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NBA 2K9 Quick Hitter Impressions

I'm going to quickly run down a few things that I have noticed while playing the game.

When players get tied up with the ball, there are a couple of things that can happen. You either get a jump ball or you rip it out and continue the play before a jump ball is called. Also, when doubles approach, players with a high skill level can split it, my jaw dropped on more than a few occasions when T.J. Ford was killing me.

On driving layups, taking it strong to the hole, some players can cover the ball and it looks fantastic, sometimes they'll fall to the ground after a foul or non call, looks great.

When players get fouled, some of them cross their arms, mumble under their breath, others will admit to the foul and hold their hand up, then there is Sheed. He'll wave the ref off, emphatically sometimes. It's pretty scary how some of these guys react, lol. I've even seen Sheed on the floor after getting called for a block and waving his hand at the ref like he couldn't believe the call. No techs have been handed out.

Playing D and weaving through screens is just plain fun. Tons of new animations, including some very nice rebounding ones. More sig styles and just an incredible amount of new animations, as you'll see when I post more movies this week. KG punches his chest after a big shot, but there are so many other "little things" in here as well.

The offense takes advantage of switching defenders. Had KG posting up little Derek Fisher, dunked on him. Other times when you see a mismatch, the AI is smart enough to change the defender. Had Duncan guarding Kobe at the top, before I could make my move, Bowen switched up. It was very cool to see.

The crowd animation is great and while you see some of the same people scattered around, I think it is much better than last year, although the waving #1 fingers are a little over the top sometimes. The fans react realistically, but there are still odd times where the audio just drops out, instead of fading. When there are big plays that happen, the atmosphere is bananas.

You'll see a few flops or non calls on charging/blocking fouls and you will see blocking calls called correctly when players are in the circle. Sometimes the call will be made, other times it will be a no call.

Free throw routines are great. Arenas has the around the back, etc. a cool example of something I saw, at the end of the game I had Kobe taking FT's, crowd chants MVP, he blows the FT...steps back, deep breath gets ready for next one, wipes both hands on his jersey, takes the freebie, nothing but net, as he leaves his hand "up there"...

For timeouts, you have 20 seconds and full timeouts. On the 20 second timeouts, you have 20 seconds to make your changes, on full timeouts, you get 60 seconds.

At the end of the game, you get a Jordan Player of the Game, top 3 plays, hot zones and signature highlights. Players head to their tunnels as well.

Not seeing stat overlays in exhibition, season or association, announcing team will mention when players reach certain points, rebounds, etc. but no overlays. Looked in the presentation options and don't see anything regarding overlays.

Changing shots in midair, absolutely love that they brought this back.

Players smack the backboard on layups and/or blocked shot attempts.

Off the ball defense is nice, the AI doesn't just sit there either, they will fake an inside move and pop outside and lose you, among other things, like call for a screen, etc.

In the player matchups, you can stick Bowen on Kobe, if you want to, so putting the best defender on the best offensive player is something a lot of people will like.

Need to turn up the fouls, as I'm not seeing many on default.

Game speed set to 45, seems to be perfect.

Off the ball AI is much better this year, players setting picks, running back doors, etc.

I'd like to see players cutting harder when coming off screens, most of the time they do, but there are a few times when they actually walk around them or walk to their spot.

BTW, the game runs at 60 FPS, it's just my hardware and the encoding makes it look a bit jumpy. I have to find a better way of encoding to make it look less jittery. It's smooth as butter when playing the game.

The movies you see at the beginning of the game are on exhibition games, those player movies aren't viewable when playing season and association, no need to worry if a player is traded that it won't show up right, since it's only shown in exhibition.


NBA 2K9 Videos
Member Comments
# 21 Po Pimp @ 09/21/08 02:34 PM
Quote:
Originally Posted by slvicick
In 2k7 if you put Bowen on Kobe and Kobe slid over the SF, Bowen would continue to guard whoever was at SG. It was by position, its sounds like now it goes by player.
I think its like that in 2k8 right now, but thats not the real issue. The problem was if Kobe went to the bench, it would reset when he came back (Bowen back to guarding Odom).
 
# 22 Brooklynnets24 @ 09/21/08 02:42 PM
damn that sucks that only the intro vids are for exhibition
 
# 23 blingballa333 @ 09/21/08 02:51 PM
Quote:
Originally Posted by ChaseB
"Well, um, actually a pretty nice little Saturday, we're going to go to Home Depot. Yeah, buy some wallpaper, maybe get some flooring, stuff like that. Maybe Bed, Bath, & Beyond, I don't know, I don't know if we'll have enough time."
Am I the only one that picked up on the Will Farrell, Old School refrence?

Good one chase, funny stuff!!!
 
