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#1 | ||
Resident Alien
Join Date: Jun 2001
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#2 | |
College Prospect
Join Date: Apr 2003
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Quote:
Sounds VERY intriguing. I still question whether or not they can do as good of a job with this franchise/owner mode though as a game dedicated to those aspects. And also, it would seem to me that that area of the game is more likely to contain bugs with all the number crunching, etc. And no patches for consoles...
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"All I know is that smart women are hot. Susan Polgar beat me in 24 moves in a simultaneous exhbition. I slept with the scoresheet under my pillow." Off some dude's web site. |
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#3 |
College Benchwarmer
Join Date: Jul 2001
Location: Philly
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Sounds like alot of improvements for the series.
Anyone else think that interview was gawd awful to try and read through? I dont know if it just wasnt edited enough or what but man..... |
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#4 |
College Starter
Join Date: Oct 2002
Location: Kansas
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Boss, haven't read the whole thing yet, but read the quote here. I was just thinking, that's one of the most horrible sounding interviews I've ever read.
I'm actually frightened to read the rest. |
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#5 |
Resident Alien
Join Date: Jun 2001
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It's kind of sloppy, but it's almost more of a conversation that's about the game. I thought the abundance of info made it worthwhile to wade through.
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#6 |
This guy has posted so much, his fingers are about to fall off.
Join Date: Nov 2000
Location: In Absentia
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Is "FBG" the Stuart Scott of computer game reporting?
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M's pitcher Miguel Batista: "Now, I feel like I've had everything. I've talked pitching with Sandy Koufax, had Kenny G play for me. Maybe if I could have an interview with God, then I'd be served. I'd be complete." |
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#7 |
Resident Alien
Join Date: Jun 2001
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FBG is as cool as the other side of the pillow, baby!
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#8 |
Pro Starter
Join Date: Mar 2002
Location: Iowa City, IA
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Good god owner mode sounds awesome. I wonder if it will be implimented corectly though...
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#9 | |
Pro Starter
Join Date: Mar 2002
Location: Iowa City, IA
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Quote:
You can get patches for XBox, because the XBox has a HD, people are able to download patches with XBox live, I doubt companies would take advantage of this though... |
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#10 |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
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Bucc will finally get his cotton candy.
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#11 | |
College Prospect
Join Date: Apr 2003
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Quote:
EA is not supporting XBOX live this year, so there will be no Madden patches on XBOX. Probably for PC, and maybe for PS2 as well.
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"All I know is that smart women are hot. Susan Polgar beat me in 24 moves in a simultaneous exhbition. I slept with the scoresheet under my pillow." Off some dude's web site. |
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#12 |
High School JV
Join Date: Mar 2003
Location: Look behind you
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I really hope that it works. It sounds pretty amazing.
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#13 |
College Starter
Join Date: Jul 2002
Location: Henderson, Nevada
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Its glad to see that FOF and Jim are getting a much deserved recognition .
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Toujour Pret |
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#14 |
lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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So, this sounds good to everyone? Custom menus? Parking charges? Just who are the "diehards" that think this is what a career-style sports sim is all about?
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#15 |
College Starter
Join Date: Oct 2000
Location: Midwest
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Reading this, FBG sounds like he's more interested in what music is in the game than the actual gameplay itself. He didn't seem to care about owner mode at all. Kind of an idiot really.
The jury's out on this owner mode. I'll try it first, but I guess I can fall back on another mode if it stinks. |
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#16 |
College Starter
Join Date: Oct 2000
Location: Midwest
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dola...there's a second page as well with this interesting quote:
Strauser: Yep, so it's kind of fun. It's pretty in depth. When you add up the whole thing, put everything together, it's more in depth than even Front Office Football was. |
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#17 | |
Resident Alien
Join Date: Jun 2001
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Quote:
I think it sounds good. I'm really excited, though more about building my own stadium and that kind of crap, and not so much setting the prices of wienies. Finally, I can rid the league of the hated domes! Especially for the Falcons. |
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#18 |
Resident Alien
Join Date: Jun 2001
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Just to add a little, I think it is cool that a console football game will finally factor in financial performance in deciding whether or not you are going to keep your job as GM. Your team can be doing decent enough on the field, but if you aren't putting fans in the seats, then you're likely headed for a firing. Assuming I can control multiple teams in owner mode (as I can in franchise mode in Madden 2003), I think it would be fun as a side project to my real franchise to see just how many Bengals fans I can drive even further into utter despair by raising ticket/parking/food prices to absurd levels while failing to field even a mildly competitive team. Also, the fact that they have modeled over 100 real American cities (including ones in Canada and Mexico) where part of what you'll be dealing with is a semi-realistic monetary situation based on the city you choose will also be interesting. Now, when I move a team, it entails more than just choosing from 4 or 5 generic pre-made stadiums and renaming the team the Rochester Snowstorms. Perhaps I decide to move the Bengals to Rochester and change their name/uniform in an attempt to erase this blight on the NFL's good name, but I have to stop and consider whether or not the team can ever be financially successful in a small market that is so close to the already established Buffalo Bills market. It sounds like I'd have a decent chance of getting fired if I did decide to try that. To me, that adds a whole new level of interest to the game. For years, I have wanted a game that basically mixes Madden's gameplay with the depth of FOF in terms of managing the entire franchise. It looks like this is a real attempt to do so by the leading franchise in the console football world. Personally, if I could only get one game during the next whole year, it would be Madden 2004. Who knows if they can pull the Owner Mode off well in their first attempt? I applaud them for trying. This could easily become my most-played game of all time. For all the EA-bashing that goes on around here, I think they deserve a lot of credit for pushing the envelope on the franchise mode here. Sure, setting the price for food might seem a little bit silly, but if it genuinely affects the financial health of my franchise, then I like having the option to set prices for everything as I see fit. Imagine - now I can charge poor Rochesterians six bucks a cup to drink the barely drinkable Gennessee Creme Ale from the local brewery. And then watch them sit through the typical horrid lake-effect snowstorms that always hit poor Rochester area dwellers starting in late September.
