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How 2K Can Expand Its Lineup of Games

About 10 years ago, my college roommate and I found two scratch-off game cards tucked under our door. Like so many other marketing gimmicks aimed at students our age, they were littered throughout every hallway of the dorm. While I cannot remember what they were advertising, I certainly remember one of the prizes.

You see, for some reason, my roommate and I bothered to try our hand at winning -- instead of discarding them with the rest of the credit card applications and free samples of shaving cream. But before putting coin to cardboard, I remembered a trick I learned on the school bus during the days of a Topps Gold Card promotion. One properly equipped flashlight later, we were both "guaranteed" winners of a Sega Dreamcast.

For some reason, my roommate only received a T-shirt in the mail. I, however, found a large box with my name on it upon returning home for Christmas break.

Winning the Dreamcast not only made life more exciting during the short days of a Northeast winter; it also changed some insignificant habits: No longer did I direct my browser to the N64 pages of the then updated-once-daily gaming sites. Instead of going next door to use a buddy's Playstation, he was coming to me. Finally, I had a whole new line of sports game to check out, starting with the original NFL 2K.


2K Sports' games lineup has shrunk in previous years.


From the beginning, the 2K line cemented its reputation (in my mind at least) as producing quality games with a knack for innovation and superior presentation. While there were some duds here and there (WSB 2K1), a 2K game was typically a good way to spend your money.

However, about 10 years after NFL 2K debuted, the 2K line has gradually gotten smaller. At one time, 2K boasted different games representing professional baseball, hockey, football, basketball, tennis, as well as college basketball and football. Currently, 2K's regular offerings consist of only professional baseball, hockey and basketball, with the occasional boxing and tennis game thrown in -- granted, 2K is milking the MLB license for all it is worth.

The decline of sports competition and rise of exclusive licenses has been well-documented and covered extensively on OS, and will not be rehashed here. That said, and with exclusivity firmly in place, what sports can 2K realistically tackle to ensure that its tradition of quality and creativity does not end?

Arena Football

To many, ESPN NFL 2K5 serves as not only the pinnacle of the 2K's repository of games, but console football games in general. And while All-Pro Football was a valiant attempt, it failed to make a strong enough mark to last. Most would argue the lack of a license, while having no effect on gameplay, did affect sales. Recently, however, EA actually dropped one of its licenses: Arena League Football.

While it certainly does not carry the marketing power of the NFL (not to mention the AFL may not even have a 2009 season), Arena League Football might appeal more to casuals and younger fans than APF's roster of legends. It would be yet another way to showcase 2K's excellent football gameplay, although it would be interesting to see how it carries over to the arena venue.

Perhaps an "open-field" mode would give users another way to play traditional football -- not sure if the Arena League would go for that. I would also advocate 2K keeping the great customization options available in APF and continuing the practice of offering great online leagues.

Lacrosse

Lacrosse is one of America's oldest, most under-appreciated and fastest growing sports. While it will never outsell Madden, a licensed, quality lacrosse game would appeal to its hardcore fans. Plus, since the sport is probably more familiar to most than the actual leagues, a license might not even be necessary. If the gameplay can be properly modeled and the features fully fleshed out, people might pick this up just to try something different. Online, this game might shine, similar to EA's recent hockey offerings.

Racquets or Rackets?

Branching out even farther, 2K could use the Top Spin engine to create a compilation of other racquet games. We have seen mini-game compilations be successful on the Wii, and Rockstar was on the right track with its table tennis game. Perhaps the market would be accepting of a package containing racquetball, table tennis, badminton and squash.

While I am not an expert in programming, I cannot imagine that it would take a year's development to modify the existing tennis game to create those four variations. Again, a license would not be necessary, saving some costs. While these are definitely fringe sports, if the game was well made, correctly priced and simply fun, it might be a family hit. Tennis is still my favorite Wii Sports game.

