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Win, Place, or Show: How to make a Horse Racing Game Work Today

The sport of kings has never transitioned well to video games. I remember playing Derby Owners Club a few years ago. It was an arcade game from Sega that came out in 2002. You pressed buttons and watched horse races. Does that sound fun? (No, is the correct answer.)

There was also Breeders’ Cup World Thoroughbred for Xbox and PS2. It was an also-ran released in 2005. I also cannot forget about the Barbie horse games that come out every few years.

For whatever reason, horses get a bad rap in video games. For something as popular as horse racing, there has to be a way to fix this.

There are tons of different types of racing games, almost all of them involving cars. We have NASCAR, arcade racers like Mario Kart, street racers like Midnight Club and Need For Speed, rally racing like DiRT and so on and so forth.

So where is Triple Crown 2009 by EA Sports? The thing that hampers horse racing in video games is the sport itself. A game where you are riding horses up and down mountains, snowy terrains or city streets would be ridiculous. Cars can do all of those things with added twists like police modes, collisions and fire.

However, there is one piece of land that horse racing can lay claim to. Games like Gran Turismo and Forza Motorsport have perfected the idea of simulation racing. You win races, you outfit your car with the best parts you can afford, then rinse and repeat. Horse racing is not about the race itself, but the preparation. After all, a race only lasts two minutes or so. So the meat of the game should be about getting your horse ready. Training your horse, getting the right jockey for it and preparing it for the different tracks -- these are the types of activities that should be in the game. Then, eventually you could sire your horse and breed new ones. That would give the game legs

Just watching your horse get ready for the big races is not worth the effort. Just jamming an "X" button to win races is not such a good idea either. It looks like we can count out the Xbox 360 and PS3.

The Wii’s motion technology can make horse racing that much more entertaining. Imagine holding the Wii remote and Nunchuk in front of you before a race begins. When the gun goes off, you violently move your arms back and forth for two minutes until the race is over. It would be difficult to replicate that experience on the PS3 or Xbox 360, which makes the Wii a strong candidate for a horse racing game. There are still limitations though.

Gambling is also a big reason why horse racing is so popular. After all, there is nothing like going to the track and putting a sawbuck on the biggest dog in the field. While it is fun (and illegal in many places), betting on fake horses with fake money has never been much fun. This is where online play could be interesting. In the online space you could bet on your horse, or any horse in the field, and watch an online race with your competition. The money that you win by gambling could then be used to help your horse.

But the Wii’s online system is lame and could put an end to this part of the game quickly. Since the Xbox 360 has no motion-control capabilities, we are stuck with the SIXAXIS on the PS3. The controller by itself would not work well, so a horse racing controller similar to the Wii remote and Nunchuk would be essential. And I would not be surprised if some sort of Wii-style peripheral was not at least being planned by Sony.

A quality horse racing video game is not as much of a long shot as some you you may think. Let's not forget that the 134th Preakness is coming up this weekend. Mine That Bird is now a 5/1 bet, a slight improvement over the underdog 50/1 odds at the Kentucky Derby. With the guidelines set above, Triple Crown 2010 could definitely be a winner across the board.


Member Comments
# 1 pfunk880 @ 05/14/09 01:27 PM
Is horse racing really that popular among the video-gaming crowd, though?
 
# 2 sb24 @ 05/14/09 01:43 PM
Quote:
Originally Posted by pfunk880
Is horse racing really that popular among the video-gaming crowd, though?
Doubtful, but iv learned not to be shocked at what some people do.
 
# 3 redman1 @ 05/14/09 02:03 PM
Sounds like your almost talking about G1 Jockey. Although no controls to be a trainer in G1 Jockey and u just do track work to improve your horses in various stables and ride races..

G1 Jockey 4 is in the Shops in Australia on PS3 and Wii not sure for the US.

Japanese game i might add
 
# 4 ajaxab @ 05/14/09 03:51 PM
Gallop Racer 2004 for the PS2 was a great horse racing game. It was something of a pseudo-RPG where you played a jockey who had to decide which horses to race. You could eventually buy your own horses, ride them and breed them in hopes of having created a Horse of the Year. I would love to see an updated version for this generation of consoles.
 
# 5 therizing02 @ 05/14/09 04:13 PM
Being a long time player in the game, I would love to see a horse racing video game.

The key for a game to work would lie in a career mode as either a trainer, owner, or jockey. The depth in any career mode in a horse racing video game would be unmatched. This is just a sample of what could be available.

Hypothetically, you would be able to choose one at the beginning of your career.

Jockey

As a jockey you would start out as young apprentice probably around 17 or 18 years old. All apprentice jockeys are given a weight allowance(5-10lbs)when they ride in races because of their inexperience. This allowance helps, but the younger jockeys are usually placed on slower horses that are running for the smallest purses.

