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Quick-Hitting NBA 2K9 Defensive Strategies

It has been a good while now, and the verdicts are in. Some say that NBA 2K9 is the best representation of video game basketball ever, while others say it is far from that. Either way, many feel that it is entirely too easy to score (and get scored on). Slider tweaks may fix some of the high percentages in this game, but still, sliders should not be used as a crutch to substitute for bad defense. If your defense isn’t strong, changing the sliders will not help you. So I’ve devised a few pointers to help you out:

Defensive Pressure and Matchups

Far too often, a user is getting beat to the punch, so he or she thinks it's a bright idea to play tight coverage on everyone. Cheese tactics like this don’t work in this game. If you have a poor defensive team like the Knicks, the players won’t be able to stay in front of a snail, let alone a NBA player. Using tight coverage incorrectly will allow the opposition to drive right past you. Tight coverage should be reserved for spot-up shooters (think Kyle Korver and Jason Kapono).

If you are playing defense against a poor shooter with good handles (Rajon Rondo), sag off of him. If he takes the jump shot, that’s better than him driving to the hole. Most importantly, he will be forced to give up the ball, because you’ve stamped out his greatest strength, which is driving to the cup for the layup or simply forcing the defense to collapse and kick it out to an open man. Sagging off your man also cuts down on some of the backdoor passes the CPU likes to use.

Playing against superstars is a Catch-22 because they can kill you in so many ways. You sag off, they will hit the J. If you play them tight, they will drive in for the dunk. What you want to do is use the medium lock-on D, and make sure your best defender is guarding them. NBA 2K9 has actually taken a page from College Hoops series because now you can assign a primary defender to an opposing player. No longer will Bruce Bowen guard Luke Walton if Kobe switches to the small forward position. Bowen will now guard Kobe for the duration of the game, granted they are both on the court. Make sure your defender plays the same or similar position, though; it won’t quite work if your best defender is a center and you’re trying to guard Allen Iverson.

Next, don’t go for the double team too early. Make the superstar prove he can score on you. If he does, then it’s time to analyze whether or not he should be double teamed. If he doesn’t have any complimentary scorers, then yeah, it’s easy to choose the double team option. However, if he has a team of 3-point shooters or a main secondary scorer, that makes the choice more difficult.

First, you want to analyze how he has been scoring his points. If he has been hitting difficult shots, I would live with that rather than him getting his other guys involved. If he’s been doing whatever he wants out there, then it's time to double him and let those other guys beat you.

 


The term 'defense wins championships' still means something on the hardwood.

Learn the Controls

I touched on lock-on defense earlier, but it's not the way you may remember it from NBA 2K8. Lock-on D is not nearly as strong, so it can't be used as a crutch for bad defense. Think of it as a tool and not a vital part of gameplay. The way I use it is mainly to guard the player I want to guard, especially when a switch-off occurs. Also, with the new shading feature, I will shade to the right or left, depending on where my help defense is, to hopefully force my opponent into a difficult shot.

Playing defense in the post may seem difficult, but it’s not impossible. In order to prevent tons of points in the paint, make sure you push the post player out the paint before he catches it. This can be done by engaging with that player and pressing the L-stick towards the player. If the post player does catch the ball, you can still press the L-stick to keep your guy from getting backed down; this all depends on your post defense and strength rating. If players are getting too deep in the paint, you can always foul. It's always better to force them to shoot some free throws when the other option is being posterized.

Also, avoid the block-happy temptation that courses through your veins. Everyone wants to block every single shot, but that's not going to happen. Sometimes, you will have to go for the steal against unstoppable power-dunk artists like Shaq, Amare and Dwight. If you are getting posted up, time the steal at the right time, and you will actually poke the ball away, which works with the same effectiveness as a block.

Of course, if you are severely mismatched in the post, there is always the double team option.

If you are playing against someone who likes to use Isomotion a lot, make sure you attempt to draw some charges. For one, it will force a turnover, but more importantly, he or she is probably abusing Isomotion controls with a superstar player, so if that player is in foul trouble, he’s one less player to worry about.

Blocking shots is an imperative part of defense. It is much easier to block shots this year, but don’t abuse it or you could get called for a foul -- or be caught completely out of position on a head fake. Another beautiful thing about the blocked shot is sometimes you will get called for a foul (I believe in the philosophy of "no layups allowed." If you are trailing on a play and the other guy has what he thinks is an easy layup, foul him and put him on the line. You can also press the steal button for a ball strip in this situation.

Play Smart

Sometimes defense can be less about forcing turnovers and more about simply controlling the tempo. If you are not having a good start and the other team has been running you up and down the court, do not fall into the trap. Slow down the tempo.

Give yourself a chance to get some sure buckets so you can set up your defense to prevent the other team from scoring. If you shoot the ball too quick, the other team is off to the races.

Don’t double a role player. He’s only in the game for one reason. If you double him, there’s a high probability that the main scorer will be left wide open or mismatched.

Only use zone defense as a last resort. There is a reason why zone defense is not as prevalent in the NBA; the players are way too skilled. Make sure you learn what each zone defense's strengths and weaknesses are. You can find this out by going to the coaching menu.

Don’t crash the boards if the average height of your lineup is 6-foot-4 and the other team's average height is 6-foot-9. Missed boards lead to fast breaks, and if you get too far behind, you will be playing catch-up.

I’m not saying that utilizing these tips will make you undefeated from here on out, but just playing smart basketball will more than likely help keep you in the game.


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Member Comments
# 1 Kully @ 10/30/08 12:14 PM
I like on ball D. There are a few quirks (some of the layup animations defy physics, and you get pushed back weirdly), but I can hold down a player one on one.

