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What Will Sports Games be Like in a Decade?
Ten years ago, EA Sports was creating baseball games, though still under the Triple Play name, FIFA 99 had just been released on the Nintendo 64, and the Sega Dreamcast was set to be released in the United States in four months. Obviously, a lot has changed in the 10 years since these events took place. Knowing this, what will the sports-gaming market look like in another 10 years?

Though I do not own a crystal ball, by looking at past changes in sports gaming and some of the more successful trends in the industry today, I feel comfortable prophesying where the sports-gaming world may be in another decade. I have narrowed the potential list of changes down to five select items which will show the most improvement in the coming decade.

Graphical Fidelity

Perhaps the most obvious change when comparing sports games now and 10 years from now will be the graphics. While it seems like the graphics in sports games are incredibly realistic each year, developers always find a way to make the games look even better the following year, and I do not see that trend ending any time soon. In 10 years, all players in sports games will likely be completely accurate, instead of developers just focusing on making the well-known players lifelike.

Also, I believe there will be an even greater emphasis on the little details in sports games. In other words, gamers may start to see living, breathing cities outside the confines of a stadium, or they may see more fan models represented in a section of the crowd.


Though MLB 09: The Show looks amazing now, in 10 years it will likely look old and outdated.

First-Person Modes and Even Virtual Reality?

Another innovation that may come to the forefront is the emergence of optional first-person modes or possibly even virtual reality. While virtual reality is less likely, it would certainly add an unprecedented level of immersion to sports games, allowing players to swing a bat or throw a football and see each movement replicated on the screen in front of them. While this is already possible to an extent on the Nintendo Wii, virtual reality would also enable players to literally look around the arena at thousands of screaming fans before concentrating on making a free throw to give their team the lead.

An optional first-person mode is another way for sports games to include a new level of authenticity and realism. While I enjoy television-style broadcasts -- and would not like to see first-person modes become the only way to play a game -- I think they would be a great addition in games where the gamer only plays as one player, such as MLB 09: The Show’s Road to the Show mode or FIFA 09’s Be a Pro mode.

Voice-Activated Gameplay Enhancements

While this may not be a feature that is necessary for sports games like golf and boxing, voice-activated gameplay may be an interesting and unique way to play games in 10 years. For football games, the user could have a list of commands to yell out to his teammates while in the huddle, whereas an outfielder could yell "I got it" to his teammate to avoid a collision while chasing down a fly ball. In basketball games, you could yell for a teammate to set a pick for you or yell for the ball. This enhancement could greatly add to the immersive factor of a good sports game while also allowing for more user input in the game.

Online Communities for All Sports Games

Both NHL 09 and NCAA Football 09 have showed consumers that well-done online modes can be addicting to fans of the sport. With the successes of NHL 09’s innovative Online Team Play mode and NCAA Football 09’s Online Dynasty mode, I believe all sports games will have modes like these in a decade. Baseball games will have Online Franchise modes and the ability to play a game with eight of your friends against nine other people, whereas boxing and golf games will allow consumers to play through an entire career or PGA Tour season online.

Along with this, I assume all games will have persistent online leagues and activities built into them. Constantly updated rosters will also cement their presence in sports videogames, allowing games to be constantly updated with the most recent trades, injuries or other player- or team-specific events.


NHL 09's Online Team Play mode will likely become standard in all sports games a decade from now.

Completely Customizable Presentation

In a decade, I believe sports games will include an incredible level of detail and customization when it comes to presentation. Gamers will be able to play a game from a camera angle located at any spot in the stadium or arena. If gamers want to pitch from an angle directly above of the pitcher, they will have the option to do that; if the users want to hit a golf ball while looking at a side view of their golfer, they will be afforded that option as well.

Along with that, I believe there will be more realistic ESPN-style broadcast elements in sports games. That means there will be highlights from around the league in between innings of some games, while other games will sometimes be broadcast if one game has been delayed. There will even be highlights from the past week of action, much like NFL 2K5 did a few years ago. All in all, sports games will give gamers the feeling that they are watching a live broadcast more so than ever before.

What Will the Future Hold for Sports Gaming?

In the end, only time will tell which, if any, of these innovations and enhancements will be present in sports games. However, based on current trends in sports gaming, I believe that in 10 years sports games will be more realistic and true to life than ever before. They may also involve users in ways they would have never dreamed of -- imagine literally calling your own plays for your teammates or being able to look around a stadium and watch the fans rise to their feet in the bottom of the ninth. No one knows for sure what is in store for video game sports, but innovations in the genre are inevitable, and I cannot wait to see what the future holds for sports gaming.

Member Comments
# 1 C HOWARD @ 05/06/09 03:44 PM
Great article Jack. This is something I think about often. I can't wait to find out. A virtual reality baseball game of some sort is what I am hoping for. I just want to play OTP playing my position: First Base
 
# 2 jaosming @ 05/06/09 03:51 PM
what about actual gameplay changes? we've gone from canned behaviors for a fumble, missed shot, or a deflection off a foot, to physic engines for all sports now

in 10 years I see mo-cap animations as being merely guidelines for "endorphin" like players. There may be a mo-capped 1 hand dunk, but if Lebron is too close or too far away from the hoop, the game can automatically calculate the change needed to get his hand on the rim, or miss it if the user doesnt change the shot.

this kind of stuff is already happening with madden's tackling and procedural awareness animation techs, but i could see in a few years the changeover from those techs being cosmetic "oh cool, he actually saw the ball" moments to game changing and defining as the AI gets tweaked for it.
 
