08-15-2005, 01:14 PM | #351 |
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I've moved to 13 min accelerated clock as well, too few plays on 12. The average so far this year in preseason has been 124 - I was getting under 120 with 12. FWIW.....mileage may vary.
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08-15-2005, 01:57 PM | #352 |
Banned
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i gave Madden another chance, and i'm liking it a lot now. i think my prob was that i would lock in on one WR with the vision cone thing and not realize i could change my target by again hitting the right trigger (i would do it at the line, but didn't realize you could change targets after the snap). i beat the Cardinals with the Giants in week 1, and in week 2 i got murdered by the Saints, like 33-14 (both long runs by Tiki Barber). it's more fun now. now it's all about practicing more and getting used to the vision cone. glad i didn't put this one down too quickly.
i play on All Pro (the level beneath All Madden i think), with accelerated clock with 11 minute quarters. i think i've tried 10 minute quarters as well, it takes too long to play a game and i usually only play Madden for about 2 -3 hours a sitting. Last edited by Anthony : 08-15-2005 at 01:59 PM. |
08-15-2005, 02:06 PM | #353 |
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So...I guess the consensus is that Madden is better than NCAA this year? Nuts.
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08-15-2005, 02:11 PM | #354 |
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I'll play my final preseason game against Arizona (I'm using Denver) later today. I'm going to keep it on All-Pro and see how it turns out. I came from behind against Indianapolis and won 29-28 after having been down 21-3 at one point. That point was halftime. Manning picked my defense apart. The backup, Travis Brown, played the second half. He couldn't do anything. He was missing receivers and holding on to the football for far too long. There was a massive difference between the QB with the single-season touchdown record and a journeyman who has four games of NFL experience over four seasons. I was able to come back because of two interceptions Brown threw, and I also got an easy touchdown when they tried to stack the line against my running game. I saw my receiver Triandos Luke in single coverage and just lofted a pass over the backup CB's head for a 34-yard touchdown. I didn't feel like anything was too easy for me just because I was on All-Pro. I want to play All-Madden just because I'm not sure that the CPU runs the ball enough, but I just don't know if I can go back to that.
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08-15-2005, 02:21 PM | #355 |
Resident Alien
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I tried out playmakers level 2 sliders and liked 'em. They're posted somewhere earlier in this thread...
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08-15-2005, 02:35 PM | #356 |
Go Reds
Join Date: May 2001
Location: Bloodbuzz Ohio
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All-Madden is harder this year that last year.
The Bears just beat my revamped Redskins 33-6 on opening day. |
08-15-2005, 02:36 PM | #357 | |
Pro Starter
Join Date: Apr 2004
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Quote:
Playmaker updated his slider http://dynamic.gamespy.com/~fof/foru...&postcount=369 there no more level sliders he has one set of sliders for all-pro look above for the latest and use that. its much much better. Last edited by jbmagic : 08-15-2005 at 10:30 PM. |
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08-15-2005, 02:37 PM | #358 |
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Join Date: Apr 2004
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ok guys my big problem is passing.
i getting my pass deflected a lot and getting a lot of incompletions any tips? thanks |
08-15-2005, 03:25 PM | #359 |
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ok two things not cover in the xbox manual.
how do you shade a wr on the xbox? and how you tell your defense after the snap if its going to be a pass or run? i know this was in Madden 2004 and they brought it back to Madden 2006 i wonder why they leave soem things out of the manual. |
08-15-2005, 03:25 PM | #360 |
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I'm back to 13 mins accelerated clock, 12 is just not enough.
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08-15-2005, 03:32 PM | #361 | |
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Quote:
you just said this. http://dynamic.gamespy.com/~fof/foru...&postcount=353 |
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08-15-2005, 03:50 PM | #362 | |
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Quote:
I've been playing with 13 minute accelerated clocks ever since I got the game. I really like the number of plays, but I need to remember not to go to the line from the huddle unrealistically quickly during the 2 minute drill (unless I use the actual no-huddle feature.) I agree with Kodos. This is the best playing Madden ever IMO. I'm also home alone tonight and plan on getting in a few games before and a game after the Eagles pre-season game tonight. |
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08-15-2005, 03:53 PM | #363 | |
Bounty Hunter
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Quote:
I don't remember the exact button presses (I kinda do them by instinct now), but there are videos within the game that explains both of these. Check out "Madden Tutorials" from the main menu.
