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Old 02-24-2006, 07:38 PM   #51
SirFozzie
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Join Date: Nov 2000
Location: The State of Insanity
Been playing games with my old teams to get back in the swing of the game, fun!
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Old 02-24-2006, 07:50 PM   #52
Bonegavel
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SirFoz,

Hell's Hedgehogs are ready to go.
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Old 02-24-2006, 07:56 PM   #53
SirFozzie
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Invite sent
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Old 02-24-2006, 08:02 PM   #54
Bonegavel
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Nub Tumblers is next
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Old 02-24-2006, 08:05 PM   #55
Bonegavel
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How do I accept?

edit

NM, i see the invite now.

Last edited by Bonegavel : 02-24-2006 at 08:07 PM.
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Old 02-24-2006, 08:10 PM   #56
SirFozzie
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got that one too.

if anyone has an extra team and wants a game, let me know
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Old 02-24-2006, 08:49 PM   #57
KWhit
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I submitted my team for review - the Singing Simpletons.

Is there any way to play a practise game or two before we get started?
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Old 02-24-2006, 08:51 PM   #58
KWhit
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Foz - I'd like to play a game. Do I need to set up another non-league team for that?
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Old 02-24-2006, 08:52 PM   #59
Bonegavel
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Quote:
Originally Posted by KWhit
I submitted my team for review - the Singing Simpletons.

Is there any way to play a practise game or two before we get started?
I would like to as well. Do we just create another team and not join our league?
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Old 02-24-2006, 08:57 PM   #60
SirFozzie
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Exactly.. They can be Ranked or Unranked, I have some beat up Ranked Norse, and i can create a unranked team if need be
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Old 02-24-2006, 08:58 PM   #61
SirFozzie
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got the Simpletons an invite
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Old 02-24-2006, 09:04 PM   #62
KWhit
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I'm setting up an unranked orc team now. Just about finished.

Care for a game?
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Old 02-24-2006, 09:05 PM   #63
KWhit
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And what is the "Submit for Review" thing?
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Old 02-24-2006, 09:09 PM   #64
SirFozzie
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KWhit: There's a group that reviews teams to make sure they're not joke teams or have inappropriate names for players
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Old 02-24-2006, 09:13 PM   #65
KWhit
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Looks like both my teams have been reviewed. That was fast. Care for a game? I have no real idea how it works yet (but I have read the rules).
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Old 02-24-2006, 09:13 PM   #66
KWhit
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And I installed the client, but don't know how to work it yet.
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Old 02-24-2006, 09:22 PM   #67
SirFozzie
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Is Bonegavel going to play you KWhit..

Oh feel free to IM Me aif you have any questions
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Old 02-24-2006, 09:25 PM   #68
KWhit
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I don't know. I haven't heard from him.
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Old 02-24-2006, 09:27 PM   #69
SirFozzie
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Ok.. I'l,l set up a game with my humans as soon as they are approved
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Old 02-24-2006, 09:30 PM   #70
KWhit
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Ok. Cool. Do I need anything other than the client program and the JRE? I think I read somebody say something about IRC.
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Old 02-24-2006, 09:34 PM   #71
SirFozzie
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That's where folks can arrange games.. but if all you want to play are games against FOFC Members, you don't need it.
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Old 02-24-2006, 09:36 PM   #72
Bonegavel
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i'm here if anyone wants to play.
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Old 02-24-2006, 09:39 PM   #73
SirFozzie
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Ok, decide who will be the server and who will be the client. I'll let you two play since my Zagnuts are still not approved yet.

The following steps are the same for both of you:

1: On the main overview screen for you: Click PLAY next to the team you want to use.

That will open a window.. one of you should choose a proxy name and enter it where it says Proxy game name, and LAUNCH AS SERVER, After that, the other person should enter the EXACT Same Proxy Game name (I would suggest FOFC for ease of use), and LAUNCH AS CLIENT
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Old 02-24-2006, 09:45 PM   #74
KWhit
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OK.

I'm be the server I guess.
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Old 02-24-2006, 09:46 PM   #75
KWhit
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Ok. I used FOFC (uppercase if it matters)
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Old 02-24-2006, 09:48 PM   #76
Bonegavel
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k
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Old 02-24-2006, 09:48 PM   #77
KWhit
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You there, BG?
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Old 02-24-2006, 09:48 PM   #78
KWhit
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Guess so.

