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Old 06-16-2005, 11:18 PM   #1
jbmagic
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Join Date: Apr 2004
Secret Codes??? FOF manual

i was looking over the FOF manual.

and i saw this in it.

Secret Codes

There are many hidden secret codes that allow you to change the Front Office Football universe.

Codes can give a ratings boost to players on a roster, reduce ratings or make a team much more popular with its fans.

Watch www.FrontOfficeGames.com for the periodic revelation of various codes.

what is that about?

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Old 06-16-2005, 11:22 PM   #2
sovereignstar
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Try typing 'I Love Telemarketers' while a player window is open. A clip of a 70s slasher movie will load up and play.
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Old 06-16-2005, 11:24 PM   #3
jbmagic
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Quote:
Originally Posted by sovereignstar
Try typing 'I Love Telemarketers' while a player window is open. A clip of a 70s slasher movie will load up and play.


lol
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Old 06-16-2005, 11:25 PM   #4
VPI97
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Front Office Football Secret Codes Page

Last edited by VPI97 : 06-16-2005 at 11:25 PM.
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Old 06-16-2005, 11:28 PM   #5
jbmagic
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Quote:
Originally Posted by VPI97

wow that so crazy never knew this before

i hope this is for solo play only.
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Old 06-17-2005, 06:34 AM   #6
General Mike
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Don;t forget RookieShow and CockyFunny
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Old 06-17-2005, 08:37 AM   #7
Joe
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Quote:
Originally Posted by jbmagic
wow that so crazy never knew this before

i hope this is for solo play only.

they work on multiplayer
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Old 06-17-2005, 09:23 AM   #8
gottimd
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Quote:
Originally Posted by George W Bush
they work on multiplayer

Surely you cant be serious?

Never tried it, but wouldn't the Commish see that someone activated a code if it is possible? And wouldn't the rest of the league see that someone's team is all of the sudden at max statistics or low?
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Old 06-17-2005, 11:02 AM   #9
VPI97
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Quote:
Originally Posted by gottimd
Surely you cant be serious?

Never tried it, but wouldn't the Commish see that someone activated a code if it is possible? And wouldn't the rest of the league see that someone's team is all of the sudden at max statistics or low?

If they do work in MP (I haven't tried), then it would only matter if they were run on the Commish's iteration of the game (since that's where all the processing is done) and yes, it would be obvious to everyone else in the league.
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Old 06-17-2005, 11:05 AM   #10
QuikSand
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Quote:
Originally Posted by George W Bush
they work on multiplayer

I think that's a bit misleading. Yes, you can enter the codes in a MP league, but (I am pretty certain) the results do not get sent into the league central game -- they are not part of the game export/import function. So, it's not like you can key in a code and suddenly your team in your MP league bursts out with huge ratings increases.
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Old 06-17-2005, 11:18 AM   #11
RPI-Fan
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What about the RookieShow code? Couldn't that make a big difference in MP?
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Old 06-17-2005, 11:21 AM   #12
QuikSand
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As I recall, the RookieShow code only serves to tell you what number ratings the "blue" ranges include for unrevealed rookie players. You can pretty easily eyeball that your guy has a rating from "about 55" to "about 75" without the code. With the code, you might know that it's actually 55-74. Not exactly a threat to the competitive balance.
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Old 06-17-2005, 11:38 AM   #13
jbmagic
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i really wish these secret codes was disabled for mulitplayer to be safe.

any chance it can be disabled on next patch?
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Old 06-17-2005, 12:01 PM   #14
Cap Ologist
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Quote:
Originally Posted by jbmagic
i really wish these secret codes was disabled for mulitplayer to be safe.

any chance it can be disabled on next patch?

I hope not because if I have to Reshack one more time I might go crazy.
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Old 06-17-2005, 12:04 PM   #15
sovereignstar
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I doubt there will be another FOF5 patch. This last one was for obvious reasons and was "put out" in just a week. Perhaps work will be put into a new patch after TCY2 is released and patched a couple of times.

Last edited by sovereignstar : 06-17-2005 at 12:05 PM.
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Old 06-17-2005, 12:14 PM   #16
albionmoonlight
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Quote:
Originally Posted by jbmagic
i really wish these secret codes was disabled for mulitplayer to be safe.

any chance it can be disabled on next patch?

Again, it seems to be something that your commish needs to run. If you can't trust your commish not to use codes to make one team indestructable, then you may want to wonder about being in the league in the first place.
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Old 06-17-2005, 12:19 PM   #17
Franklinnoble
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Try the CockyFunny code.
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Old 06-17-2005, 12:20 PM   #18
gottimd
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Quote:
Originally Posted by albionmoonlight
Again, it seems to be something that your commish needs to run. If you can't trust your commish not to use codes to make one team indestructable, then you may want to wonder about being in the league in the first place.