# 24 Nodima @ 09/21/08 02:53 PM
Quote:
Originally Posted by Po Pimp
I think its like that in 2k8 right now, but thats not the real issue. The problem was if Kobe went to the bench, it would reset when he came back (Bowen back to guarding Odom).
For me it works by position (when I play as the Cavs against the Lakers online I put LeBron on Kobe, but some people are smart enough to move Kobe to SF then to guard LeBron and if I'm not paying attention get guarded by Boobie Gibson or something.

But sometimes the switching in-game doesn't make sense, I make the adjustments and hit X (PS3) then get out of it and they reset after that possession.

It would be nice if the assignments started being player based, for a week or two I would shuffle Gay all over the floor from the 2 to the 4 from quarter to quarter (2-3-4-2) just to take advantage of different matchups that would result from guys adjusting their matchups and having guys defending out of position. It'd be nice if that sort of strategy were replaced with more complex player specific matchups.
 
# 25 Kingofthecouch @ 09/21/08 03:09 PM
Quote:
Originally Posted by Po Pimp
I think its like that in 2k8 right now, but thats not the real issue. The problem was if Kobe went to the bench, it would reset when he came back (Bowen back to guarding Odom).
those that played choops you would know what they are talking. you can assign bowen to play kobe, no matter what position bowen would guard him, so no longer do u have to worry about cheesers trying to get a mismatch by keep swithing kobe to different positions, bowen will follow.
 
# 26 DakkoN @ 09/21/08 03:28 PM
Thanks Steve, you're the man.. Thanks for all the videos and such too.
 
# 27 emelki1968 @ 09/21/08 03:30 PM
GRACIAS Steve.
I liked to read your article. You talked about a lot of things that are important to us, as a gamer. Thanks again. I love the animations!!!
 
# 28 Moses Shuttlesworth @ 09/21/08 03:43 PM
I love how Sheed reacts to the refs
 
# 29 BrianFifaFan @ 09/21/08 03:46 PM
Loved hearing that game runs smoothly. I hadn't seen a gameplay video where the visuals looked smooth. My inner graphics ho is pleased!
 
# 30 J-Clutch1 @ 09/21/08 04:06 PM
Thanks Steve!
 
# 31 amedawg00 @ 09/21/08 04:13 PM
This is why I donate money to OS. Great write up Steve. The game running and playing smoothly is music to my hears. The only thing that we cannot definitely confirm as great for this game is the 5 on 5 OTP option. If its as frustrating as NHL 2K's 6v6, then I'm not optimistic. Then again, 2K's online services has been reliable over the years.
 
# 32 SageInfinite @ 09/21/08 04:22 PM
Quote:
Originally Posted by amedawg00
This is why I donate money to OS. Great write up Steve. The game running and playing smoothly is music to my hears. The only thing that we cannot definitely confirm as great for this game is the 5 on 5 OTP option. If its as frustrating as NHL 2K's 6v6, then I'm not optimistic. Then again, 2K's online services has been reliable over the years.
Why don't you have a blue name.
 
# 33 bigeastbumrush @ 09/21/08 04:35 PM
Thanks for the answers on the Stat overlays and the movie intros.
 
# 34 johnathan burroughs @ 09/21/08 04:53 PM
can we get more and do now when the demo is going to be released
 
# 35 trobinson97 @ 09/21/08 04:59 PM
Good looking out Steve.
 
# 36 HAILAS @ 09/21/08 05:43 PM
Quote:
Originally Posted by SageInfinite
Why don't you have a blue name.
I thought it was your choice to have one or not.
 
# 37 HAILAS @ 09/21/08 05:45 PM
Quote:
Originally Posted by amedawg00
This is why I donate money to OS. Great write up Steve. The game running and playing smoothly is music to my hears. The only thing that we cannot definitely confirm as great for this game is the 5 on 5 OTP option. If its as frustrating as NHL 2K's 6v6, then I'm not optimistic. Then again, 2K's online services has been reliable over the years.
speaking of donating I'll definitely be hitting up Czar's OS challenge. I am one of the many greatly appreciative of Steve's dedication.
Thanks again steve
 
# 38 amedawg00 @ 09/21/08 05:51 PM
Quote:
Originally Posted by SageInfinite
Why don't you have a blue name.
How do I go about getting the blue name.? I just donated some money on Czar's thread via paypal.
 
# 39 SageInfinite @ 09/21/08 05:52 PM
Quote:
Originally Posted by amedawg00
How do I go about getting the blue name.? I just donated some money on Czar's thread via paypal.
You might have to notify Steve that you donated.
 
# 40 RAZRr1275 @ 09/21/08 05:53 PM
Awesome. Can't wait for this. Do you think you can do a Q&A or try to get a dev one? That would be nice. Just an idea not a demand. Thanks for the impressions.
 


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