09-05-2007, 09:33 AM | #351 | |
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And several others that should be 90+, in my opinion, but it is a subjective area. Super Paper Mario and Mario Strikers should absolutely by 90+ for me. |
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09-05-2007, 10:23 AM | #352 | |
SI Games
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Thats why I did try and emphasise it is a 'fun' game and my eldest son loves it, just I can't get into it partially because I prefer Pro Evo and similar games when it comes to soccer because they feel more like the 'real' sport. (I'm sure some adults would have similar sport "snobbery" if they do/did an American Football Mario game) |
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09-05-2007, 10:29 AM | #353 |
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09-05-2007, 10:45 AM | #354 |
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09-05-2007, 10:56 AM | #355 | |
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Anyone who says that anything other than Bioshock is GOTY needs to schedule an appointment with EF27 to have their head examined. |
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09-05-2007, 11:01 AM | #356 | |
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Nintendo consoles have always had a few great titles in their lineups. Nintendo understand that if you want a great game, it's got to be tested thoroughly and have no major bugs. I'd even argue that most of Nintendo's major license games don't have hardly any minor bugs. They deserve high ratings for the simple fact that they don't cut corners with their major titles and they deserve big kudos for that. It's the rest of the library that has often left a lot to be desired. |
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09-05-2007, 11:55 AM | #357 | |
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Anyone can have an opinion that a game is GOTY right now. I predicted Bioshock would be it a couple of months before it was released. Someone could have easily called me an idiot and said that an already released game was GOTY. Until Galaxy gets released, we don't know, so no examinations are required. |
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09-05-2007, 11:56 AM | #358 | |
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Wish you'd have been here earlier in the thread. . . |
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09-05-2007, 12:04 PM | #359 | |
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Totally agree and I'm not sure many would disagree with you. As I mentioned way back when I first listed the scores on the various systems, I mentioned that the only reason to use these scores is to get a general feel for a game being good or bad. I used the measure of anything being rated as 70 or higher as being a good game. I went down that low for the exact reason that there is a wide variance in what is a good game. As you said, games rated 90 are the obvious 'must-buys', but games in the 70's and 80's are still good titles and can appeal to various demographics or niches or even be games that should be in the 90's but just happened to stumble into a reviewer that didn't like the game for personal reasons. Last edited by Mizzou B-ball fan : 09-05-2007 at 12:05 PM. |
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09-05-2007, 12:08 PM | #360 | |
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09-05-2007, 01:08 PM | #361 | |
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Some big news out of Sony. Dave Karraker, Senior Director of Corporate Communications, has left SCEA. Given the multiple number of PR snafus that Sony and the PS3 console have had thus far, most people are probably saying, "Why the hell did it take this long?".............
http://ps3.ign.com/articles/817/817936p1.html Quote:
Last edited by Mizzou B-ball fan : 09-05-2007 at 01:09 PM. |
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09-05-2007, 04:13 PM | #362 | |
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Tho this has already been addressed a couple of times, I think this bears repeating. Just because *you* (not necessarily you, but the literary "you") don't think there are good games, doesn't mean there aren't games that other people like. There is a lot of stuff targeted at a lot of different people out there. For instance, I suspect Pokemon will own 2 of the top 5 spots this year for "top selling game" but a lot of people will have just dismissed it in the realm of "oh, that's just a game for kids", never mind that if you get a game that a ton of kids (and some adults) like, you can rack up sales in excess of 3M. Similarly, I would give most iterations of Madden a 7 or lower for a complete lack of innovation each iteration. That wouldn't keep me from being bludgeoned to death within 30 seconds of proclaiming that at any Wal Mart on the day it came out, for instance. But for NFL fans, it's the gold standard for football games. Pick your targets and hit them well and you can sell a lot of games. SI
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09-05-2007, 04:13 PM | #363 | |
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(kindof continued from above post)