Babe Ruth 2K10

I mentioned that 2K is getting all that it can out of the MLB properties: the annual MLB game, Power Pros, The Bigs, Stickball, MLB Superstars and the upcoming Front Office Manager. I would not mind seeing one more release, that being a MLB version of All-Pro Football that incorporated baseball immortals. One of my favorite ways to play the classic MVP 2005 is with a roster that features each team's all-time greats. I would love a fully featured game of the same kind, with a multi-season mode, classic stadiums and perhaps a card-collecting element. Certainly, this one would require 2K to pony up for the license rights.

Creativity Is Key

For 2K to come back strong, I think the company needs to look outside the box to create some new sports titles. Maybe that means inventing sports, similar to the the Xbox title Deathrow. Maybe it means taking more risks like Power Pros. Can you imagine a Power Pros hockey game?

While I do not think it would appeal to most readers of this site, maybe mini-game collections like MLB Superstars serve as a bridge for kids, leading to more serious sports game.

No matter how 2K continues to operate, I will be rooting for 2K Sports to return to the prominence of the Dreamcast era, when I fell in love with a football game not named Madden and enjoyed all-night NBA 2K1 tournaments with my dorm-mates. Whether it takes the end of exclusive licenses or a wave of new sports games, having more titles provides us with the opportunity to make choices, which is never a bad thing when it comes to gaming.


Member Comments
# 21 Methlab @ 12/12/08 06:06 PM
A Lacrosse game would be so awesome. I am astounded that no one has made it yet.
 
# 22 thescoop @ 12/13/08 01:28 AM
High School Football......Nuff said.....2K would be back in the football field and this title would, assuming they follow the model I came up with and allowed us to customize the game, it would sell better than the AFL.
 
# 23 jferg @ 12/13/08 02:59 AM
Quote:
Originally Posted by dlane0087
I would really love to see a lacrosse game and in my opinion it is long overdue. I don't know why they haven't made a college one,,,.
LAX is wack dude nobody will ever play that game with you man you will be the only person online even the CPU won't wanna play with you dude.
 
# 24 bababooey76 @ 12/13/08 12:08 PM
I wish they would put some effort into making a quality baseball game. Baseball options for 360 stink and I am longing for a quality baseball game.
 
# 25 lnin0 @ 12/13/08 01:19 PM
Links - still one of the best playing console golf games out there. Stop letting Tiger catch up.

Links "The Biggs" - for those looking for a more casual party game and to put a little heat on Hot Shots.

Indy Car Racing - a good mix of oval and road courses and a license that can't be too expensive. Codies have F1 and EA has NASCAR so the IRL mix can pick a little from both of those fanbases who might not be overjoyed with the casual direction of those series.

Boat Racing - boats, wave runners and all sorts of crazy fun on the water to be had - nobody has really tapped since Wave Race and Hydro Thunder

Beach Volleyball - next gen Vball Super Spike style and online
 
# 26 buzzguy @ 12/13/08 07:37 PM
That article totally brought me back to college and playing NFL 2K with friends, too. Those were good time, my friends.
 
# 27 Peninc @ 12/14/08 11:00 AM
Quote:
Originally Posted by Mpmx
What about a soccer game?
I second this ...there needs to be a new competitor in this market
 
# 28 Cryolemon @ 12/14/08 12:11 PM
Quote:
Originally Posted by fjccommish
How about a sports game not tied to a pro license? Focus on the game play, the AI, the experience rather than on headbands, player faces and trying to make things like in real life?

I don't mind playing with Michael Jordache if the game play is nice...if the superstar guard can drive and dunk, but can be stopped if triple teamed and knocked to the ground every drive.
I agree. More people should make unlicensed games.
 
# 29 aigatdula @ 12/15/08 06:17 AM
boxing (simulation)!!!
 
# 30 Rocky @ 12/15/08 12:59 PM
Quote:
Originally Posted by 7stringking
2k,EA, the NFL and MLB need to have a SIT DOWN....

This exclusive crap is ruining videogames


There is NO REASON that the NFL and MLB cannot make MORE MONEY by selling the right to EA, 2k, and SONY every year if these companies so desire.
I wish this would happen so much....sadly it will never be.
 