The problem this year is your AI teammates. They sometimes don't react intelligently, run around screens slowly, jog to their defensive assignments, and allow their opponent back door too much.
 
# 2 Radja @ 10/30/08 12:47 PM
excellent post. too often players don't learn the controls before they scream the game is broken. the more i play, the more i love the new defense strategy.

i think the best line was defense controls tempo. in the nba players make shots on good defense. but they won't keep hitting shots on good defense. eventually good defense takes over.

the most satisfying part of 2k9 is stopping the run with coaching adjustments. i believe the college hoops guys will love this part of nba 2k9.
 
# 3 Radja @ 10/30/08 12:52 PM
Jai-O,

i agree the team mates don't react quickly, but a lot of the time that is a personnel thing. with certain guys on the floor i have been run out the building but after i sub around the whole game changes. sometimes its a match-up thing.

in one game, my back ups won the game. every time i had the starters in the other team had stuff like 14-2 & 20-7 runs. i finished the game with my backups and judicious time outs. the next game the back ups were nowhere near as effective.
 
# 4 rnichol8 @ 10/30/08 01:07 PM
Good read.

Before tip-off, I like to set up my defensive responbilities. I go to Pressure/Double Team and assign duties. Set Double Team to "NEVER" so you can have control over calling it or not during the game. If you play a good post defender, the A.I automatic send the double team on the first possession. Which lead to the crazy passes out of that horrible animation.

I totally argee with Jai-o about A.I half assing on Defense.
 
# 5 Kully @ 10/30/08 01:09 PM
I agree about the matchups and personnel. I built my team, and I try to play my games by being defensive minded. I change pressures, matchups, call timeouts on runs, put players with high def aware on opposition that do the scoring.

I've cleared up many of the issues I had before, but I still see my teammates slowly go around screens and jog to try and catch up. Every defensive trip I get, I have to make sure none of my players are playing behind their man, that they keep up instead of jogging back, and that they get their hands up on those alleys. Definately keeps me busy lol.
 
# 6 jfsolo @ 10/30/08 01:16 PM
Quote:
Originally Posted by Jai-O
I agree about the matchups and personnel. I built my team, and I try to play my games by being defensive minded. I change pressures, matchups, call timeouts on runs, put players with high def aware on opposition that do the scoring.

I've cleared up many of the issues I had before, but I still see my teammates slowly go around screens and jog to try and catch up. Every defensive trip I get, I have to make sure none of my players are playing behind their man, that they keep up instead of jogging back, and that they get their hands up on those alleys. Definately keeps me busy lol.

The game is programed to have the User's CPU teammates "dog it" or lose their assignment much more than your opponent A.I. does.

Although I wish it wasn't that way, I guess I understand that they have to have some way even things out because of the inherent advantages the User has over the CPU.

The reality is that if you want to play good defense, you have to "babysit" your CPU defenders quite a bit.
 
# 7 Radja @ 10/30/08 01:42 PM
last year there was a practice focus page that i can't find this year. i used it in 2k8 to make my players focus on defense 24% of the practice and 19% everything else. it worked to make my defense in 2k8 much better as the season wore on.

the other thing for 2k8 was team chemistry. when my team chemistry was high my offense and defense played much better. this is a carry over from the college hoops series which, IMHO, was almost perfect and the hidden secret to the games success.

check your chemistry and see what happens as it improves/decreases.
 
# 8 Kully @ 10/30/08 02:36 PM
The funny thing about chemistry, I ended up turning it off after a while. It is a good addition, but I feel that this year, like in previous NBA 2K games, the boosts provided by team chemistry to player ratings was too high. I shut it off after a year in my association.

I want to agree with jfsolo, but there is something in my gut trying to tell me that there has to be more to it, that I'm missing something. The AI will "half ***" it too much for me. It's not nearly enough for me to hate the game (I enjoy 2K9 when I'm not yelling at the screen lol), but it's enough to be an annoyance.

It seems I have to babysit all the CPU teammates equally. My forwards will want to switch on screens even if the screen misses and I'm still locked on to the offensive player, leaving their man open. Battier will let CJ Miles backdoor him a couple times a quarter, Artest will slowly chase his man off a screen. It just feels like something is wrong at my end or something, even though I keep opponents to a respectable fg percentage.
 
# 9 texbuk84 @ 10/30/08 05:51 PM
2k9 is awesome and my spurs gonna win it
 
# 10 taiketsu @ 10/30/08 07:05 PM
Great article! But can somebody elaborate precisely when I should go for a steal in the post against a bigger player?
 
# 11 bsbllstr876 @ 10/30/08 10:48 PM
I catch myself sometimes when I'm losing by about 10+, I start trying to rain 3's but I just put myself into a deeper hole.
 
# 12 SpartanBaller @ 11/01/08 10:49 PM
Quote:
Originally Posted by taiketsu
Great article! But can somebody elaborate precisely when I should go for a steal in the post against a bigger player?
In the post you want to hit the steal button right when the post player hits the button for his post move.
 
# 13 15melo23 @ 01/21/09 05:46 AM
this is a very helpful article... but i have been playin 2k for a few weeks now tryin 2 figure out more formula 2 add to this thread n "i think may be able 2 help Jai'O" wen ur on defence i notice that the team does not react unless u press the the stick in the direction of da ball, x or square button dependin on the console n how u chose 2 attempt the steal...the team react to wat u try 2 do on defence... another tip for steal wen playin man 2 man D wen guardin the player wen u would like 2 make proper steal let go of the LT or L2 dependin console n press the stick in the direction of the ball is travellin or press x n u should become a tenicious ball defender
 

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