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Well, here's the thing about grading video games, it's like movie reviews. You're getting ratings from people who play games, practically for a living but at least for a large amount of time so they have, proverbially, seen it all. Everything's filtered through a reviewer's lens. There are, of course, plusses and minuses to that as we often see. Arthouse movies that have little going for them except for a new conept and decent acting but mediocre in other aspects such as cinematography and plot or pacing will get a better rating than say a flashy action movie or drama or comedy that lacks a revolutionary edge but does most things well. Why? Because there are lots of action movies or dramas or comedies but new things are going to impress someone who gets bored of the "same old thing" even if it's better done. I think it's a little more "populist" on the gaming review side as it's a fairly new genre and you're not relying on "old media" and their inherent biases. The entry barriers are significantly less as the most trusted places to get gaming reviews are magazines or, even moreso, online as opposed to newspapers and tv. There is definitely some snobbery in terms of what's good and what's not. If you want to try and weed that out, just cross the best seller and best rated lists and see what overlaps. But you'll also miss out on some fun games that people just completely missed on the shelves (Beyond Good and Evil, anyone?) So what does it all mean? Play what you think is fun, of course. But don't expect to be taken too seriously if you can't see your own biases. Not only that, but try something new and you might just find that there is something else out there that's fun besides the sports games you only play or the FPSs you only enjoy or the RPGs you limit yourself to. SI
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09-07-2007, 07:21 AM | #364 | |
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Interesting interview with Peter Moore. He admits that EA made some mistakes in regards to the release of their football titles on the PS3 at 30 FPS. He's focusing on this interview on being dismissive of their past mistakes and pointing out the positives of future PS3 titles all being up to snuff. It's a good first step for him, but he's got a lot of EA baggage that he's going to have to shed in the coming months to improve the company's image.
http://www.maxconsole.net/?mode=news&newsid=20506 Quote:
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09-07-2007, 08:17 AM | #365 | |
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For the 'footie' fans. Pretty good preview summary from an Aussie comparing the preview builds of PES 2008 and FIFA '08. Basic summary is that the gameplay is better on PES, but the prettier graphics are on FIFA.
http://www.gameplayer.com.au/Home/FE...0-c3f0e2bf03ab Quote:
Last edited by Mizzou B-ball fan : 09-07-2007 at 08:19 AM. |
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09-07-2007, 08:30 AM | #366 |
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Mizzou B-Ball Fan missed an article. Xbox360 sales up 260% in the UK in the week following price cut, and only take a 20% dip from that the following week:
http://www.pro-g.co.uk/news/07-09-2007-6390.html
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09-07-2007, 08:50 AM | #367 | |
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Probably because it's a blocked site here. Would you mind pasting the info? Thanks. |
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09-07-2007, 08:57 AM | #368 | |
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Somebody needs to tell this idiot to stop doing interviews. Evidently the Lair development process was 'haunted'. Guess it couldn't be that the game just wasn't all that good........
http://www.1up.com/do/newsStory?cId=3162563 Quote:
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09-07-2007, 08:59 AM | #369 | ||
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Here's the relevant part, although it's only a short blurb and sure to appear elsewhere soon: Quote:
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09-07-2007, 09:03 AM | #370 |
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Pachter comments on Karraker leaving Sony; also says 360 will have a good holiday season with Sony having the better spring.........
http://www.gamepro.com/news.cfm?article_id=133128 |
09-07-2007, 09:12 AM | #371 | |
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Thanks. You've got to love this console war as a consumer. Both sides are throwing blows back and forth in the form of price cuts, bundles, and better versions of the consoles. Top it off with both Sony and MS having the Wii pass them both while they're fighting for the same pie pieces, and you've got an ideal situation for gamers in the form of great values and pricing. |
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09-07-2007, 09:30 AM | #372 | |
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Totally agree with Square Enix exec in this case. Give me a commercial with good music and gameplay video over any of this crap marketing that Sony has put out thus far that had little to do with the games.......
http://www.joystiq.com/2007/09/07/sq...raightened-up/ Quote:
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09-07-2007, 01:25 PM | #373 |
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Extensive analysis of the July sales numbers and the upcoming holiday season........
http://blog.newsweek.com/blogs/level...july-2007.aspx |
09-08-2007, 02:37 PM | #374 |
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Sony sent out a "Lair Reviewer's Guide" to try to convince reviewers that they just didn't understand the game and that they should redo their scores:
http://www.joystiq.com/2007/09/07/so...ust-not-laugh/ |
09-08-2007, 04:47 PM | #375 |
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For what it's worth, it's not the first time Sony (or any other company) has done that. I routinely receive "Reviewer's Guides" or "Walkthrough Guides" when I receive review copies.