I also like the fact that they have all sorts of real-life coaches thrown into the game, including guys like Gary Kubiak who you can hire away from the Broncos to be your new head coach. Or maybe you're the Bengals and you decide that hiring the Panther's special teams coach to lead your entire team is your ticket to league domination. I just think this game sounds like it could have almost endless replay value in owner mode. I can't wait for the game to come. I'm glad that NCAA Football 2004 will be here in less than a month to help tide me over. I need my football fix! |
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#19 |
Strategy Moderator
Join Date: Nov 2001
Location: North Carolina
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Kodos is sounding like a paid endorsement for Madden these days.
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#20 |
College Starter
Join Date: Oct 2000
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my biggest concern would be the sim engine
does it play out every play and come up with a detailed report i can look at? I probally would have to make every team a "human" team and watch every game of every week play out play by play i am not saying the game won't be fun or i won't get it but i see nothing changing the current "sim engine" |
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#21 |
Coordinator
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
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Yea, awe!
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#22 | |
lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Quote:
Do we have a sense that the situation you describe is fairly realistic? From the tiny bit I just read above, I got the sense that fan support was predominantly based on team success... suggesting that this whole "financial accountability" concept was going to be an elaborate mirage. (Win games, people watch, you're fine... lose games, people split, you're out... basically the same as having no financial model at all) |
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#23 |
High School JV
Join Date: Mar 2003
Location: Look behind you
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Of course, I'll reserve judgment until I actually play the game, but I agree with Kodos when he says EA deserves applause for actually trying something new. It might not be 100% realistic, but then I don't think any video game will ever be able to fully capture the essence of real life sports.
My biggest problem with FOF has always been that after a few seasons, you begin to lose touch with all the players you see on the screen. The names you know retire, and you're left with so many random characters that you lose the ability to identify with them. I too have wished that Madden would one day bring the elements of FOF in, and it seems like they're taking a step in the right direction. They might not get it right this year, or even the next, but if they stick with it then that owner mode will set the standard for sports games. Right now though, I'm just glad to see that they've abandoned their policy of using half-arsed music for the menus. Bon Jovi? Good Charlotte? Please ... |
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#24 |
H.S. Freshman Team
Join Date: Oct 2000
Location: Tampa, FL
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![]() Isn't it true that you can only play ten seasons in career mode? If so, who cares how in-depth it is?
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#25 |
College Starter
Join Date: Oct 2002
Location: Kansas
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Nah, that was a nasty rumor, it's at least the 30 seasons from last year's, possibly more, I'm not certain.
This sounds pretty good, I have a lot of doubts of how well it be implemented, but hoping for the best! |
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#26 | |
College Benchwarmer
Join Date: Oct 2000
Location: Eagan, MN
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Quote:
That's kind of what I was thinking QS. I would rather have the trade AI and the draft AI worked on and player progression, etc. I don't want to be playing with parking prices and crap like that.