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08-15-2005, 04:03 PM | #364 |
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Also, during a game, if you pause it, you'll see a 'New Features' option. It'll cycle through some of the stuff on offense, defense, etc...
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08-15-2005, 04:06 PM | #365 |
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how do you Sell your defense to run/pass defend on the xbox after the snap. do you accept the offense to run or pass.
After the Snap: Hold left trigger and press up on the R Stick to call pass and down on the R stick to call run. i use to love that feature in Madden 2004. i so glad its back. but be careful of the play action it can bite you if you guess wrong. Last edited by jbmagic : 08-15-2005 at 04:08 PM. |
08-15-2005, 04:22 PM | #366 |
Bounty Hunter
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Up yours, Al Michaels. For my final preseason game (which I just started playing), I decided to move Maurice Clarett into the #2 spot on the depth chart behind Tatum Bell. Al Michaels noted that a new running back is in (which is cool), but then it sounded like he called my new RB "Mike Clarett." UP YOURS, AL MICHAELS!
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08-15-2005, 05:04 PM | #367 |
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BTW, I think it was posted earlier, but it was incorrect. On the Xbox to look down the middle, you need to hold the right trigger and hit "A" not "X".
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08-15-2005, 07:24 PM | #368 |
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I just had a great game on All-Madden Level with only slight slider adjustments. My final pre-season game with the Eagles vs the Jets. McNabb was on fire in the first quarter and left the game with a 28-7 lead, but McMahon threw a pick to make it 28-14 at the half. In the 2nd half, I was trying to figure out why Blalock was running all over us (more than Martin did in the first half) and I remembered that my backup MLB is rated 62 and is a horrific tackler.
My only gripe is that in the 2nd half, Jay Fielder was able to connect on 2-50 yard bombs to Jonathan Carter. Carter is very fast, and he should have been able to burn us, but I doubt Fielder can throw it that far in real life Seriously, he was right on the money with 2 deep balls and I doubt that would happen.
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08-15-2005, 07:30 PM | #369 | |
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Quote:
All madden they will kill you if you call the wrong play. what Jay Fielder THA and THP rating? you remember what defense you call on those two deep pass on you? what sliders adjustment you made on all madden? i was thinking of keeping all human side sliders at 10 and lower all cpu sliders to 8. and max out penatlies. i let you know how it goes. but i am not good at passign yet. so if you have time give that a try. Last edited by jbmagic : 08-15-2005 at 07:31 PM. |
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08-15-2005, 07:36 PM | #370 | |
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Quote:
Fielder is about 80 for each. The receiver was generally in single coverage and it was 4 WR sets both time with my 3rd or 4th corner covering him, but still Fielder had to make very good throws on both of them and they were both in the 4th quarter to help them come back. By the way, Greg Lewis was able to draw 3 defensive pass interference calls with his speed! I love that finally pass interference and other penalties get called with some frequency (with sliders almost all maxed.) Right now, I have pass blocking up to 15 (it gives me some time to pass usually which the Eagles Line should. Only elite DE's/DT's break through very quickly.) I have knockdowns and interceptions down to 8 for both CPU and Human. I have break blocks down to 8 for the CPU. I have almost all penalties at max (clipping and holding are at 8 instead.)
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08-15-2005, 07:41 PM | #371 |
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yep, the penalties are the best it ever been on Madden
i love how the cpu and human team can go offside too by using the fake hike. good way sometimes to draw them offsides. |
08-15-2005, 08:44 PM | #372 |
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Nice to hear EF, I need to get some more Madden in tonight as well.
I forgot about the "under 2:00" part of the game - it's been taking me awhile to get the snap off though. |
08-15-2005, 10:18 PM | #373 |
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In regards to pancake blocks and O-Line development. I just finished pre-season, and none of my guys with the most pancakes developed at all (Thomas, Fraley and Runyan were the guys getting a ton of pancakes.) The guys that developed were the younger linemen who didn't perform that well (due to being rated in the 60's.)