Hell, Sony sent me a "Reviewer's Guide" with Rogue Galaxy, which basically amounted to a bite-size version of the full strategy guide. What's odd here (from my perspective) isn't that they sent the guide...it's that they've apparently sent it after the fact to outlets which have already reviewed the game. *That,* I've never seen happen before. But the existence of such things? Meh. I've never /used/ 'em, but I've been receiving them for years. |
09-09-2007, 09:45 AM | #376 | |
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A lot of times it comes with the games as you mentioned. The only reason it's getting mentioned this time is because they're doing it after the fact when a game got bad reviews. |
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09-09-2007, 09:59 AM | #377 | |
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Well, that's kind of the point. I'm sure someone will argue with me on this, but this is how I perceive the events went with Lair: 1) The controls were disasterous and it got delayed a couple of months so they could try and tweak them. 2) They "fixed" the controls to the point the game was slightly playable. 3) They knew they would get shredded but had no idea it would be this bad. My guess is they figured the graphics alone would net it a 7 on most major sites. 4) When one of the games they've been advertising on the back of the box of the system started getting 4.7's and the like, they knew they had to do something and created the guide. At the end of the day, what they did is release a horrific game that virtually nobody likes. This game is contending for the title of "Most dissapointing hyped game of all time" Look guys, the answer to this is to either: A) Make an option for an analog control scheme in a patch. B) Keep your mouths shut and act like this never happened. Start airing commercials for Warhawk and Heavenly Sword (althought Sword is getting mixed reviews early) and walk away. The answer is NOT to keep getting one of the lowest reviewed games of all time on the front pages. If Sony spent as much time making and releasing good games for the PS3 as they do on damage control, they'd be in great shape. |
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09-10-2007, 06:13 AM | #378 | |
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Could be another big price move on the horizon. This 'insider' over at arstechnica.com has an excellent track record. He's saying that a 40 GB PS3 for $399 will be out before the holidays along with a PS2 price drop to $99. 80 GB PS3 will drop to $499 as previously mentioned. Both systems will likely have Spiderman 3 BR bundled in. Given the recent IPO move by Sony to acquire additional funds, it makes perfect sense that the new model and price drops are coming sooner rather than later.
http://arstechnica.com/journals/thum...s-future-plans Quote:
Last edited by Mizzou B-ball fan : 09-10-2007 at 06:15 AM. |
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09-10-2007, 10:47 AM | #379 |
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Is anyone else longing for the days when there was one version of a console and that was it? Sheesh.
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09-10-2007, 11:14 AM | #380 |
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Part of me wants to agree that the 40 for $400 is a great deal - and I guess, as Obi-Wan said, it is from a certain point of view. The only thing I can really look at here is, okay, the 80 would be dropping to $499 - the price point currently occupied by the 60 GB model.