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Old 02-24-2006, 09:49 PM   #79
Bonegavel
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ah, i installed the latest patch 8.5 you are at 8.3
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Old 02-24-2006, 09:49 PM   #80
KWhit
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Ok. Hold on...
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Old 02-24-2006, 09:51 PM   #81
Bonegavel
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k, i'll use one of the approved guys
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Old 02-24-2006, 09:51 PM   #82
KWhit
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Ready. Try again.
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Old 02-24-2006, 09:53 PM   #83
KWhit
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Ok. I guess we're ready.
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Old 02-24-2006, 10:01 PM   #84
SirFozzie
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Watching you guys play now, maybe my hoomies can play the winner
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Old 02-24-2006, 10:09 PM   #85
SirFozzie
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Join Date: Nov 2000
Location: The State of Insanity
Here's a hint guys: have a player next to your troll before you try to do an action with him. Trolls are really stupid, they'll just sit there unless they roll a 4+ when you select him, but you get to add 2 to the roll, if there's a player next to him (basically, he tells the troll what to do)
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Old 02-24-2006, 10:16 PM   #86
Bonegavel
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you can see us?
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Old 02-24-2006, 10:23 PM   #87
SirFozzie
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Location: The State of Insanity
yup, I'm watching.

I'm Spectator #1.
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Old 02-24-2006, 10:26 PM   #88
Bonegavel
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Like my Go For it Blunder?
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Old 02-24-2006, 10:32 PM   #89
SirFozzie
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almost better then what would have happened if he had stayed there.

if you hit somebody and they have no square on the field they can go to, they are knocked into the crowd.

Now the crowd loves souvenirs, and will basically tear your player apart to get the best souvenirs. To reflect that, if a player is knocked into the crowd, you roll an INJURY roll straight away (not even bothering with the armor roll)
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Old 02-24-2006, 10:35 PM   #90
KWhit
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Join Date: Jan 2003
Location: Conyers GA
Quote:
Originally Posted by SirFozzie
Here's a hint guys: have a player next to your troll before you try to do an action with him. Trolls are really stupid, they'll just sit there unless they roll a 4+ when you select him, but you get to add 2 to the roll, if there's a player next to him (basically, he tells the troll what to do)

I wondered why we always missed our stupid rolls.
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Old 02-24-2006, 10:40 PM   #91
SirFozzie
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hehehehe. Gobbo go splat! I was hoping he would get cas'd/

(BTW The Goblin's ability makes him fragile.. you add 1 to all injury rolls)

Just so you have a quick reference of what the injury table is)

2-7: Stunned (will spend an extra turn face down)
8-9: Knocked Out
10-12 Casualty (Roll a d6)

1-3 Badly Hurt, miss the rest of the game
4-5 Seriously Injured: Out for the rest of the game + the next
6 DEAD DEAD DEAD!
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Old 02-24-2006, 10:41 PM   #92
SirFozzie
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Oh! I notice you're not standing up your players.. to stand up a player who's not stunned (one slash instead of the X).. select the player and choose a move action.. they will automatically stand up (Costing 3 Points of MA), but you don't need to roll a dodge or whatever.
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Old 02-24-2006, 10:53 PM   #93
Bonegavel
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i have no idea what i'm doing, but I can see this will be lots of fun once i "get it."
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Old 02-24-2006, 10:57 PM   #94
KWhit
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Join Date: Jan 2003
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Quote:
Originally Posted by SirFozzie
Oh! I notice you're not standing up your players.. to stand up a player who's not stunned (one slash instead of the X).. select the player and choose a move action.. they will automatically stand up (Costing 3 Points of MA), but you don't need to roll a dodge or whatever.

I finally figured that out. Duh!
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Old 02-24-2006, 11:08 PM   #95
SirFozzie
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Congrats to both coaches on a great game. Now, what questions do you want to ask?
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Old 02-24-2006, 11:09 PM   #96
SirFozzie
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Join Date: Nov 2000
Location: The State of Insanity
BTW, for those of you who didn't watch, The Torrid Torchers defeated Hell's Hedgehogs 2-0.
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Old 02-24-2006, 11:09 PM   #97
SirFozzie
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Location: The State of Insanity
BTW, that DQ's Hell's Hedgehogs cuz this tournament is supposed to start with TR100 teams, no big deal tho
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Old 02-24-2006, 11:10 PM   #98
Bonegavel
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that was fun.
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Old 02-24-2006, 11:10 PM   #99
KWhit
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That was a lot of fun. I think by the end I finally understood the basics, but the defensive strategy is tough.

I can see myself giving up a lot of pass TDs against seasoned vets.
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Old 02-24-2006, 11:10 PM   #100
KWhit
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Join Date: Jan 2003
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Quote:
Originally Posted by SirFozzie
BTW, that DQ's Hell's Hedgehogs cuz this tournament is supposed to start with TR100 teams, no big deal tho

No great loss there.


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