# 3 statum71 @ 05/06/09 09:16 PM
Looking at the progress from 10 years ago...its actually scary to think about how far this can go.

Scary in a good way that is.
 
# 4 onlybygrace @ 05/06/09 09:26 PM
Part of me things there has to be a cap on what is possible with these games.

Like next gen made the graphics better, the gameplay often lagged behind for a bit as a result.

I think we will see the same cycle repeat itself.
 
# 5 RaychelSnr @ 05/06/09 09:51 PM
The thing you have to consider is the more realistic games become, the tougher it becomes to code good gameplay. Basically, if you want a game to look 10x better, it's going to take a lot more than that in coding to make sure you cover all the new possibilities that open up. To me, it's not surprising that games have taken so long to catch up with the visual enhancements with similar leaps in gameplay this generation. So yeah, I think the same process will end up happening again in 2013 or so if the hardware leaps are big enough.
 
# 6 travis a.d. @ 05/06/09 11:03 PM
It honestly hurts my head thinking about the possibilties of sports gaming in the next ten years.
 
# 7 acarrero @ 05/07/09 12:06 AM
I don't think your idea of virtual reality is far fetched at all. It's not if", but "when". I am willing to bet that 10 years from now there is a virtual reality system where you can go anywhere on the field, into tunnels at the stadium, back into the training room, into the huddle, etc. Once first person gameplay is perfected, you will see virtual reality come along.
 
# 8 onlybygrace @ 05/07/09 12:19 AM
...virtual reality hockey would be the bomb..
 
# 9 Bumble14 @ 05/07/09 04:22 PM
I hate to play Devils Advocate here, but I think everyone's getting a little too excited about possible gaming advancements in the next 10 years because of this one fact:

Aside from graphics, the 2004 sports gaming crop still plays better than our current generation of games.

Think about it- MVP 05, Madden 05, NFL 2K5, NBA Live 05, High Heat Baseaball...etc.

That was 5 years ago, and other than the NHL and the NBA 2K series (which hasn't changed much from the gameplay standpoint), gamers are still yearning for the games they were playing back then.

Based on that tidbit, do you honestly think 10 years down the road sports gaming will be that different? At the current pace, we may just be hitting the point where games can have great graphics and play solid- maybe they won't even have to be patched 3 times to become functional by 2019.

I know, I know, but someone had to be cynical!
 
# 10 USF11 @ 05/07/09 07:18 PM
My guess is that computer programming will become more and more streamlined. Right now the DEV cycle is way to short for creating new versions of games. So I think we will get less buggy versions of games we c now.


I don't think graphics can go as far as people think. - Your still limited by human artwork and direction.

The improvements will come in the form of physics, weight, speed, force, wind, lighting.
 
# 11 mgoblue @ 05/08/09 03:40 PM
Quote:
Originally Posted by USF11
My guess is that computer programming will become more and more streamlined. Right now the DEV cycle is way to short for creating new versions of games. So I think we will get less buggy versions of games we c now.


I don't think graphics can go as far as people think. - Your still limited by human artwork and direction.

The improvements will come in the form of physics, weight, speed, force, wind, lighting.
Big improvements will have to come in AI in order to make these games as real as people expect...I'm just not sure that'll all happen fast in 10 years.

I do agree that the physics/tackling/animation all that will be the next area. We see that keep improving, and as there's more computing power you get the ability to add more and more engines of greater complexity to do this stuff.
 
# 12 deaduck @ 05/09/09 03:58 AM
In ten years...

You'll be wearing a full body suit that mimics your actions in a virtual reality gaming setting.

All is golden... untill in Fight Night Round 12 for the Xbox X, a glitch develops and you keep getting mexican kidney punched by Larry Holmes, over and over. The paramedics have to cut you out of the suit using the "Scissors of life" and you use the bathroom into a bag until they clone you a new set of intestines.
 
# 13 onlybygrace @ 05/11/09 02:17 AM
...yes, because football will always suck.



burn
 
# 14 pfunk880 @ 05/11/09 05:57 PM
As far as the article goes, I definitely think the increased online presence excites me the most.
 
# 15 afro_dogg20 @ 05/12/09 03:38 AM
Yeah me too......nice article BTW
 
# 16 pfunk880 @ 05/12/09 06:11 PM
Quote:
Originally Posted by goh
They already released Baseball 2020:

If that's what baseball's going to be like in 2020, then I want no part of it.
 
# 17 secrt ag3nt man @ 05/15/09 05:10 AM
games are getting so detailed its sick
 
# 18 Gotmadskillzson @ 05/20/09 02:47 AM
10 years from now, hopefully no company has exclusive rights to an entire sport. Competition is a good thing, spurs innovation.
 

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