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Cardinal Baseball & Gopher Hockey, what else do you need? |
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#27 | |
Hockey Boy
Join Date: Oct 2000
Location: Royal Oak, MI
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Quote:
Agreed. Even back in the day when I played FOF I never really worried too much about money. I would always try to turn a profit, raise ticket prices when good, lower them when going through a rough patch, but at the end of the day I want a good trade AI, player progression, etc. I would much rather have energy spent making the salary cap financials more complicated and offer more options than deciding between chicken wings or corndogs, Coke or Pepsi. In a game where your player budget is constricted by a league imposed salary cap (NFL), the financial model and owner mode loses some. In the case where there is none, like in soccer or hockey, then it becomes much more important. Your team's financial success and the quality of your team are closely related. Be successful = more money = larger budget = better players = be successful, etc, etc. |
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#28 | |
H.S. Freshman Team
Join Date: Oct 2000
Location: Tampa, FL
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Quote:
Good -- It might be worth buying! |
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#29 |
High School Varsity
Join Date: Oct 2000
Location: norwich, UK
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a lot of Champ Manager's "rival" sims tend to go overboard on this so-called off the field "depth" with things like fiddling around with individual advertising boards and club merchandise and all that crap. and there is a reason why CM is popular and all the rest of the games are boring.
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#30 |
High School Varsity
Join Date: Aug 2002
Location: Mississippi
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10 seasons???
Only 10?? I will not be buying Madden if this is so. I like a game that I can sit back and sim years and years. I hope Total Pro Football turns to be the game that I and alot of us are looking for.
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The Dallas Cowboys!! America's Team will rise again. |
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#31 | |
Resident Curmudgeon
Join Date: Oct 2002
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Quote:
I fully agree with this. I really wish I could get rid of the urban legend about wanting cotton candy pricing. ![]() I played Madden 2004 and at that simple level of "front office" management, I found myself basically ignoring that and concentrating on playing the game on-field. |
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#32 |
College Benchwarmer
Join Date: Oct 2000
Location: Eagan, MN
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HB is right on with his comparison of the NFL and NHL, if this was a NHL game, then stuff like merchandising, etc would be more important, but the NFL being a capped, shared revenue sport makes alot of this stuff a waste of time. Avg Ticket price? Building stadiums? Fine, but keep out the choosing between wings or nachos.
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Cardinal Baseball & Gopher Hockey, what else do you need? |
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#33 | |
College Starter
Join Date: Oct 2002
Location: Kansas
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Just for the folks who are questioning whether the franchise is only 10 years, Strauser says in the article that it is 30.
Quote:
Furthermore, after reading through the article. I'm quite excited about getting my hands on this game, and I'm now positive that this guy should NEVER EVER conduct an interview again. |
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#34 |
Coordinator
Join Date: Oct 2000
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My choice of purchase for a pro game this year comes down to gameplay. Period.
30 years? The dynasties I don't get into a lot generally last 30 years, much less the ones I really care about. I have zero desire to set the price of hot dogs and cotton candy. I have zero desire to worry about parking at my stadium. If Madden wants my money this year, they'd better put out a better game than ESPN football ON the field. If not, I'm not going to give it a moments notice. As it is, I'll probably be spending a great deal of time with .400 sports new football game (as well as FOF4 and the new hockey game with the CM engine, CM and whatever new game Jim decides to release) I usually go to the console for a break from that. I give EA credit for trying new things, but I want to see an improvement on the field. TroyF |
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#35 | |
College Prospect
Join Date: Apr 2003
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Quote:
I'm right there with you condors. Being a joystick jockey does absolutely nothing for me unless it's the occasional head-to-head match. The perfect game for me would be an FOF style game with a great sim-engine that provided you the option to watch any game you wanted in a realistic manner. And what would be REALLY great (since I don't have tons of time to sit around and watch Madden games on my TV 24/7) would be a weekly "Madden NFL Primetime". This would allow me to spend about an hour watching game highlights for every week of play. I would then get to see who the big playmakers were every week and become familiar with the rest of the league. I would of course watch my own game in its entirety. Add multiplayer to the mix where me and a couple of buddies can sit on the couch each controlling our own teams and you'd have the ultimate football experience. Oh wait, I already have this! It's called real life! Thank god for the NFL. Seriously though, a game like what I described would be awesome. I'd pay upwards of 7 dollars for it.
__________________
"All I know is that smart women are hot. Susan Polgar beat me in 24 moves in a simultaneous exhbition. I slept with the scoresheet under my pillow." Off some dude's web site. Last edited by mrsimperless : 06-27-2003 at 11:48 AM. |
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#36 |
Resident Alien
Join Date: Jun 2001
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Just to deal with a couple of false rumors floating around out there:
a. Owner Mode is 30 seasons long, not 10. b. Online play is free. There is no charge. Sometimes I swear NFL2K fans are trying to put out false info about Madden in hopes of luring uninformed players over to their franchise. It looks like some of the owner mode features may not be to everyone's tastes, which is fine, because you are never going to please everyone. They probably have the option to have the computer take care of any of those tasks that you find uninteresting, just as you can have the computer run the offseason if that's not your bag in franchise mode in Madden 2003. I happen to like the direction that they are taking. Hopefully they've done it well. To me, Madden is the best football game gameplay-wise, as well as franchise mode-wise. This year's installment looks to widen the gap for me. Though I have tried each incarnation of NFL 2k (now ESPN Football), I just can't get into it. Especially with that damn charge up meter... I will likely give it a trial rental again this season, since it is supposed to be much improved this year. Oh, and EA is paying me well... ![]() I heart EA. |
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#37 | |
lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Quote:
How nice for you. |
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#38 |
Resident Alien
Join Date: Jun 2001
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QuikSand hearts horseracing sims.