You would be responsible for hiring an agent, controlling your weight and working your way from the lowest level claiming races at the smaller tracks to any of the triple crown races or Breeder's Cup at tracks like Belmont, Del Mar, Churchill, and Saratoga. If there was a good way to implement/simulate the riding of a horse that could be very entertaining because there is a ton of skill and strength that you need to be a winning jockey. Is the horse you're riding a closer or need the lead type? Is he sprinter or a router? Maybe he races differently on different surfaces.

Trainer/Owner

As a trainer you would be responsible for working directly with owners to allow you to train their horses. Some owners buy million dollar horses at public auctions at Keeneland and Ocala, and others buy horses for as low as $2500. There are many stories that have been told over the years about "cheap" horses winning big races. Mine That Bird was purchased for $9500!

When to work out horses, what surface to run them on, what distance to run them at, and at what class level to run at are all decisions made by trainers of horses. Sometimes they collaborate with the owner and sometimes not.

All horses start out as Maidens. Until a horse wins a race he/she is known as a maiden. Maidens run against maidens until they win. At that point the trainer/owner decides on whether or not the horse should run a claiming race, allowance, or Stakes Races.

Horse racing as a sport/game is struggling right now. Attendance at tracks is down as are purses and racing fields. I would love to see an in depth career mode type of horse racing game. I think it would bring some much needed new blood into the game.
 
# 6 GrandMaster B @ 05/14/09 04:20 PM
There should be a next-gen bowling game before anyone considers a horse racing game.
 
# 7 MrNFL_FanIQ @ 05/14/09 08:20 PM
Most of the people who even care about Horse racing are either compulsive gamblers and/or old people. I don't the market is there for a video game.
 
# 8 therizing02 @ 05/15/09 12:50 AM
Wrong and wrong. You obviously have ZERO knowledge of the sport/game.
 
# 9 afro_dogg20 @ 05/15/09 01:04 AM
A horse racing game would be interesting.
 
# 10 secrt ag3nt man @ 05/15/09 04:08 AM
that wood b hard and i think wood get boring after 2 or 3 races
 
# 11 awelsh @ 05/15/09 08:14 AM
Has anyone playe Stable Masters on the PC? Top game
 
# 12 Gossennator @ 05/15/09 10:36 AM
 
# 13 awelsh @ 05/15/09 11:51 AM
Actually i meant Starters Orders on the PC
 
# 14 miamikris @ 05/15/09 02:14 PM
Quote:
Originally Posted by shigogouhou
There have been horse racing games (the Gallop Racer series on last gen). They didn't sell very well at all. Played great, but just didn't sell.
GALLOP RACER WAS ALOT OF FUN WISH THEY WOULD DO IT FOR PS3!
 
# 15 Matt Diesel @ 05/15/09 03:38 PM
A horse racing game, done right, would be awesome. Ability to run a stable, bid on past race winners, breed horses with different "DNA", train them up to refine them, race them , place bets on em. All online or off.
 
# 16 redman1 @ 05/15/09 03:53 PM
Quote:
Originally Posted by Gossennator

Even better

 
# 17 KeHoeff @ 05/15/09 05:49 PM
Is there a specific section on here that I should use to advertise my website? Just wanted to make sure I asked before posting about it ...Thanks!
 
# 18 woodjer @ 05/15/09 05:54 PM
Controlling the racing could be much more than "jamming the X button," even on a 360 or PS3 controller. In fact, if a game like this tries to appeal to a horse racing fan (instead of just a casual gamer), I think the whole Wii & Nunchuk idea could be a big turnoff. If you ask me, the race aspect of a game like this would be perfect for those that have talked about using the tilt of the analog stick to determine speed. Let's say that you're riding a closer, you could start the race by pushing all the way forward. It might put you in the lead initially but you'll run out of gas very quickly. With that same horse though, if you only go half way and then wait until the right moment (which would vary based on the horse, distance, and race pace, among other factors) to "floor it" you'll get a bit of a speed bonus to help you catch the leader. That same tactic might not work though for a horse that is better suited for setting a faster pace by jumping out to a big lead and fighting off challengers in the home stretch. Some of these ideas were put in place by Gallop Racer already but it would be great to see horse "personality" play out more from race to race with the random "off day" thrown in where something causes the horse to run differently. Speaking of personality, that's what could make a game like this so interesting. In a car, if you tell it to turn left, it turns left but with a horse, if you try to steer it in toward the rails but it doesn't want to go there, it'll fight you and if you keep trying to do it, it might just quit altogether. Anyway, I'm all for someone trying to tackle this concept.
 
# 19 batche @ 08/30/11 06:17 PM
Just reading thread and I play a Horse racing / breeding sim and im sure not the only one, its graphics are nothing special but has great pelayability value and is very addicting, Also the average age of player would be mid 40's im 28 and alot of youngger guys play aswell very enjoyable as you socialise with the other players to try and sell horses or offer yours to them for stud. Try hoovesoffire.com tell the mod i sent you
 
# 20 batche @ 08/30/11 06:26 PM
also in real time which got me hooked as i tryed a few on the net
 

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