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Old 11-20-2003, 03:23 PM   #1
Bonegavel
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Depth Chart Play Time

I started a new game and am handling every aspect myself. In Exhibition game 3, I set the QB to a playing time of 3, hoping to give each QB a bit of time. Here is the box score (i'm including the other positions just for reference sake):

Code:
Rushing Att Yards Avg Long TD 28 Buckhalter 10 20 2.0 4 0 22 Staley 6 12 2.0 11 0 36 Westbrook 5 5 1.0 2 0 48 Ritchie 4 10 2.5 4 0 39 Kurtz 1 0 0.0 0 0 Passing Att Comp Yards Yd/Att Long TD Int Sckd 5 McNabb 28 20 214 7.6 51 1 0 2 Receiving Catch Yards Avg YAC Long TD 80 Thrash 6 62 10.3 16 17 0 87 Pinkston 5 39 7.8 5 20 1 48 Ritchie 3 16 5.3 7 6 0 22 Staley 2 59 29.5 51 51 0 88 Bartrum 1 4 4.0 0 4 0 28 Buckhalter 1 10 10.0 0 10 0 85 Morey 1 16 16.0 3 16 0 82 Smith 1 8 8.0 0 8 0

Do I just not understand what playing time means?

This brings me to a further question of what is Jim's intention for the Exhibition games? Seems like it is simply to play roulette with player injuries and not a device to give experience or view potential.

Jim, does the engine see Exhibition games differently than regular season games? Doesn't appear so, as it seems to want to keep the starters in, no matter what playing time I give it.


Last edited by Bonegavel : 11-20-2003 at 03:49 PM.
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Old 11-20-2003, 03:28 PM   #2
sabotai
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The playing time combo does not effect QB playing time. It never has. It does for all of the other positions I have seen.

As for preseason games, it's strange. I'll have a few games where the time is split for the QB's, but then I'll have some others where just 1 QB played.
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Old 11-20-2003, 03:30 PM   #3
Easy Mac
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set it to 1
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Old 11-20-2003, 03:32 PM   #4
Huckleberry
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Okay, when calling my own plays I can substitute offensive skill position players whenever I want by selecting "view" play.

But I can't substitute defensive players. Really, that's my only complaint so far. If I'm calling plays I want to be able to send in the entire 2nd team with a single button.
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Old 11-20-2003, 03:33 PM   #5
Easy Mac
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dola, here are my stats when I set it to 1:

Code:
2003 Game 1 - Starter: Peete Passing Att Comp Yards Yd/Att Long TD Int Sckd 17 Delhomme 20 11 72 3.6 17 0 2 0 9 Peete 8 6 106 13.2 39 0 0 0 Game 2 - Starter: Delhomme Passing Att Comp Yards Yd/Att Long TD Int Sckd 17 Delhomme 23 11 102 4.4 21 0 1 3 16 Weinke 7 3 82 11.7 74 2 0 1 Game 3 - Starter Weinke Passing Att Comp Yards Yd/Att Long TD Int Sckd 9 Peete 24 12 133 5.5 23 1 0 0 16 Weinke 7 3 62 8.8 60 1 2 1 Game 4 - Starter: Peete Passing Att Comp Yards Yd/Att Long TD Int Sckd 17 Delhomme 27 13 164 6.0 60 2 1 1 9 Peete 13 7 86 6.6 32 0 2 0
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Old 11-20-2003, 03:37 PM   #6
sabotai
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Easy, preseason or regular season?
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Old 11-20-2003, 03:38 PM   #7
yabanci
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The strange thing is, sometimes I see quarterbacks play all preseason while others split time, as you would expect. I remember Jim trying to get the balance right in one of the patches for FOF4, I think, though I recall there being little improvement. Just from looking at box scores, it seemed to me that if two quarterbacks had high endurance they would share time in exhibition, but where one quarterback was highly rated and the backup was rated very low, the highly rated quarterback would get all the preseason snaps. But I never studied it enough to do anything but speculate.