I remember the developers saying that development algorithms were being re-worked this year. Anyway, I'll revisit this issue at the end of the 1st year of my franchise, but it might end up being a non-issue. Also, at other positions where they didn't do that well statistically the young guys developed. For example, Jamaal Green had 1 tackles, 0 sacks the entire pre-season. However, he developed three points (he was on the field quite a lot despite not doing well.) Finally, I noticed that many more of my defensive guys improved as opposed to my offensive guys. I wonder if that is because my defensive coordinator is more skilled? |
08-15-2005, 10:23 PM | #374 | |
Pro Starter
Join Date: Apr 2004
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Quote:
that good news about the pancakes so far. thanks for checking it out. i think coaches helps in the development. i know a good medical staff helps reduce injuries. |
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08-15-2005, 10:59 PM | #375 |
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I love the CPU on AM level, but I haven't won a game yet and I'm wondering if I should give AP a shot with CPU offense boosted sliders?
I might try bumping up the pass blocking like EF did, which should help with all the INT's I've been throwing. The level is much better than last year, but maybe AP with some (cringe) slider tweaking is in order. |
08-15-2005, 11:10 PM | #376 | |
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Quote:
Todd if you stick with All Madden. here is a suggestion keep all human sliders at 10 and Make cpu sliders all 8 and max penalties. when i get good at passing i think that might work out well. Let me know how that goes. if you go back to ALL-pro. try out playmaker updated sliders i just posted above. He explains it very well. |
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08-15-2005, 11:13 PM | #377 |
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One problem I'm seeing with AM is that the kick returns for the CPU are lethal. In 5 games I've given up 2 touchdowns and 2 other close calls. In week 1, I was having a nice low scoring defensive battle with the Falcons (my first low scoring game on All-Madden level) and it was 6-6 at Halftime. Well Rossum just returned it 99 yards for a TD to end that. Then again, watching the Eagles' special teams tonight, perhaps this isn't that unrealistic.
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08-15-2005, 11:17 PM | #378 |
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Dola -
One nice thing. Vick is actually scrambling against me a bit on AM. Of course after he ran off 2 rushes for 21 yards (both true scrambles) I started spying him. I ran three times for McNabb for 1st downs. Now, Atlanta is constantly spying him! Nice. |
08-15-2005, 11:19 PM | #379 |
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Join Date: Apr 2004
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i love the new Nickle 1-5-5 prowl formation in the 3/4 and balance playbook.
can hide blitzes and zone assignments better than any other formation and can get pressure easily from the sides or up the middle. Counters runs beat this easily. For Nickle 1-5-5 prowl i would suggest using the the sub package called "DE pass rush" or u will have 5 linebackers on the field and not too many teams go that deep in the depth chart at LB.... Last edited by jbmagic : 08-15-2005 at 11:22 PM. |
08-15-2005, 11:59 PM | #380 |
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I just had my most exciting game of Madden yet. The season opener that I previously mentioned. Well, I was down 20-17 with 5 minutes left. I put together a beautiful 60 yard drive and was driving into the 20 with 2 and a half minutes to go. I tried a corner route by T.O. but didn't get enough air under it, and DeAngelo Hall intercepted it. I was so annoyed with myself.
Anyway, They ran it 3 times and I had 3 times outs so I got the ball back with 2 minutes to go. They punted to just about my own 40. I put together a nice drive and got inside the 10, but LJ Smith who had been terrific all game, dropped a TD pass when he was crushed by Brooking. I had to settle for a FG with about 30 seconds left. I figured it would be OT. However, rather than take a knee, Vick tried a bomb to Jenkins (who had burnt me once earlier) but Lito Sheppard did a good job in coverage and had a nice interception. I now had the ball on my own 30 with 18 seconds left. I thought no way could I get in FG range, but I had to try. I threw a quick out to T.O for 14 yards and that only ate up about 5 seconds. Then, I threw a quick out to Reggie Brown (who won the #2 receiver slot from Greg Lewis in pre-season) Brown put a move on the cornerback and scampered to the 30 before the safety pushed him out of bounds with 2 seconds left! I had the dramatic view of the kicker with the heartbeat and they called their last Time Out to ice me. Anyway, I still managed to barely hit the 47 yard FG! That was my first win in 5 tries on All-Madden and my Eagles are 1-0 in my dynasty with a 23-20 win over the Falcons! |
08-16-2005, 12:06 AM | #381 |
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nice win
i notice the cpu qb dont kneel down on madden 2006 |
08-16-2005, 12:09 AM | #382 | |
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Quote:
I've seen them do it when they have the sure win. Obviously with 2 minutes left and me having 3 timeouts it wouldn't have been appropriate in this game. However, my last pre-season game the CPU kneeled down three times in a row when I was out of time outs. |
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08-16-2005, 12:12 AM | #383 | |
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that strange because i play all madden yesterday, and with a minute left and a 23-7 Browns lead, the Browns ran the ball and ran the ball, etc and score a late td to rub it againt my Raiders they should of done a qb kneel, but they didnt. Last edited by jbmagic : 08-16-2005 at 12:12 AM. |
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08-16-2005, 09:55 AM | #384 | |
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Don't you know, everyone hates the Raiders! |
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08-16-2005, 09:56 AM | #385 |
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Nice game EF, what settings do you use on AM?