# 31 spankdatazz22 @ 12/15/08 02:24 PM
Quote:
Originally Posted by 7stringking
There is NO REASON that the NFL and MLB cannot make MORE MONEY by selling the right to EA, 2k, and SONY every year if these companies so desire.
I think EA/2K are paying more for the NFL/MLB licenses than the respective leagues could make from offering them to multiple licensees so I'd guess in part that's why the situation exists. Same with the college basketball; I'm they raised their licensing fees because they knew there was a company out there willing to pay as much as they were asking.

As far as 2K expanding it's lineup, I think the following are viable (as long as it's VC developing) :

Links/Golf game: I didn't play the XBox version but I hear it was pretty good. Think there's a market for it since the only other golf game is Tiger Woods (that I know of) and from my understanding it hasn't stood out much so far several years into next gen. Because it hasn't, the window for a 2K golf game might be pretty wide.

All Pro Football: Since Madden/NCAA still haven't distinguished themselves next gen, APF is still viable imo. I still don't think the hardcore-endorsed fully customizable game some envision would be the route to go since the hardcore on the whole killed 2K8 before it could even get out of the box. I think 2K would need to make a game that appealed more to the mainstream, which imo would mean concentrating on expanding the single player experience, and tweaking what's already in place for online/multiplayer. Keep the legends since they're easily identifiable, except do what 2K does best to make the game unique - improve gameplay/blow out signature styles/improve presentation. Virtually representing Dan Marino/Barry Sanders/Gayle Sayers/etc. has a lot more appeal than people creating teams of 7ft tall linemen and naming them after their neighbors. Definitely give more control/customization options, but don't think a vanilla "Make a Football game" game will make it. There would never be some one "standard" that everyone would adapt to, as some think. The base game would need to be all it can be.

I think the window for another APF is so-so, because at some point the law of averages will catch up and Tiburon will finally start getting more right than wrong with their football games. I'd love to see another APF but not sure that it'd be worth pursuing for 2K.

Boxing: I think people are starved for a good boxing game. I think Fight Night R4 will be good and they seem to have a great lineup of boxers, but I'd wonder if the game will have any depth. FNR3 was extremely shallow, but it was made when EA seemed a lot less worried about giving people a quality experience. I'd expect FNR4 to be much better/much deeper, or at least it should be. The window for a 2K boxing game might be pretty narrow.
 
# 32 Sinner @ 12/15/08 05:27 PM
Give us a great All-Pro 2k10, fully customizable like said earlier. Tighten up the gameplay and presentation even more. Updated franchise from NFL2K5 and it will sale. Now me personally I loved All-Pro 2k8 and don't need a fully customizable football game but i know if they made one it wouldn't hurt my feelings and the mass would except it more. Work on this, make baseball and hockey better and when you do come out with other games more people would be willing to try them if the games you already have out are top notch. Have all games like they are your flagship game, Football when it was out and Basketball since then. NBA2K9 is a great game but all the little problems really hurt it and made more people complain than what was needed. Start out with the 4 "major" sports and work your way out from there.
 
# 33 4N63L @ 12/15/08 07:02 PM
A Football game with an editor like Pro Evolution Soccer saga. Where you can change logos, uniforms, names, stats and teams.

NFL License ??? I'll make my own NFL
 
# 34 morieeel @ 12/15/08 07:43 PM
I would think if they wanted something that targeted the young demographic they would look into a UFC license.
 
# 35 raidersbball20 @ 12/15/08 08:43 PM
All Pro needs to have the ability to customize teams more, not just to Mimic NFL, but to do other stuff too. And have more abilities or just real ratings, and create like 50 teams. They need to make graphics better too in all the games. Baseball Legends would also be a good game, or College Baseball. They need new pitching though.
 
# 36 DrJones @ 12/16/08 02:27 AM
Quote:
Originally Posted by 7stringking
There is NO REASON that the NFL and MLB cannot make MORE MONEY by selling the right to EA, 2k, and SONY every year if these companies so desire.
Explain. You think the NFL and MLB can just arbitrarily raise their licensing fees, and EA and 2K will agree without getting something out of it (ie, exclusivity)? Wrong. MLB gave EA the option to match what 2K was offering for exclusivity, and EA declined.
 