Also, I read somewhere here recently that lowering your starters' playing time didn't mean they would share more playing time, they would just be pulled more quickly for fatigue or injury (but I don't recall seeing any support for this theory). In any event, this is one of the things people have complained about year after year, so I'd be intersted to see your questions answered by someone who knows for sure.
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Old 11-20-2003, 03:40 PM   #8
Easy Mac
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preseason
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Old 11-20-2003, 03:42 PM   #9
Maple Leafs
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In the regular season, does playing time for a QB effect anything at all? For example, if I set it to '1', is the QB more likely to get yanked due to poor play?
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Old 11-20-2003, 03:44 PM   #10
Easy Mac
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2004 Preseason

Code:
Game 1 - Starter: Battle Passing Att Comp Yards Yd/Att Long TD Int Sckd 1 Battle 18 7 83 4.6 29 0 0 2 6 Middleton 8 6 64 8.0 24 0 1 0 15 Chilton 8 3 28 3.5 11 0 0 0 Game 2 - Starter: Chilton Passing Att Comp Yards Yd/Att Long TD Int Sckd 6 Middleton 16 4 29 1.8 11 0 4 1 15 Chilton 14 8 119 8.5 30 1 0 2 Game 3 - Starter: Middleton Passing Att Comp Yards Yd/Att Long TD Int Sckd 6 Middleton 29 15 162 5.5 25 0 2 0 1 Battle 7 3 33 4.7 21 0 0 0 Game 4 - Starter: Battle I called plays and never subbed out)

Last edited by Easy Mac : 11-20-2003 at 03:44 PM.
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Old 11-20-2003, 03:44 PM   #11
Bonegavel
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Regular season Game 2, QB set to 1, and Johnson (8) is my punter:

Code:
Passing Att Comp Yards Yd/Att Long TD Int Sckd 5 McNabb 38 29 226 5.9 36 1 1 4 8 Johnson 1 1 5 5.0 5 0 0 0
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Old 11-20-2003, 03:44 PM   #12
Easy Mac
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not in regular season
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Old 11-20-2003, 03:51 PM   #13
Maple Leafs
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Quote:
Originally posted by Bonegavel
Regular season Game 2, QB set to 1, and Johnson (8) is my punter:
But that's just a fake punt, yes?
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Old 11-20-2003, 03:53 PM   #14
Bonegavel
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So, the QB Play Time setting in the depth chart is only effective during Preseason. Makes sense, but it would be nice to be able to use that as a Macro for substituting a sucky QB suring the regular season.

IOW, if you set it to 8, there is an 80% chance the coach will sub the second string QB at some point during the game to replace the guy that is stinking up the joint. Or something along those lines.

Oh well, I guess I'll have to play-call the game to get that.
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Old 11-20-2003, 03:53 PM   #15
Bonegavel
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Quote:
Originally posted by Maple Leafs
But that's just a fake punt, yes?

Actually:

Code:
They fake the field goal. 4-05-NED32 (05:58) PHI 8 Johnson pass completed to 48 Ritchie for 5 yards. Tackled by NED 26 Wilson, assisted by NED 24 Law. --

Last edited by Bonegavel : 11-20-2003 at 03:57 PM.
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Old 11-20-2003, 03:59 PM   #16
Sloan
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I usually just put my starting QB as #3 on the depth chart, and my #3 as #1. I usually get a pretty good balance then. I have seen one occasion where my usual starter played the entire game even though he was listed #3.
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Old 11-20-2003, 04:00 PM   #17
Maple Leafs
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By the way, on the subject of fake FGs, isn't it nice to see the holder doing the throwing now instead of the kicker?
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Old 11-20-2003, 04:10 PM   #18
FrogMan
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Quote:
Originally posted by Maple Leafs
By the way, on the subject of fake FGs, isn't it nice to see the holder doing the throwing now instead of the kicker?


This season, in the NFL, I don't remember who, but I saw a kicker, lined up for a field goal, take a direct snap and try a pooch punt. He could have tried a pass if he had wanted to. This to say that having the kicker try a pass isn't so farfetched...

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Old 11-20-2003, 04:12 PM   #19
Bonegavel
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Quote:
Originally posted by Maple Leafs
By the way, on the subject of fake FGs, isn't it nice to see the holder doing the throwing now instead of the kicker?

yes, that change is good.
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