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08-16-2005, 10:15 AM | #386 |
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Wow... the game really sounds good... but I don't want to get it because I want to pick up Madden for the XBox360 when it comes out (and not pay for two versions of the game). MUST. BE. STRONG!
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08-16-2005, 10:46 AM | #387 | |
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I was weak and got it yesterday. And it's the fault of everyone posting good things in this thread (well, that and the fact that NCAA 2006 doesn't allow saves mid-game, so now I can turn NCAA back to 5-minute quarters / arena-style action and use Madden as my realistic game...)
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08-16-2005, 10:46 AM | #388 | |
Coordinator
Join Date: Oct 2000
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Quote:
That's just ridiculous. Move the "comeback" slider all the way to the CPU where it belongs. You should be ashamed of yourself. |
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08-16-2005, 10:55 AM | #389 | ||
Pro Starter
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Quote:
here you go. he posted this yesterday Quote:
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08-16-2005, 12:23 PM | #390 | |
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Quote:
I'm most likely going to get it for the Xbox 360 as well. I'll almost certainly sell this version back when I do so (or maybe give it to my step-brother as a gift.) |
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08-16-2005, 12:23 PM | #391 | |
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Quote:
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08-16-2005, 12:28 PM | #392 |
Pro Starter
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hey FOFC members i need some help.
my passes are getting deflected a lot and going for incompletions. and i have Moss and porter as my wr too. what am i doing wrong? i tought precisions pass if you go up, it will throw it high, but i see some passes going way ahead of my wr. i guess more time in practice for me. |
08-16-2005, 12:32 PM | #393 | |
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Quote:
Sometimes, your QB just makes bad passes. Usually it will go high, but sometimes it sails far over their head or somewhere else it shouldn't. I imagine Collins doesn't have the highest accuracy rating. As far as passes getting deflected, I'd say practice a great deal on getting the right touch on your passes. I know that some routes I need to get a lot of air under. Other routes need to be thrown hard. Sometimes, I'll squeeze it in between two defenders with a bullet (which T.O or LJ Smith usually catch but my other receivers usually drop.) |
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08-16-2005, 01:04 PM | #394 |
Resident Alien
Join Date: Jun 2001
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My completion percentage is awful, but I'm hanging in there.
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08-16-2005, 01:18 PM | #395 | |
Banned
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Quote:
Without totally changing the topic, have they decided how much the xbox 360 is going to be yet? I see that most of the games are $59.95 which to be honest, I can live with. You figure if you buy 20 games a year (and thats a ton of games) you're only putting out an additional $200 bucks a year. |
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08-16-2005, 02:58 PM | #396 |
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The word for the manager of my local EB Games is that it will be 300 dollars. However, I'm not sure if it is set in stone. However, I've also seen several things on gamespot that indicates a 300 dollars price point on the Xbox 360. All speculation points towards the PS3 being 400. However, that of course is subject to change as well.
In any case, I've put down 50 dollars to "guarantee" an Xbox 360.
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08-16-2005, 07:24 PM | #397 | |
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Quote:
check your math. i'm sure you must have typoed there, because with games at 59.95, 4 games will run you two hundred bucks |
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08-16-2005, 07:35 PM | #398 |
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I think he is saying that if you are currently buying 20 games at $49.95 and then swtich to 20 games at $59.95, you're only paying $200 extra a year.
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08-16-2005, 07:46 PM | #399 | |
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Quote:
He said an additional 200 dollars which is true (compared to 49.95 for most games on the Xbox or PS2 now.) |
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08-16-2005, 07:59 PM | #400 |
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20 games a year!!!!!
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