# 37 DrJones @ 12/16/08 02:29 AM
Quote:
Originally Posted by spankdatazz22
I think EA/2K are paying more for the NFL/MLB licenses than the respective leagues could make from offering them to multiple licensees so I'd guess in part that's why the situation exists.
Sorry, I didn't see your post. You are correct.
 
# 38 DrJones @ 12/16/08 02:07 PM
Quote:
Originally Posted by 7stringking
I'm not really sure how 3 companies paying the leagues could not bring in more revenue than one.......
In the "olden days", the 3 companies paid the NFL/PA a royalty per unit sold, at roughly 10%. Let's say the total football market is about 6 million units. 6 million x $60 x 10% = $36M annually to the NFL. The current EA deal with the NFL pays them between $60M-$70M per year, regardless of units sold.

Quote:
Originally Posted by 7stringking
If enough people complained to the NFL they would change their tune...
LOL. Now I know you're putting me on.
 
# 39 SteelerForLife @ 12/16/08 02:13 PM
I'm still waiting on a high school football game. Think about it...

- No licence necessary because: 1)there would be no need to represent actual schools because, other than the big name football/basketball powers (Dematha, Hoover, Independence, et al), no one really knows many outside of their own region; and 2)the game would be fully customizable in this area anyway--create your own home school district!

- More varied offenses and defenses. College football at the D-1 level is becoming homogeneous and boring, with everyone running some version of the spread or read-option offense. Simulating high school football brings back the wishbone/flexbone/wing offenses that are still prevalent at that level.

- "Franchise Mode" could be simpler... and deeper. No drafts, free agent periods, trades, or recruiting modes, that we all end up either exploiting or creating "house rules" for anyway, would be needed. Each season, you would simply have seniors leaving and freshmen coming in, all with wildly varying levels of skill and aptitude, that you wouldn't get to choose. This would force you to actually craft strategies and schemes to fit the talent, instead of just loading up on 5-stars and all-pros every season. Sure, every now and then, you could have a superstar or two transfer to or away from your program based on its success, but those instances would be appropriately rare. Not having to program draft or trade AI would theoretically allow more time to make each player character deeper-- academic success/failure, personal life affecting athletic life, etc.

- 2 levels of play. The game could have both JV and Varsity levels of simulation, with the JV level serving as sort of a "farm system" for the varsity. JV games could be playable, where you could take a hands-on approach to evaluating rising talent, or simulated separately, generating real stats for those same players.

Of course, these are just a few ideas... the possiblities would be limitless. I honestly can't think of any good reasons as to why a game like this couldn't be successful.
 
# 40 elgreazy1 @ 12/16/08 06:27 PM
Exclusive rights ARE killing sports gaming, but there's nothing gamers can do about it now that gaming is strictly business. Here's what T2/2K need to do:

BETTER MARKETING!!!!! Marketing is HORRIBLE for this company. You rarely see posters, commercials, magazine ads, nothing. I understand 2K goes with it's hardcore supporters but that's not enough now, they need to reach to the mainstream. There is no way they can put in as much finances into marketing as EA (who are all hype, no substance), but they can at least make an attempt to put something out there.

APF - A new game that is fully customizable in every way: players, equipment, teams, logos, stadiums, colors, names, etc. Clean up the gameplay & polish to ESPN NFL 2K5 standards. Take advantage of 2K's amazing online league & website stat tracking and allow users commissioner-like usage to create distinct leagues, tournaments, etc. The Legends, well, take'em or leave'em but dropping them allows for more money to be used on development.

College Hoops - Why not? Great game that uses the same amazing game engine as NBA 2K

Soccer - American's hate soccer, okay, but this give 2K the opportunity to dwelve into the overseas sports markets and then they can begin funneling all their other sports games through it. (ie: APF would work seeing as there are no real teams, non-americans wouldn't care less)

Rugby - Same as soccer: global appeal, but unlike soccer, American's would probably pick this up becuase it's such a brutal & physical sport.
 


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