--
1-10-CIN12 (00:24) SEA 18 Dawson spiked the ball to stop the clock.

2-10-CIN12 (00:19) SEA 32 Stoops ran around the left tackle for 12 yards and a touchdown.
Key block delivered by SEA 68 Redding.
Extra point by SEA 15 Johnston was good.

Im not sure if this is a bug. I guess i can assume that even if this final run didnt go anywhere, the Seahawks could have spiked the ball one more time, then kicked. But im not sure if there would have been enough time.

I really think this final play above should have been the tieing FG attempt, but im glad it worked out in my favor
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Old 11-26-2003, 10:01 PM   #38
Maple Leafs
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Another issue with taking a knee. This happened late in 4th, with Toronto ahead by five and the Rams running out of timeouts.

Code:
1-10-TOR36 (01:38) TOR 27 Watanabe ran inside the left tackle for 1 yard. Tackled by STL 59 Duncan, assisted by STL 27 Rossum. STL called time out. 2-09-TOR37 (01:26) TOR 27 Watanabe ran inside the left guard for 3 yards. Tackled by STL 91 Little, assisted by STL 93 Claiborne. 3-06-TOR40 (00:58) TOR 2 Tate dropped to one knee for -1 yards. 4-07-TOR39 (00:36) TOR 8 Royals punted 30 yards from the TOR39. STL 33 Harris called for a fair catch at the STL31. Possession to St. Louis. 1-10-STL31 (00:26) STL 16 Davey pass completed to 80 Bruce for 55 yards. Tackled by TOR 32 Walker.
First of all, taking a knee on 3rd-and-6 when you can't run the clock all the way out is a little odd, but I suppose you could defend it. But to then punt 22 seconds later? At the very least, the AI should let as much time tick off as possible before kicking, shouldn't it?
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Old 11-26-2003, 10:09 PM   #39
sabotai
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chinaski, 1) With 19 seconds left, that's more than enough time to run a play and then spike the ball again (to make it 4th down) and then kick the FG. 2) I'm more concearned with it taking 5 seconds to spike the ball.

Maple, I've seen that, kneeling when you can't run the clock all the way down. The bigger problem is that they punted long before the 45 second clock was close to expiring (why punt when there is more than 20 seconds left off the play clock?) The same goes for the play before.

Last edited by sabotai : 11-26-2003 at 10:11 PM.
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