"hey man...i was wondering if you might be interested in joining a new FOF league ran along the lines of Joe Satre's IFL (Internet Football League)?"
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Old 06-17-2005, 12:23 PM   #19
sovereignstar
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Quote:
Originally Posted by gottimd
"hey man...i was wondering if you might be interested in joining a new FOF league ran along the lines of Joe Satre's IFL (Internet Football League)?"

LOL
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Old 06-17-2005, 12:25 PM   #20
jbmagic
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Quote:
Originally Posted by gottimd
"hey man...i was wondering if you might be interested in joining a new FOF league ran along the lines of Joe Satre's IFL (Internet Football League)?"


lol

Classic
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Old 06-17-2005, 12:38 PM   #21
albionmoonlight
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Quote:
Originally Posted by gottimd
"hey man...i was wondering if you might be interested in joining a new FOF league ran along the lines of Joe Satre's IFL (Internet Football League)?"

There's no "that went way the heck over my head" smilie ( just does not cut it in this case) so you will have to imagine one here.
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Old 06-17-2005, 01:08 PM   #22
Joe
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Quote:
Originally Posted by QuikSand
I think that's a bit misleading. Yes, you can enter the codes in a MP league, but (I am pretty certain) the results do not get sent into the league central game -- they are not part of the game export/import function. So, it's not like you can key in a code and suddenly your team in your MP league bursts out with huge ratings increases.


Yeah, that was misleading, my fault. Only way they can be applied and used is if input by the commish and the game saved. But it would be fairly obvious to everyone when they saw an entire team with players maxed out in the 80s and 90s. My initial post was just saying that the possibility is there to use them in an MP league, and that they're not completely disabled.
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Old 06-17-2005, 01:13 PM   #23
QuikSand
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Quote:
Originally Posted by George W Bush
Yeah, that was misleading, my fault. Only way they can be applied and used is if input by the commish and the game saved. But it would be fairly obvious to everyone when they saw an entire team with players maxed out in the 80s and 90s. My initial post was just saying that the possibility is there to use them in an MP league, and that they're not completely disabled.

Are you sure that the MP main files will be affected by a cheat code boom if a participant uses it and his export gets used?

If you are correct in this, then it's my own statement above that is misleading.

My impression is/was that if I use the special code to make my players boom, and then send in an export to my MP league, the commissioner can import that file but the "boom" won't carry over into the MP league. Which, essentially, means that the code is diasbled for practical purposes in a MP league.
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Old 06-17-2005, 01:15 PM   #24
VPI97
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Quote:
Originally Posted by QuikSand
My impression is/was that if I use the special code to make my players boom, and then send in an export to my MP league, the commissioner can import that file but the "boom" won't carry over into the MP league. Which, essentially, means that the code is diasbled for practical purposes in a MP league.

Exports don't send things like revised ratings....changes done to an owner's file like that would not be reflected in the commissioner's file.
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Old 06-17-2005, 01:16 PM   #25
DanGarion
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Quote:
Originally Posted by gottimd
"hey man...i was wondering if you might be interested in joining a new FOF league ran along the lines of Joe Satre's IFL (Internet Football League)?"
Don't get it, explain.
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Old 06-17-2005, 01:19 PM   #26
Joe
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Quote:
Originally Posted by QuikSand
Are you sure that the MP main files will be affected by a cheat code boom if a participant uses it and his export gets used?

If you are correct in this, then it's my own statement above that is misleading.

My impression is/was that if I use the special code to make my players boom, and then send in an export to my MP league, the commissioner can import that file but the "boom" won't carry over into the MP league. Which, essentially, means that the code is diasbled for practical purposes in a MP league.


No, no, no.. I meant its only possible if the commish himself put in the codes. I don't believe the export files from participants would matter. So I agree with your above statements.
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Old 06-17-2005, 01:21 PM   #27
Joe
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Quote:
Originally Posted by gottimd
"hey man...i was wondering if you might be interested in joining a new FOF league ran along the lines of Joe Satre's IFL (Internet Football League)?"


Hey... Duane Gates, is that you? I thought you were busy starting another league to cheat in. Oh what's that? Everyone knows you cheat and didn't want to join your FOF league so it closed? That's too bad... no, really, it is.
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Old 06-17-2005, 01:21 PM   #28
jbmagic
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has anyone done a test on this to be sure?
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Old 06-17-2005, 01:31 PM   #29
Joe
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Quote:
Originally Posted by jbmagic
has anyone done a test on this to be sure?

I just did a test and the ratings changes don't import with a file from a participant as we thought. Only way it can be employed in MP is if the commish himself does it. So just say away from a league run by Duane Gates or someone else you don't trust, and everything will be fine.
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Old 06-17-2005, 01:45 PM   #30
QuikSand
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Quote:
Originally Posted by George W Bush
No, no, no.. I meant its only possible if the commish himself put in the codes. I don't believe the export files from participants would matter. So I agree with your above statements.

Got it, I was reading "input" in your second statement as meaning "import." Ack.
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