The 40 would enter the market at $399, which is presumably the price point the 60 would fall to if it weren't being phased out. So, smaller hard drive and lack of Emotion Engine at what would otherwise be the same price. Hmm. Viewed that way, it's kind of the shaft for anybody who's been actively eyeing one and waiting for the right time to buy. For the segment of the market whose only knowledge about the platform is "Wasn't that $600 last year," a SKU at $400 is great news. I mean, don't get me wrong, it will absolutely impact Sony's sales. and the segment that will probably care about the difference between a 40 and a 60 is likely minimal in the first place. Just musing on whether or not those lower-end consumers are getting rooked. |
09-10-2007, 12:00 PM | #381 | |
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I think the difference is minimal at this point. With the 40 GB model, you're losing some of the backwards compatibility and a bit of HDD space. So you have...... 60 GB model with Emotion engine = $499 40 GB model ($399) with new PS2 ($99) = $499 It's all the same thing basically between those two options if you truly want to be able to play your PS2 games. On the other side, if you still have your old PS2 or want the cheaper price and aren't interested in backwards compatibility, you can save yourself $100. As far as people being 'rooked', I think that's going to be the norm for awhile until there's a major backlash by consumers. 360 and PS3 have both already had similar drops or newly added SKU's that have made early adopters feel somewhat duped. You also saw it in regards to the price drop on the iPhone, though Apple saw the uproar and at least gave the early adopters $100 back in credit for their early support. If only Sony or MS would do something that proactive........ |
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09-10-2007, 01:55 PM | #382 |
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Office Depot has a deal on Premium 360's for the next week or so. Caveats include that it has to be ordered online and picked up at their store, but the price is down 50 dollars to 299:
http://www.totally360.com/gameinfo.p...id&newsid=1935 |
09-10-2007, 02:04 PM | #383 |
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... hmmm....
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09-10-2007, 02:30 PM | #384 | |
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Honestly, this might as well have been an affirmation that a $399 PS3 is in the works.....
http://www.n4g.com/NewsCom-66600.aspx Quote:
If you remember, when the MS strategist suggested a few months back that Sony would have a PS3 for $399 by November, Sony went out of their way to deny it to make sure that people didn't put their purchase decisions on hold. Their 'no comment' in the above article makes me thing that it's a done deal. |
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09-10-2007, 04:32 PM | #385 | |
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With virtually everyone hoping for a new Duck Hunt game, Nintendo will bring us this. edit - source is gamasutra.com Last edited by Big Fo : 09-10-2007 at 04:33 PM. |
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09-10-2007, 05:04 PM | #386 | |
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It's funny, with all this confusion surrounding the different HDMI vs. component/hard drive sizes/EE vs. non-EE, it makes a purchase harder for me to justify at the $399 price point. They really (and I'm talking about both Sony and MS) need to settle on an HD size once and for all for this platform. I'd hate to think I purchased a product that will be obsoleted by the next must-have game that requires XX GB on the hard drive, something I wouldn't have. Sony and MS, in their infinite wisdom, are bringing to the console market exactly what's killing the PC game market.
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09-10-2007, 05:36 PM | #387 | |
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Stuff gets "no commented" all the time. I mean, it's obvious that they aren't just going to sit at $499 forever, but $399 by the holidays...I've been saying that they needed to get to at least that price point to get taken seriously by consumers, but that's an awful steep drop, awful fast. How would you like to have been a PS3 purchaser in June, and now hear that by October or November, we could be seeing $399? It's a tight rope to walk. Not saying it isn't gonna happen, only that "no comment" isn't necessarily the nail that seals it. |
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09-10-2007, 05:43 PM | #388 | |
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That's not going to happen, at least any more than your PlayStation 2 purchase would have been obsoleted by a game requiring space when your memory card was full. None of the 360 games do installation to the hard drive, which means the space requirements are largely for downloads. A couple games, moving forward, may require the HDD, but that's different from filling them up. I mean, even with the PS3, where stuff gets installed to the hard drive for caching (and Oblivion, I'm looking at you and your 5 gigs), that's still relatively unusual. I'm looking at the two games I have right now, and Resistance requires 120 MB. Out of 60 GB, that's a relative pittance...plus the PS3 will let you swap in a new hard drive if you're a serious enough user to fill up the drive in the first place. Having 2-3 SKUs each is definitely confusing to the market...but so long as the product includes a hard drive to begin with, I don't see having a variety of sizes as being damaging to the product. Hell, I wish the Core would've had even just an 8 or a 10 gig hard drive, just for development streamlining. |
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09-10-2007, 07:11 PM | #389 |