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#39 |
n00b
Join Date: Jan 2003
Location: Ottawa, Ontario, Canada
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This sounds amazing. 30 years is cool but I still wish you could go longer like FOF. I mean if you buy the PC version there should be no reason why you can not go longer than 30 years. Right?
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CFL.....Our balls are bigger!! |
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#40 |
Resident Alien
Join Date: Jun 2001
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I dunno. I'm getting the PS2 version, so I don't follow the other versions so much.
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#41 |
Grizzled Veteran
Join Date: Oct 2000
Location: Manchester, CT
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Fanboy.
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__________________
81-78 Cincinnati basketball writer P. Daugherty, "Connor Barwin playing several minutes against Syracuse is like kids with slingshots taking down Caesar's legions." |
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#42 |
Resident Alien
Join Date: Jun 2001
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Fanboys blow!
Get it?!? ![]() |
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#43 |
Grizzled Veteran
Join Date: Oct 2000
Location: Manchester, CT
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__________________
81-78 Cincinnati basketball writer P. Daugherty, "Connor Barwin playing several minutes against Syracuse is like kids with slingshots taking down Caesar's legions." Last edited by Marmel : 06-27-2003 at 02:07 PM. |
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#44 |
Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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I'll probably get Madden just so I can see my College recruits get drafted by an NFL team.
It would be nice if players from NCAA 2004 could enter either game, be it Madden or FB. I think ESPN FB might surprise a few more people this year, although I bought Madden right off the bat and waited until I stumbled on NFL2k3 for $10. I just couldn't get into NFL2k3 like I did Madden. I think alot of us are Maddenized and it's hard to play anything else. ? Todd |
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#45 | |
Resident Alien
Join Date: Jun 2001
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Quote:
This could be true. Each time I try the 2k series (I've tried each incarnation), I've found myself hating the playbooks and that damn charge-up arrow. Also those pasted on faces creep me out. ![]() |
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#46 |
College Starter
Join Date: Oct 2000
Location: Midwest
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I got into NFL2k series when I had a Dreamcast before I got my PS2(which I eventually traded in for my beloved Xbox) Madden's first try on PS2 was somewhat disappointing, and I quickly got hooked at how innovative 2k was. However, once I got my Xbox, I bought both games. I played the 2k version (both 2002 and 2003) first, and burned out on it in a couple of weeks. With Madden, I can play again and again. heck, I still play 2003 and probably will until NCAA comes out. It's just got better replay value I think....though I might end up getting ESPN football if it gets good ratings. The one that really disappointed me was Fever2003. I bought 2002 for $10 after the Super Bowl and loved it. 2003 was a major letdown. Not even going to look at it this year, seems everything I've read about it is for online play....which usually means other things get overlooked.
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#47 |
World Champion Mis-speller
Join Date: Nov 2000
Location: Covington, Ga.
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Any word in that interview about fixing the player progession in games played and not simmed? That is a whole lot more important than the rest of this stuff.
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#48 |
Resident Alien
Join Date: Jun 2001
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If you're asking about pancake blocks, they say it's fixed.
Last edited by Kodos : 06-29-2003 at 07:21 AM. |
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#49 |
Resident Alien
Join Date: Jun 2001
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Another Madden 2004 interview from MaddenWishlist.com.
Oh, GrantDawg, they address the progression problem from 2003 in the interview. ![]() Last edited by Kodos : 06-30-2003 at 01:18 PM. |
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#50 |
Registered User
Join Date: Nov 2001
Location: Here
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2) So, we understand that the CPU won't be offering users trades, and won't trade among itself in 2004. Any chance of seeing this in 2005? (Of the 200 suggestions posted at maddenwishlist.com, this is in the top 5 ideas that people would like to see...)
JS: Give the trade block feature a try – we think this was a great way to get offers from the CPU that were intelligent. Some other games that have random CPU trading are really random – why would I want Ricky Williams getting traded to the Rams for Marshall Faulk in my franchise? That just doesn’t make sense. Given the amount of trading that goes on in the NFL (not a lot) we never prioritized this high, but we always take a look at things like this. WTF is the point of the career mode if the computer doesn't do a damn thing... bullshit. |
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