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Take Two is still losing money but less than last year. Of note, these figures are before Bioshock came out. Also of note, in the article Take Two says that there will be sequels to Bioshock (not a surprise at all with the big sales) and that there will be a sequel to All-Pro Football. That is a bit of surprise as sales have been tepid. They mention that they may release it in a different time window and at a different price point to maximize sales:
http://www.gamespot.com/news/6178493...stnews;title;1
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09-10-2007, 07:39 PM | #390 | |
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The news about APF really makes me happy!!!! |
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09-10-2007, 09:12 PM | #391 | |
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Yes, this is half facetious but I think there's a grain of truth to the statement I'm about to make as well: they're not exactly flying off the shelves so it's not like there are a lot of people to offend. Who do you care more about at this point? The couple million who have them now or the tens of millions you're hoping to attract? It's not like it's a brand new item where it just dropped $200 (paging Mr Jobs). It will have been out a year and then dropped $200. Yes, a little drastic, but at this point Sony's precarious position is more than a little in need of some drastic action. SI
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09-10-2007, 09:17 PM | #392 |
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Me too. If they add any sort of franchise mode or multi-season mode, I'll be picking it up next year. From a quote in one of the articles this year, I think they will add a franchise mode of some variety. |
09-10-2007, 09:20 PM | #393 |
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Dola -
Here are excerpts from the comments they made about Bioshock: "I'm particularly pleased with the tremendous market response to 2K's BioShock," said Zelnick. "It is reported we are the top-selling title at GameStop, less than a month since launch. We have already shipped more than 1.5 million units. Clearly we have a new hit franchise on our hands. And this one was developed internally and we own the IP. We're proving our ability to diversify Take-Two's product portfolio." While he did not reveal actual sales numbers for the game, Zelnick also made much of the fact that BioShock has the best aggregate review score on GameSpot sister site Metacritic. He also said the company is considering sequel-izing the action-adventure along the same lines as Grand Theft Auto. While opining on the GTA development cycle, Zelnick said, "I would say probably roughly an every three year [release] schedule would be optimal. ... I expect we would apply roughly the same strategy to BioShock, because BioShock is shaping up to be a very important franchise. I don't was to say more than that about BioShock because I certainly don't want to jinx it, but I feel awfully good about where that is going." |
09-10-2007, 09:21 PM | #394 |
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I love how it seems like Nintendo is the only one these days who actually wants to put sold numbers instead of shipped numbers
SI
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09-10-2007, 09:25 PM | #395 |
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Heavenly Sword got a good review from Gamespot with a 8.0 score. The biggest complaint is that the game will only last 6 hours for a skilled player and 8 hours for most others. It should be interesting to see what bump if any this causes in PS3 sales:
http://www.gamespot.com/ps3/action/h...om_clk=topslot |
09-10-2007, 09:35 PM | #396 | |
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In the same right, they are the company that's charging 50 bucks for a 40 dollar controller bundled with a craptacular game and daring to label it as "software." |
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09-10-2007, 09:35 PM | #397 | |
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I certainly hope they do. I rented it twice, it was really fun but I could never see spending 60 bucks on it, with the limited features. |
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09-11-2007, 06:54 AM | #398 | |
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I played a rented copy and thought the gameplay was great, but I really need a franchise to justify the purchase. If they have that next year, I'm in. |
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09-11-2007, 06:56 AM | #399 |
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New game information coming out of Namco-Bandai. Two titles that were previously Xbox 360 exclusives will now also be released on the PS3 as well. Beautiful Katamari and Eternal Sonata are now multiplatform releases.
I wouldn't be surprised to see more of this in the coming months. The 360 and PS3 have a big problem right now. Neither console is selling well enough to justify exclusives by third-party publishers without some sort of financial boost. The third-party developers cannot make enough money on just one of the consoles. The 360 and PS3 are quickly going to become somewhat of an unholy alliance until one of them decides to make that big step in the form of price cuts or major exclusives to take the lead in their battle. Right now, neither of them are putting up very impressive numbers. Last edited by Mizzou B-ball fan : 09-11-2007 at 07:03 AM. |
09-11-2007, 09:27 AM | #400 |
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Another news announcement about a game going multiplatform. Ace Combat 6 is no longer a 360 exclusive. It will be released on the PS3 as well.
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